Hondacrx
2025-08-31 13:23:49 -04:00
parent 59c983d3ff
commit c5cccdec10
31 changed files with 1045 additions and 1807 deletions
@@ -1589,7 +1589,7 @@ namespace Game.Entities
AreaTriggerAI _ai;
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
AreaTrigger Owner;
ObjectFieldData ObjectMask = new();
@@ -1609,6 +1609,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject updateObject);
player.SendPacket(updateObject);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
}
+3 -1
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@@ -386,7 +386,7 @@ namespace Game.Entities
ConversationAI _ai;
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
Conversation Owner;
ObjectFieldData ObjectMask = new();
@@ -406,6 +406,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
+3 -1
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@@ -320,7 +320,7 @@ namespace Game.Entities
long m_time;
CellCoord _cellCoord; // gride for corpse position for fast search
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
Corpse Owner;
ObjectFieldData ObjectMask = new();
@@ -340,6 +340,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
}
+7 -5
View File
@@ -747,7 +747,7 @@ namespace Game.Entities
var searcher = new CreatureLastSearcher(this, u_check);
Cell.VisitGridObjects(this, searcher, radius);
var creature = searcher.GetTarget();
var creature = searcher.GetResult();
SetNoSearchAssistance(true);
@@ -2323,7 +2323,7 @@ namespace Game.Entities
var searcher = new UnitLastSearcher(this, u_check);
Cell.VisitAllObjects(this, searcher, dist);
return searcher.GetTarget();
return searcher.GetResult();
}
// select nearest hostile unit within the given attack distance (i.e. distance is ignored if > than ATTACK_DISTANCE), regardless of threat list.
@@ -2340,7 +2340,7 @@ namespace Game.Entities
Cell.VisitAllObjects(this, searcher, Math.Max(dist, SharedConst.AttackDistance));
return searcher.GetTarget();
return searcher.GetResult();
}
public void SendAIReaction(AiReaction reactionType)
@@ -3327,7 +3327,7 @@ namespace Game.Entities
var u_check = new NearestHostileUnitInAggroRangeCheck(this, useLOS, ignoreCivilians);
var searcher = new UnitSearcher(this, u_check);
Cell.VisitGridObjects(this, searcher, SharedConst.MaxAggroRadius);
return searcher.GetTarget();
return searcher.GetResult();
}
public override float GetNativeObjectScale()
@@ -3880,7 +3880,7 @@ namespace Game.Entities
base.ClearUpdateMask(remove);
}
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
Creature Owner;
ObjectFieldData ObjectMask = new();
@@ -3900,6 +3900,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
+3 -1
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@@ -307,7 +307,7 @@ namespace Game.Entities
int _duration; // for non-aura dynobjects
bool _isViewpoint;
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
DynamicObject Owner;
ObjectFieldData ObjectMask = new();
@@ -327,6 +327,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
@@ -633,7 +633,7 @@ namespace Game.Entities
var checker = new NearestAttackableNoTotemUnitInObjectRangeCheck(this, radius);
var searcher = new UnitLastSearcher(this, checker);
Cell.VisitAllObjects(this, searcher, radius);
target = searcher.GetTarget();
target = searcher.GetResult();
}
else
{
@@ -641,7 +641,7 @@ namespace Game.Entities
var check = new AnyUnitInObjectRangeCheck(this, radius);
var searcher = new PlayerSearcher(this, check);
Cell.VisitWorldObjects(this, searcher, radius);
target = searcher.GetTarget();
target = searcher.GetResult();
}
if (target != null)
@@ -1465,7 +1465,7 @@ namespace Game.Entities
var checker = new GameObjectSearcher(this, u_check);
Cell.VisitGridObjects(this, checker, range);
return checker.GetTarget();
return checker.GetResult();
}
public void ResetDoorOrButton()
@@ -3975,7 +3975,7 @@ namespace Game.Entities
ObjectGuid m_linkedTrap;
#endregion
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
public GameObject Owner;
public ObjectFieldData ObjectMask = new();
@@ -3995,6 +3995,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
@@ -224,7 +224,7 @@ namespace Game.Entities
return (uint)m_azeriteEmpoweredItemData.Selections[tier];
}
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
AzeriteEmpoweredItem Owner;
ObjectFieldData ObjectMask = new();
@@ -245,6 +245,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
}
+3 -1
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@@ -510,7 +510,7 @@ namespace Game.Entities
}
}
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
AzeriteItem Owner;
ObjectFieldData ObjectMask = new();
@@ -531,6 +531,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
+3 -1
View File
@@ -259,7 +259,7 @@ namespace Game.Entities
ContainerData m_containerData;
Item[] m_bagslot = new Item[98];
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
Bag Owner;
ObjectFieldData ObjectMask = new();
@@ -280,6 +280,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
}
+3 -1
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@@ -2838,7 +2838,7 @@ namespace Game.Entities
Array<uint> m_gemScalingLevels = new(ItemConst.MaxGemSockets);
#endregion
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
Item Owner;
ObjectFieldData ObjectMask = new();
@@ -2858,6 +2858,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
+13 -9
View File
@@ -1642,7 +1642,7 @@ namespace Game.Entities
var searcher = new CreatureLastSearcher(this, checker);
Cell.VisitAllObjects(this, searcher, range);
return searcher.GetTarget();
return searcher.GetResult();
}
public Creature FindNearestCreatureWithOptions(float range, FindCreatureOptions options)
@@ -1654,7 +1654,7 @@ namespace Game.Entities
searcher.i_phaseShift = PhasingHandler.GetAlwaysVisiblePhaseShift();
Cell.VisitAllObjects(this, searcher, range);
return searcher.GetTarget();
return searcher.GetResult();
}
public GameObject FindNearestGameObject(uint entry, float range, bool spawnedOnly = true)
@@ -1663,7 +1663,7 @@ namespace Game.Entities
var searcher = new GameObjectLastSearcher(this, checker);
Cell.VisitGridObjects(this, searcher, range);
return searcher.GetTarget();
return searcher.GetResult();
}
public GameObject FindNearestGameObjectWithOptions(float range, FindGameObjectOptions options)
@@ -1675,7 +1675,7 @@ namespace Game.Entities
searcher.i_phaseShift = PhasingHandler.GetAlwaysVisiblePhaseShift();
Cell.VisitGridObjects(this, searcher, range);
return searcher.GetTarget();
return searcher.GetResult();
}
public GameObject FindNearestUnspawnedGameObject(uint entry, float range)
@@ -1684,7 +1684,7 @@ namespace Game.Entities
GameObjectLastSearcher searcher = new(this, checker);
Cell.VisitGridObjects(this, searcher, range);
return searcher.GetTarget();
return searcher.GetResult();
}
public GameObject FindNearestGameObjectOfType(GameObjectTypes type, float range)
@@ -1693,7 +1693,7 @@ namespace Game.Entities
var searcher = new GameObjectLastSearcher(this, checker);
Cell.VisitGridObjects(this, searcher, range);
return searcher.GetTarget();
return searcher.GetResult();
}
public Player SelectNearestPlayer(float range)
@@ -1701,7 +1701,7 @@ namespace Game.Entities
var checker = new NearestPlayerInObjectRangeCheck(this, range);
var searcher = new PlayerLastSearcher(this, checker);
Cell.VisitWorldObjects(this, searcher, range);
return searcher.GetTarget();
return searcher.GetResult();
}
public ObjectGuid GetCharmerOrOwnerOrOwnGUID()
@@ -4059,7 +4059,7 @@ namespace Game.Entities
}
}
class CombatLogSender : IDoWork<Player>
class CombatLogSender
{
CombatLogServerPacket i_message;
@@ -4075,6 +4075,8 @@ namespace Game.Entities
player.SendPacket(i_message);
}
public static implicit operator IDoWork<Player>(CombatLogSender obj) => obj.Invoke;
}
public struct FindCreatureOptions
@@ -4257,7 +4259,7 @@ namespace Game.Entities
}
}
struct WorldObjectClientDestroyWork : IDoWork<Player>
struct WorldObjectClientDestroyWork
{
public WorldObject obj;
@@ -4276,5 +4278,7 @@ namespace Game.Entities
obj.DestroyForPlayer(player);
player.m_clientGUIDs.Remove(obj.GetGUID());
}
public static implicit operator IDoWork<Player>(WorldObjectClientDestroyWork obj) => obj.Invoke;
}
}
+3 -1
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@@ -255,7 +255,7 @@ namespace Game.Entities
List<uint> _playerDataElementsNeedSave = new();
List<uint> _playerDataFlagsNeedSave = new();
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
Player Owner;
ObjectFieldData ObjectMask = new();
@@ -277,6 +277,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
+3 -1
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@@ -183,7 +183,7 @@ namespace Game.Entities
public void SetCreatedBySpellCast(ObjectGuid castId) { _createdBySpellCast = castId; }
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
class ValuesUpdateForPlayerWithMaskSender
{
SceneObject Owner;
ObjectFieldData ObjectMask = new();
@@ -203,6 +203,8 @@ namespace Game.Entities
udata.BuildPacket(out UpdateObject packet);
player.SendPacket(packet);
}
public static implicit operator IDoWork<Player>(ValuesUpdateForPlayerWithMaskSender obj) => obj.Invoke;
}
}
}