Core/Creature: Use proper name for wander distance.

Port From (https://github.com/TrinityCore/TrinityCore/commit/72093e98e1bdbd3b83d8030d1cb50306bb04b028)
This commit is contained in:
hondacrx
2022-01-07 09:33:54 -05:00
parent fa5dae93cc
commit c6186f17bd
10 changed files with 40 additions and 33 deletions
@@ -332,7 +332,7 @@ namespace Game.Entities
{
public uint displayid;
public sbyte equipmentId;
public float spawndist;
public float WanderDistance;
public uint currentwaypoint;
public uint curhealth;
public uint curmana;