Core/Creature: Use proper name for wander distance.

Port From (https://github.com/TrinityCore/TrinityCore/commit/72093e98e1bdbd3b83d8030d1cb50306bb04b028)
This commit is contained in:
hondacrx
2022-01-07 09:33:54 -05:00
parent fa5dae93cc
commit c6186f17bd
10 changed files with 40 additions and 33 deletions
@@ -47,7 +47,7 @@ namespace Game.Movement
owner.StopMoving();
if (_wanderDistance == 0f)
_wanderDistance = owner.GetRespawnRadius();
_wanderDistance = owner.GetWanderDistance();
// Retail seems to let a creature walk 2 up to 10 splines before triggering a pause
_wanderSteps = RandomHelper.URand(2, 10);