Core/Spells: Implemented personal summons
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@@ -37,7 +37,6 @@ namespace Game.Collision
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public abstract Vector3 GetPosition();
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public abstract float GetOrientation();
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public abstract float GetScale();
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public abstract void DebugVisualizeCorner(Vector3 corner);
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}
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public class GameObjectModel : IModel
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@@ -196,7 +195,7 @@ namespace Game.Collision
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string magic = reader.ReadStringFromChars(8);
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if (magic != MapConst.VMapMagic)
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{
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Log.outError(LogFilter.Misc, $"File '{MapConst.GAMEOBJECT_MODELS}' has wrong header, expected {MapConst.VMapMagic}.");
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Log.outError(LogFilter.Misc, $"File '{filename}' has wrong header, expected {MapConst.VMapMagic}.");
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return;
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}
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