Core/PacketIO: Update opcodes and packet structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee2e49429f4383732b4e0f39b493470b9c1dd10c)
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@@ -179,6 +179,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteInt32(Slots.Count);
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_worldPacket.WriteUInt32(RequestedRoles);
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_worldPacket.WriteInt32(SuspendedPlayers.Count);
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_worldPacket.WriteUInt32(QueueMapID);
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foreach (var slot in Slots)
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_worldPacket.WriteUInt32(slot);
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@@ -201,6 +202,7 @@ namespace Game.Network.Packets
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public List<uint> Slots = new List<uint>();
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public uint RequestedRoles;
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public List<ObjectGuid> SuspendedPlayers = new List<ObjectGuid>();
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public uint QueueMapID;
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public bool NotifyUI;
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public bool IsParty;
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public bool Joined;
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