Core/Quests: Reset seasonal quests based on saved completion time and intended holiday start time
Port From (https://github.com/TrinityCore/TrinityCore/commit/49ad0d2d495a9f817ad2820f8e616f3a6564b480)
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@@ -1426,6 +1426,7 @@ CREATE TABLE `character_queststatus_seasonal` (
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`guid` bigint unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
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`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
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`event` int unsigned NOT NULL DEFAULT '0' COMMENT 'Event Identifier',
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`completedTime` bigint NOT NULL DEFAULT '0',
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PRIMARY KEY (`guid`,`quest`),
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KEY `idx_guid` (`guid`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Player System';
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@@ -3670,7 +3671,8 @@ INSERT INTO `updates` VALUES
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('2022_02_28_00_characters_2020_09_27_00_characters.sql','2292A1ED0E7F46DEC41384F75FA6D9461464EEB8','ARCHIVED','2022-02-28 12:43:58',0),
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('2022_03_06_00_characters.sql','474AAF9D03E6A56017899C968DC9875368301934','ARCHIVED','2022-03-06 15:12:24',0),
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('2022_03_11_00_characters_2021_07_18_00_characters.sql','0BA579ED21F4E75AC2B4797421B5029568B3F6E2','RELEASED','2022-03-11 18:56:07',0),
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('2022_06_01_00_characters.sql','582AC6E256F8365F83AB70BA165CCC8B218E19FF','RELEASED','2022-06-01 21:16:56',0);
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('2022_06_01_00_characters.sql','582AC6E256F8365F83AB70BA165CCC8B218E19FF','RELEASED','2022-06-01 21:16:56',0),
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('2022_07_03_00_characters.sql','D3F04078C0846BCF7C8330AC20C39B8C3AEE7002','RELEASED','2022-07-03 23:37:24',0);
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/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
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UNLOCK TABLES;
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@@ -0,0 +1,5 @@
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ALTER TABLE `character_queststatus_seasonal` ADD `completedTime` bigint NOT NULL DEFAULT '0' AFTER `event`;
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UPDATE `character_queststatus_seasonal` SET `completedTime` = UNIX_TIMESTAMP();
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DELETE FROM `worldstates` WHERE `entry` BETWEEN 1 AND 85;
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