Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
Port From (https://github.com/TrinityCore/TrinityCore/commit/a265672e5438acba781354b12614791791643881)
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@@ -96,7 +96,7 @@ namespace Game.Networking.Packets
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public byte Slot;
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}
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class PlayerAzeriteItemEquippedStatusChanged : ServerPacket
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public class PlayerAzeriteItemEquippedStatusChanged : ServerPacket
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{
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public PlayerAzeriteItemEquippedStatusChanged() : base(ServerOpcodes.PlayerAzeriteItemEquippedStatusChanged) { }
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