Core/BattlePets: Misc fixes
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@@ -268,7 +268,7 @@ namespace Game.Network.Packets
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public ObjectGuid Guid;
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public uint Species;
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public uint CreatureID;
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public uint CollarID; // what's this?
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public uint CollarID;
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public ushort Breed;
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public ushort Level;
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public ushort Exp;
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@@ -294,7 +294,7 @@ namespace Game.Network.Packets
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}
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public BattlePetStruct Pet;
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public uint CollarID; // what's this?
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public uint CollarID;
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public byte Index;
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public bool Locked = true;
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}
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@@ -424,9 +424,9 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(Quantity);
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_worldPacket.WriteUInt32(QuantityInInventory);
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_worldPacket.WriteUInt32(DungeonEncounterID);
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_worldPacket.WriteInt32(BattlePetSpeciesID);
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_worldPacket.WriteInt32(BattlePetBreedID);
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_worldPacket.WriteUInt32(BattlePetBreedQuality);
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_worldPacket.WriteInt32(BattlePetSpeciesID);
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_worldPacket.WriteInt32(BattlePetLevel);
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_worldPacket.WritePackedGuid(ItemGUID);
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_worldPacket.WriteBit(Pushed);
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@@ -448,9 +448,9 @@ namespace Game.Network.Packets
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public uint Quantity;
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public uint QuantityInInventory;
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public int DungeonEncounterID;
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public int BattlePetSpeciesID;
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public int BattlePetBreedID;
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public uint BattlePetBreedQuality;
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public int BattlePetSpeciesID;
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public int BattlePetLevel;
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public ObjectGuid ItemGUID;
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public bool Pushed;
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