Core/Player: Implement PvP Talents

This commit is contained in:
hondacrx
2018-03-06 11:10:51 -05:00
parent 42fc86c400
commit c842332393
26 changed files with 631 additions and 68 deletions
@@ -317,11 +317,13 @@ namespace Game.Entities
for (byte i = 0; i < PlayerConst.MaxSpecializations; ++i)
{
Talents[i] = new Dictionary<uint, PlayerSpellState>();
PvpTalents[i] = new Dictionary<uint, PlayerSpellState>();
Glyphs[i] = new List<uint>();
}
}
public Dictionary<uint, PlayerSpellState>[] Talents = new Dictionary<uint, PlayerSpellState>[PlayerConst.MaxSpecializations];
public Dictionary<uint, PlayerSpellState>[] PvpTalents = new Dictionary<uint, PlayerSpellState>[PlayerConst.MaxSpecializations];
public List<uint>[] Glyphs = new List<uint>[PlayerConst.MaxSpecializations];
public uint ResetTalentsCost;
public long ResetTalentsTime;