Core/Guilds: Send item flags for guild bank contents
Port From (https://github.com/TrinityCore/TrinityCore/commit/427b5ba468bba05ea6e3e77abed10336959b25a6)
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@@ -1056,7 +1056,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteInt32(item.EnchantmentID);
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_worldPacket.WriteInt32(item.Charges);
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_worldPacket.WriteInt32(item.OnUseEnchantmentID);
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_worldPacket.WriteInt32(item.Flags);
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_worldPacket.WriteUInt32(item.Flags);
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item.Item.Write(_worldPacket);
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@@ -1520,7 +1520,7 @@ namespace Game.Network.Packets
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public int EnchantmentID;
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public int Charges;
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public int OnUseEnchantmentID;
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public int Flags;
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public uint Flags;
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public bool Locked;
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public List<ItemGemData> SocketEnchant = new List<ItemGemData>();
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}
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