From c9254a46869e4bff44721090d9f3494dae127608 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 26 Jan 2021 16:44:45 -0500 Subject: [PATCH] Core/Logs: Add load time to some logs like every other load log Port From (https://github.com/TrinityCore/TrinityCore/commit/41a4692de37c7591516d9a9f86b3019b90556428) --- Source/Game/Calendar/CalendarManager.cs | 7 +++++-- Source/Game/Warden/WardenCheckManager.cs | 8 ++++++-- 2 files changed, 11 insertions(+), 4 deletions(-) diff --git a/Source/Game/Calendar/CalendarManager.cs b/Source/Game/Calendar/CalendarManager.cs index 645c81c49..be7b633e4 100644 --- a/Source/Game/Calendar/CalendarManager.cs +++ b/Source/Game/Calendar/CalendarManager.cs @@ -38,6 +38,8 @@ namespace Game public void LoadFromDB() { + uint oldMSTime = Time.GetMSTime(); + uint count = 0; _maxEventId = 0; _maxInviteId = 0; @@ -72,8 +74,9 @@ namespace Game while (result.NextRow()); } - Log.outInfo(LogFilter.ServerLoading, "Loaded {0} calendar events", count); + Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} calendar events in {Time.GetMSTimeDiffToNow(oldMSTime)} ms"); count = 0; + oldMSTime = Time.GetMSTime(); // 0 1 2 3 4 5 6 7 result = DB.Characters.Query("SELECT InviteID, EventID, Invitee, Sender, Status, ResponseTime, ModerationRank, Note FROM calendar_invites"); @@ -100,7 +103,7 @@ namespace Game while (result.NextRow()); } - Log.outInfo(LogFilter.ServerLoading, "Loaded {0} calendar invites", count); + Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} calendar invites in {Time.GetMSTimeDiffToNow(oldMSTime)} ms"); for (ulong i = 1; i < _maxEventId; ++i) if (GetEvent(i) == null) diff --git a/Source/Game/Warden/WardenCheckManager.cs b/Source/Game/Warden/WardenCheckManager.cs index c756a4a21..8c07538d3 100644 --- a/Source/Game/Warden/WardenCheckManager.cs +++ b/Source/Game/Warden/WardenCheckManager.cs @@ -29,6 +29,8 @@ namespace Game public void LoadWardenChecks() { + uint oldMSTime = Time.GetMSTime(); + // Check if Warden is enabled by config before loading anything if (!WorldConfig.GetBoolValue(WorldCfg.WardenEnabled)) { @@ -98,11 +100,13 @@ namespace Game } while (result.NextRow()); - Log.outInfo(LogFilter.ServerLoading, "Loaded {0} warden checks.", count); + Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} warden checks in {Time.GetMSTimeDiffToNow(oldMSTime)} ms"); } public void LoadWardenOverrides() { + uint oldMSTime = Time.GetMSTime(); + // Check if Warden is enabled by config before loading anything if (!WorldConfig.GetBoolValue(WorldCfg.WardenEnabled)) { @@ -138,7 +142,7 @@ namespace Game } while (result.NextRow()); - Log.outInfo(LogFilter.ServerLoading, "Loaded {0} warden action overrides.", count); + Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} warden action overrides in {Time.GetMSTimeDiffToNow(oldMSTime)} ms"); } public WardenCheck GetWardenDataById(ushort Id)