Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.

Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
This commit is contained in:
hondacrx
2021-04-19 10:22:43 -04:00
parent d0faa12ef6
commit c925d7af40
12 changed files with 41 additions and 39 deletions
+1 -1
View File
@@ -151,7 +151,7 @@ namespace Scripts.Pets
owner.CastSpell(me, SpellIds.CloneMe, false);
}
public override void EnterCombat(Unit victim)
public override void JustEngagedWith(Unit victim)
{
if (me.GetVictim() && !me.GetVictim().HasBreakableByDamageCrowdControlAura(me))
{