Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
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@@ -619,7 +619,7 @@ namespace Scripts.World.NpcSpecial
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me.RemoveNpcFlag(NPCFlags.QuestGiver);
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}
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void UpdateAI(uint diff)
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{
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@@ -719,7 +719,7 @@ namespace Scripts.World.NpcSpecial
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}
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}
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void ReceiveEmote(Player player, TextEmotes emote)
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{
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@@ -1038,7 +1038,7 @@ namespace Scripts.World.NpcSpecial
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}
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}
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void QuestAccept(Player player, Quest quest)
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{
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@@ -1108,7 +1108,7 @@ namespace Scripts.World.NpcSpecial
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}
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}
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void SpellHit(Unit caster, SpellInfo spell)
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{
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@@ -1230,7 +1230,7 @@ namespace Scripts.World.NpcSpecial
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me.SetHealth(me.CountPctFromMaxHealth(70));
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}
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void SpellHit(Unit caster, SpellInfo spell)
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{
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@@ -1319,9 +1319,7 @@ namespace Scripts.World.NpcSpecial
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me.AddUnitFlag(UnitFlags.NonAttackable);
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}
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public override void EnterCombat(Unit who)
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{
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}
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public override void JustEngagedWith(Unit who) { }
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public override void UpdateAI(uint diff)
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{
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@@ -1463,7 +1461,7 @@ namespace Scripts.World.NpcSpecial
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public npc_steam_tonk(Creature creature) : base(creature) { }
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public override void Reset() { }
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void OnPossess(bool apply)
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{
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@@ -1501,7 +1499,7 @@ namespace Scripts.World.NpcSpecial
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Initialize();
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}
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void AttackStart(Unit who) { }
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public override void MoveInLineOfSight(Unit who) { }
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@@ -1966,7 +1964,7 @@ namespace Scripts.World.NpcSpecial
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me.GetMotionMaster().MoveFollow(owner, SharedConst.PetFollowDist, SharedConst.PetFollowAngle);
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}
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public override void EnterCombat(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void DoAction(int param)
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{
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