Core/Network: Refactor local/remote ip address selection code and allow using hostnames in LoginREST bnetserver config options

Port From (https://github.com/TrinityCore/TrinityCore/commit/6be536a73bc8a6e331ce20e7d19e2ea56b99b4d0)
This commit is contained in:
hondacrx
2023-08-28 11:15:57 -04:00
parent 0e3b271db3
commit c9ab9e4635
7 changed files with 49 additions and 51 deletions
+9 -10
View File
@@ -94,23 +94,22 @@ public class RealmManager : Singleton<RealmManager>
realm.Name = result.Read<string>(1);
realm.ExternalAddress = IPAddress.Parse(result.Read<string>(2));
realm.LocalAddress = IPAddress.Parse(result.Read<string>(3));
realm.LocalSubnetMask = IPAddress.Parse(result.Read<string>(4));
realm.Port = result.Read<ushort>(5);
RealmType realmType = (RealmType)result.Read<byte>(6);
realm.Port = result.Read<ushort>(4);
RealmType realmType = (RealmType)result.Read<byte>(5);
if (realmType == RealmType.FFAPVP)
realmType = RealmType.PVP;
if (realmType >= RealmType.MaxType)
realmType = RealmType.Normal;
realm.Type = (byte)realmType;
realm.Flags = (RealmFlags)result.Read<byte>(7);
realm.Timezone = result.Read<byte>(8);
AccountTypes allowedSecurityLevel = (AccountTypes)result.Read<byte>(9);
realm.Flags = (RealmFlags)result.Read<byte>(6);
realm.Timezone = result.Read<byte>(7);
AccountTypes allowedSecurityLevel = (AccountTypes)result.Read<byte>(8);
realm.AllowedSecurityLevel = (allowedSecurityLevel <= AccountTypes.Administrator ? allowedSecurityLevel : AccountTypes.Administrator);
realm.PopulationLevel = result.Read<float>(10);
realm.Build = result.Read<uint>(11);
byte region = result.Read<byte>(12);
byte battlegroup = result.Read<byte>(13);
realm.PopulationLevel = result.Read<float>(9);
realm.Build = result.Read<uint>(10);
byte region = result.Read<byte>(11);
byte battlegroup = result.Read<byte>(12);
realm.Id = new RealmId(region, battlegroup, realmId);