diff --git a/Source/Game/Entities/Player/KillRewarder.cs b/Source/Game/Entities/Player/KillRewarder.cs index 9349aebad..9832ba74a 100644 --- a/Source/Game/Entities/Player/KillRewarder.cs +++ b/Source/Game/Entities/Player/KillRewarder.cs @@ -269,10 +269,7 @@ namespace Game.Entities { // Killer may not be at reward distance, check directly if (_killer == member || member.IsAtGroupRewardDistance(_victim)) - { _RewardPlayer(member, isDungeon); - member.UpdateCriteria(CriteriaType.KillPlayer, 1, 0, 0, _victim); - } } } } diff --git a/Source/Game/Entities/Player/Player.PvP.cs b/Source/Game/Entities/Player/Player.PvP.cs index 1a7519a1a..825917b91 100644 --- a/Source/Game/Entities/Player/Player.PvP.cs +++ b/Source/Game/Entities/Player/Player.PvP.cs @@ -144,6 +144,7 @@ namespace Game.Entities UpdateCriteria(CriteriaType.DeliverKillingBlowToRace, (uint)victim.GetRace()); UpdateCriteria(CriteriaType.PVPKillInArea, GetAreaId()); UpdateCriteria(CriteriaType.EarnHonorableKill, 1, 0, 0, victim); + UpdateCriteria(CriteriaType.KillPlayer, 1, 0, 0, victim); } else {