Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
This commit is contained in:
@@ -45,7 +45,7 @@ namespace Game.Achievements
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public void CheckAllAchievementCriteria(Player referencePlayer)
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{
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// suppress sending packets
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for (CriteriaTypes i = 0; i < CriteriaTypes.TotalTypes; ++i)
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for (CriteriaType i = 0; i < CriteriaType.Count; ++i)
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UpdateCriteria(i, 0, 0, 0, null, referencePlayer);
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}
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@@ -533,8 +533,8 @@ namespace Game.Achievements
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if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag))
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_achievementPoints += achievement.Points;
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UpdateCriteria(CriteriaTypes.CompleteAchievement, achievement.Id, 0, 0, null, referencePlayer);
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UpdateCriteria(CriteriaTypes.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
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UpdateCriteria(CriteriaType.EarnAchievement, achievement.Id, 0, 0, null, referencePlayer);
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UpdateCriteria(CriteriaType.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
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// reward items and titles if any
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AchievementReward reward = Global.AchievementMgr.GetAchievementReward(achievement);
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@@ -705,7 +705,7 @@ namespace Game.Achievements
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_owner.SendPacket(data);
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}
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public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset)
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public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
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{
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return Global.CriteriaMgr.GetPlayerCriteriaByType(type, asset);
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}
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@@ -1014,8 +1014,8 @@ namespace Game.Achievements
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if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag))
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_achievementPoints += achievement.Points;
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UpdateCriteria(CriteriaTypes.CompleteAchievement, achievement.Id, 0, 0, null, referencePlayer);
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UpdateCriteria(CriteriaTypes.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
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UpdateCriteria(CriteriaType.EarnAchievement, achievement.Id, 0, 0, null, referencePlayer);
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UpdateCriteria(CriteriaType.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
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}
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public override void SendCriteriaUpdate(Criteria entry, CriteriaProgress progress, TimeSpan timeElapsed, bool timedCompleted)
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@@ -1069,7 +1069,7 @@ namespace Game.Achievements
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_owner.BroadcastPacket(data);
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}
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public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset)
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public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
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{
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return Global.CriteriaMgr.GetGuildCriteriaByType(type);
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}
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File diff suppressed because it is too large
Load Diff
@@ -253,8 +253,8 @@ namespace Game.Arenas
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{
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// update achievement BEFORE personal rating update
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uint rating = player.GetArenaPersonalRating(winnerArenaTeam.GetSlot());
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player.UpdateCriteria(CriteriaTypes.WinRatedArena, rating != 0 ? rating : 1);
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player.UpdateCriteria(CriteriaTypes.WinRatedArena, GetMapId());
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player.UpdateCriteria(CriteriaType.WinAnyRankedArena, rating != 0 ? rating : 1);
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player.UpdateCriteria(CriteriaType.WinArena, GetMapId());
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// Last standing - Rated 5v5 arena & be solely alive player
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if (GetArenaType() == ArenaTypes.Team5v5 && aliveWinners == 1 && player.IsAlive())
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@@ -268,7 +268,7 @@ namespace Game.Arenas
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{
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Guild guild = Global.GuildMgr.GetGuildById(guildId);
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if (guild)
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guild.UpdateCriteria(CriteriaTypes.WinRatedArena, Math.Max(winnerArenaTeam.GetRating(), 1), 0, 0, null, player);
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guild.UpdateCriteria(CriteriaType.WinAnyRankedArena, Math.Max(winnerArenaTeam.GetRating(), 1), 0, 0, null, player);
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}
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}
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@@ -559,7 +559,7 @@ namespace Game.Arenas
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{
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Player player = Global.ObjAccessor.FindPlayer(member.Guid);
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if (player)
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player.UpdateCriteria(CriteriaTypes.HighestTeamRating, stats.Rating, type);
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player.UpdateCriteria(CriteriaType.EarnTeamArenaRating, stats.Rating, type);
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}
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}
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@@ -834,7 +834,7 @@ namespace Game.Arenas
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if (player)
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{
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player.SetArenaTeamInfoField(ArenaTeam.GetSlotByType(type), ArenaTeamInfoType.PersonalRating, PersonalRating);
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player.UpdateCriteria(CriteriaTypes.HighestPersonalRating, PersonalRating, type);
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player.UpdateCriteria(CriteriaType.EarnPersonalArenaRating, PersonalRating, type);
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}
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}
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@@ -1318,8 +1318,8 @@ namespace Game
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Player owner = Global.ObjAccessor.FindConnectedPlayer(auction.Owner);
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if (owner != null)
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{
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owner.UpdateCriteria(CriteriaTypes.GoldEarnedByAuctions, profit);
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owner.UpdateCriteria(CriteriaTypes.HighestAuctionSold, profit);
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owner.UpdateCriteria(CriteriaType.MoneyEarnedFromAuctions, profit);
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owner.UpdateCriteria(CriteriaType.HighestAuctionSale, profit);
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owner.GetSession().SendAuctionClosedNotification(auction, (float)WorldConfig.GetIntValue(WorldCfg.MailDeliveryDelay), true);
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}
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@@ -1460,7 +1460,7 @@ namespace Game
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bidder.SendPacket(packet);
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// FIXME: for offline player need also
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bidder.UpdateCriteria(CriteriaTypes.WonAuctions, 1);
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bidder.UpdateCriteria(CriteriaType.AuctionsWon, 1);
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}
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mail.SendMailTo(trans, new MailReceiver(bidder, auction.Bidder), new MailSender(this), MailCheckMask.Copied);
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@@ -1488,8 +1488,8 @@ namespace Game
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//FIXME: what do if owner offline
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if (owner)
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{
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owner.UpdateCriteria(CriteriaTypes.GoldEarnedByAuctions, profit);
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owner.UpdateCriteria(CriteriaTypes.HighestAuctionSold, auction.BidAmount);
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owner.UpdateCriteria(CriteriaType.MoneyEarnedFromAuctions, profit);
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owner.UpdateCriteria(CriteriaType.HighestAuctionSale, auction.BidAmount);
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//send auction owner notification, bidder must be current!
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owner.GetSession().SendAuctionClosedNotification(auction, (float)WorldConfig.GetIntValue(WorldCfg.MailDeliveryDelay), true);
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}
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@@ -776,7 +776,7 @@ namespace Game.BattleGrounds
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// TODO: lose honor xp
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}
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player.UpdateCriteria(CriteriaTypes.WinBg, player.GetMapId());
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player.UpdateCriteria(CriteriaType.WinBattleground, player.GetMapId());
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if (!guildAwarded)
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{
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guildAwarded = true;
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@@ -785,7 +785,7 @@ namespace Game.BattleGrounds
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{
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Guild guild = Global.GuildMgr.GetGuildById(guildId);
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if (guild)
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guild.UpdateCriteria(CriteriaTypes.WinBg, player.GetMapId(), 0, 0, null, player);
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guild.UpdateCriteria(CriteriaType.WinBattleground, player.GetMapId(), 0, 0, null, player);
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}
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}
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}
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@@ -802,7 +802,7 @@ namespace Game.BattleGrounds
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player.SendPacket(pvpMatchComplete);
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player.UpdateCriteria(CriteriaTypes.CompleteBattleground, player.GetMapId());
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player.UpdateCriteria(CriteriaType.ParticipateInBattleground, player.GetMapId());
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}
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}
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@@ -683,10 +683,10 @@ namespace Game.BattleGrounds.Zones
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switch (type)
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{
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case ScoreType.BasesAssaulted:
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player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)ABObjectives.AssaultBase);
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player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)ABObjectives.AssaultBase);
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break;
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case ScoreType.BasesDefended:
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player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)ABObjectives.DefendBase);
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player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)ABObjectives.DefendBase);
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break;
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default:
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break;
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@@ -839,7 +839,7 @@ namespace Game.BattleGrounds.Zones
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switch (type)
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{
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case ScoreType.FlagCaptures:
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player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, EotSMisc.ObjectiveCaptureFlag);
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player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, EotSMisc.ObjectiveCaptureFlag);
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break;
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default:
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break;
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@@ -927,7 +927,7 @@ namespace Game.BattleGrounds.Zones
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Player player = Global.ObjAccessor.FindPlayer(pair.Key);
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if (player)
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if (player.GetTeamId() == Attackers)
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player.UpdateCriteria(CriteriaTypes.BeSpellTarget, 65246);
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player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
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}
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Attackers = (Attackers == TeamId.Alliance) ? TeamId.Horde : TeamId.Alliance;
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@@ -959,7 +959,7 @@ namespace Game.BattleGrounds.Zones
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Player player = Global.ObjAccessor.FindPlayer(pair.Key);
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if (player)
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if (player.GetTeamId() == Attackers && RoundScores[1].winner == Attackers)
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player.UpdateCriteria(CriteriaTypes.BeSpellTarget, 65246);
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player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
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}
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if (RoundScores[0].time == RoundScores[1].time)
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@@ -1096,10 +1096,10 @@ namespace Game.BattleGrounds.Zones
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switch (type)
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{
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case ScoreType.DestroyedDemolisher:
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player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)SAObjectives.DemolishersDestroyed);
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player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)SAObjectives.DemolishersDestroyed);
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break;
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case ScoreType.DestroyedWall:
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player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)SAObjectives.GatesDestroyed);
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player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)SAObjectives.GatesDestroyed);
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break;
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default:
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break;
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@@ -762,10 +762,10 @@ namespace Game.BattleGrounds.Zones
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switch (type)
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{
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case ScoreType.FlagCaptures: // flags captured
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player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, WSObjectives.CaptureFlag);
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player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, WSObjectives.CaptureFlag);
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break;
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case ScoreType.FlagReturns: // flags returned
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player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, WSObjectives.ReturnFlag);
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player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, WSObjectives.ReturnFlag);
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break;
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default:
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break;
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@@ -297,7 +297,7 @@ namespace Game.BattlePets
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updates.Add(pet);
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SendUpdates(updates, true);
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_owner.GetPlayer().UpdateCriteria(CriteriaTypes.OwnBattlePet, species);
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_owner.GetPlayer().UpdateCriteria(CriteriaType.LearnedNewPet, species);
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}
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public void RemovePet(ObjectGuid guid)
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@@ -52,7 +52,7 @@ namespace Game.Chat
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return false;
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target.ResetHonorStats();
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target.UpdateCriteria(CriteriaTypes.EarnHonorableKill);
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target.UpdateCriteria(CriteriaType.HonorableKills);
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return true;
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}
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@@ -480,7 +480,7 @@ namespace Game.DataStorage
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public sealed class CriteriaRecord
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{
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public uint Id;
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public CriteriaTypes Type;
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public CriteriaType Type;
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public uint Asset;
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public uint ModifierTreeId;
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public byte StartEvent;
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@@ -1342,7 +1342,7 @@ namespace Game.DungeonFinding
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// Update achievements
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if (dungeon.difficulty == Difficulty.Heroic)
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player.UpdateCriteria(CriteriaTypes.UseLfdToGroupWithPlayers, 1);
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player.UpdateCriteria(CriteriaType.CompletedLFGDungeonWithStrangers, 1);
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LfgReward reward = GetRandomDungeonReward(rDungeonId, player.GetLevel());
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if (reward == null)
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@@ -1921,7 +1921,7 @@ namespace Game.Entities
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Player player = user.ToPlayer();
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player.SendLoot(GetGUID(), LootType.Fishinghole);
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player.UpdateCriteria(CriteriaTypes.FishInGameobject, GetGoInfo().entry);
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player.UpdateCriteria(CriteriaType.CatchFishInFishingHole, GetGoInfo().entry);
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return;
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}
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@@ -274,7 +274,7 @@ namespace Game.Entities
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), currentXP);
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owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothArtifactPowerEarned, xp);
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owner.UpdateCriteria(CriteriaType.EarnArtifactXPForAzeriteItem, xp);
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// changing azerite level changes item level, need to update stats
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if (m_azeriteItemData.Level != level)
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@@ -284,7 +284,7 @@ namespace Game.Entities
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), level);
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UnlockDefaultMilestones();
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owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothLevelReached, level);
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owner.UpdateCriteria(CriteriaType.AzeriteLevelReached, level);
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if (IsEquipped())
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owner._ApplyItemBonuses(this, GetSlot(), true);
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@@ -728,13 +728,13 @@ namespace Game.Entities
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{
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int transmogSlot = Item.ItemTransmogrificationSlots[(int)item.inventoryType];
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if (transmogSlot >= 0)
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_owner.GetPlayer().UpdateCriteria(CriteriaTypes.AppearanceUnlockedBySlot, (ulong)transmogSlot, itemModifiedAppearance.Id);
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_owner.GetPlayer().UpdateCriteria(CriteriaType.LearnAnyTransmogInSlot, (ulong)transmogSlot, itemModifiedAppearance.Id);
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}
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var sets = Global.DB2Mgr.GetTransmogSetsForItemModifiedAppearance(itemModifiedAppearance.Id);
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foreach (TransmogSetRecord set in sets)
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if (IsSetCompleted(set.Id))
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_owner.GetPlayer().UpdateCriteria(CriteriaTypes.TransmogSetUnlocked, set.TransmogSetGroupID);
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_owner.GetPlayer().UpdateCriteria(CriteriaType.CollectTransmogSetFromGroup, set.TransmogSetGroupID);
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}
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void AddTemporaryAppearance(ObjectGuid itemGuid, ItemModifiedAppearanceRecord itemModifiedAppearance)
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@@ -99,11 +99,11 @@ namespace Game.Entities
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uint guildId = victim.GetMap().GetOwnerGuildId();
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var guild = Global.GuildMgr.GetGuildById(guildId);
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if (guild != null)
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guild.UpdateCriteria(CriteriaTypes.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
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guild.UpdateCriteria(CriteriaType.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
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Scenario scenario = victim.GetScenario();
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if (scenario != null)
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scenario.UpdateCriteria(CriteriaTypes.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
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scenario.UpdateCriteria(CriteriaType.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
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}
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}
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@@ -208,7 +208,7 @@ namespace Game.Entities
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if (target != null)
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{
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player.KilledMonster(target.GetCreatureTemplate(), target.GetGUID());
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player.UpdateCriteria(CriteriaTypes.KillCreatureType, (ulong)target.GetCreatureType(), 1, 0, target);
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player.UpdateCriteria(CriteriaType.KillAnyCreature, (ulong)target.GetCreatureType(), 1, 0, target);
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}
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}
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}
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@@ -271,7 +271,7 @@ namespace Game.Entities
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if (_killer == member || member.IsAtGroupRewardDistance(_victim))
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{
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_RewardPlayer(member, isDungeon);
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member.UpdateCriteria(CriteriaTypes.SpecialPvpKill, 1, 0, 0, _victim);
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member.UpdateCriteria(CriteriaType.KillPlayer, 1, 0, 0, _victim);
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}
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}
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}
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@@ -66,7 +66,7 @@ namespace Game.Entities
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m_questObjectiveCriteriaMgr.ResetCriteria(failEvent, failAsset, evenIfCriteriaComplete);
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}
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public void UpdateCriteria(CriteriaTypes type, ulong miscValue1 = 0, ulong miscValue2 = 0, ulong miscValue3 = 0, WorldObject refe = null)
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public void UpdateCriteria(CriteriaType type, ulong miscValue1 = 0, ulong miscValue2 = 0, ulong miscValue3 = 0, WorldObject refe = null)
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{
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m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this);
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m_questObjectiveCriteriaMgr.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this);
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@@ -491,8 +491,8 @@ namespace Game.Entities
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}
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break;
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case DuelCompleteType.Won:
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UpdateCriteria(CriteriaTypes.LoseDuel, 1);
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duel.opponent.UpdateCriteria(CriteriaTypes.WinDuel, 1);
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UpdateCriteria(CriteriaType.LoseDuel, 1);
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duel.opponent.UpdateCriteria(CriteriaType.WinDuel, 1);
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// Credit for quest Death's Challenge
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if (GetClass() == Class.Deathknight && duel.opponent.GetQuestStatus(12733) == QuestStatus.Incomplete)
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@@ -1268,8 +1268,8 @@ namespace Game.Entities
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if (item != null)
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{
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ItemAddedQuestCheck(itemId, count);
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UpdateCriteria(CriteriaTypes.ObtainAnyItem, itemId, count);
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UpdateCriteria(CriteriaTypes.OwnItem, itemId, 1);
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UpdateCriteria(CriteriaType.ObtainAnyItem, itemId, count);
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UpdateCriteria(CriteriaType.AcquireItem, itemId, 1);
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item.AddItemFlag(ItemFieldFlags.NewItem);
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@@ -1539,7 +1539,7 @@ namespace Game.Entities
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if (pItem != null)
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{
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ItemAddedQuestCheck(item, 1);
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UpdateCriteria(CriteriaTypes.ObtainAnyItem, item, 1);
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UpdateCriteria(CriteriaType.ObtainAnyItem, item, 1);
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return EquipItem(pos, pItem, update);
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}
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@@ -1647,8 +1647,8 @@ namespace Game.Entities
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CheckTitanGripPenalty();
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// only for full equip instead adding to stack
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UpdateCriteria(CriteriaTypes.EquipItem, pItem.GetEntry());
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UpdateCriteria(CriteriaTypes.EquipItemInSlot, slot, pItem.GetEntry());
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UpdateCriteria(CriteriaType.EquipItem, pItem.GetEntry());
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UpdateCriteria(CriteriaType.EquipItemInSlot, slot, pItem.GetEntry());
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UpdateAverageItemLevelEquipped();
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@@ -1775,8 +1775,8 @@ namespace Game.Entities
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if (slot == EquipmentSlot.MainHand || slot == EquipmentSlot.OffHand)
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CheckTitanGripPenalty();
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UpdateCriteria(CriteriaTypes.EquipItem, pItem.GetEntry());
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UpdateCriteria(CriteriaTypes.EquipItemInSlot, slot, pItem.GetEntry());
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UpdateCriteria(CriteriaType.EquipItem, pItem.GetEntry());
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UpdateCriteria(CriteriaType.EquipItemInSlot, slot, pItem.GetEntry());
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}
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}
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public void SendEquipError(InventoryResult msg, Item item1 = null, Item item2 = null, uint itemId = 0)
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@@ -3423,7 +3423,7 @@ namespace Game.Entities
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guild.AddGuildNews(GuildNews.ItemPurchased, GetGUID(), 0, item);
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}
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UpdateCriteria(CriteriaTypes.BoughtItemFromVendor, 1);
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||||
UpdateCriteria(CriteriaType.BuyItemsFromVendors, 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -4238,7 +4238,7 @@ namespace Game.Entities
|
||||
{
|
||||
// update quest counters
|
||||
ItemAddedQuestCheck(pItem.GetEntry(), pItem.GetCount());
|
||||
UpdateCriteria(CriteriaTypes.ObtainAnyItem, pItem.GetEntry(), pItem.GetCount());
|
||||
UpdateCriteria(CriteriaType.ObtainAnyItem, pItem.GetEntry(), pItem.GetCount());
|
||||
|
||||
// store item
|
||||
Item pLastItem = StoreItem(dest, pItem, update);
|
||||
@@ -5941,9 +5941,9 @@ namespace Game.Entities
|
||||
if (aeResult == null)
|
||||
{
|
||||
SendNewItem(newitem, item.count, false, false, true);
|
||||
UpdateCriteria(CriteriaTypes.LootItem, item.itemid, item.count);
|
||||
UpdateCriteria(CriteriaTypes.LootType, item.itemid, item.count, (ulong)loot.loot_type);
|
||||
UpdateCriteria(CriteriaTypes.LootAnyItem, item.itemid, item.count);
|
||||
UpdateCriteria(CriteriaType.LootItem, item.itemid, item.count);
|
||||
UpdateCriteria(CriteriaType.GetLootByType, item.itemid, item.count, (ulong)loot.loot_type);
|
||||
UpdateCriteria(CriteriaType.LootAnyItem, item.itemid, item.count);
|
||||
}
|
||||
else
|
||||
aeResult.Add(newitem, item.count, loot.loot_type);
|
||||
|
||||
@@ -147,7 +147,7 @@ namespace Game.Entities
|
||||
|
||||
PushQuests();
|
||||
|
||||
UpdateCriteria(CriteriaTypes.TravelledToArea, newArea);
|
||||
UpdateCriteria(CriteriaType.EnterTopLevelArea, newArea);
|
||||
}
|
||||
|
||||
public void UpdateZone(uint newZone, uint newArea)
|
||||
|
||||
@@ -139,11 +139,11 @@ namespace Game.Entities
|
||||
ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.TodayHonorableKills), (ushort)1, true);
|
||||
// and those in a lifetime
|
||||
ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LifetimeHonorableKills), 1u, true);
|
||||
UpdateCriteria(CriteriaTypes.EarnHonorableKill);
|
||||
UpdateCriteria(CriteriaTypes.HkClass, (uint)victim.GetClass());
|
||||
UpdateCriteria(CriteriaTypes.HkRace, (uint)victim.GetRace());
|
||||
UpdateCriteria(CriteriaTypes.HonorableKillAtArea, GetAreaId());
|
||||
UpdateCriteria(CriteriaTypes.HonorableKill, 1, 0, 0, victim);
|
||||
UpdateCriteria(CriteriaType.HonorableKills);
|
||||
UpdateCriteria(CriteriaType.DeliverKillingBlowToClass, (uint)victim.GetClass());
|
||||
UpdateCriteria(CriteriaType.DeliverKillingBlowToRace, (uint)victim.GetRace());
|
||||
UpdateCriteria(CriteriaType.PVPKillInArea, GetAreaId());
|
||||
UpdateCriteria(CriteriaType.EarnHonorableKill, 1, 0, 0, victim);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -290,7 +290,7 @@ namespace Game.Entities
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.HonorLevel), level);
|
||||
UpdateHonorNextLevel();
|
||||
|
||||
UpdateCriteria(CriteriaTypes.HonorLevelReached);
|
||||
UpdateCriteria(CriteriaType.HonorLevelIncrease);
|
||||
}
|
||||
|
||||
void UpdateHonorNextLevel()
|
||||
|
||||
@@ -1056,7 +1056,7 @@ namespace Game.Entities
|
||||
ModifyMoney(moneyRew);
|
||||
|
||||
if (moneyRew > 0)
|
||||
UpdateCriteria(CriteriaTypes.MoneyFromQuestReward, (uint)(moneyRew));
|
||||
UpdateCriteria(CriteriaType.MoneyEarnedFromQuesting, (uint)moneyRew);
|
||||
}
|
||||
|
||||
// honor reward
|
||||
@@ -1091,8 +1091,8 @@ namespace Game.Entities
|
||||
SetDailyQuestStatus(questId);
|
||||
if (quest.IsDaily())
|
||||
{
|
||||
UpdateCriteria(CriteriaTypes.CompleteDailyQuest, questId);
|
||||
UpdateCriteria(CriteriaTypes.CompleteDailyQuestDaily, questId);
|
||||
UpdateCriteria(CriteriaType.CompleteDailyQuest, questId);
|
||||
UpdateCriteria(CriteriaType.CompleteAnyDailyQuestPerDay, questId);
|
||||
}
|
||||
}
|
||||
else if (quest.IsWeekly())
|
||||
@@ -1147,11 +1147,11 @@ namespace Game.Entities
|
||||
}
|
||||
|
||||
if (quest.QuestSortID > 0)
|
||||
UpdateCriteria(CriteriaTypes.CompleteQuestsInZone, quest.Id);
|
||||
UpdateCriteria(CriteriaType.CompleteQuestsInZone, quest.Id);
|
||||
|
||||
UpdateCriteria(CriteriaTypes.CompleteQuestCount);
|
||||
UpdateCriteria(CriteriaTypes.CompleteQuest, quest.Id);
|
||||
UpdateCriteria(CriteriaTypes.CompleteQuestAccumulate, 1);
|
||||
UpdateCriteria(CriteriaType.CompleteQuestsCount);
|
||||
UpdateCriteria(CriteriaType.CompleteQuest, quest.Id);
|
||||
UpdateCriteria(CriteriaType.CompleteAnyReplayQuest, 1);
|
||||
|
||||
// make full db save
|
||||
SaveToDB(false);
|
||||
@@ -2232,7 +2232,7 @@ namespace Game.Entities
|
||||
}
|
||||
|
||||
StartCriteriaTimer(CriteriaStartEvent.KillNPC, real_entry); // MUST BE CALLED FIRST
|
||||
UpdateCriteria(CriteriaTypes.KillCreature, real_entry, addKillCount, 0, killed);
|
||||
UpdateCriteria(CriteriaType.KillCreature, real_entry, addKillCount, 0, killed);
|
||||
|
||||
UpdateQuestObjectiveProgress(QuestObjectiveType.Monster, (int)entry, 1, guid);
|
||||
}
|
||||
|
||||
@@ -436,7 +436,7 @@ namespace Game.Entities
|
||||
}
|
||||
|
||||
UpdateSkillEnchantments(skillId, value, new_value);
|
||||
UpdateCriteria(CriteriaTypes.ReachSkillLevel, skillId);
|
||||
UpdateCriteria(CriteriaType.SkillRaised, skillId);
|
||||
Log.outDebug(LogFilter.Player, "Player:UpdateSkillPro Chance={0:F3}% taken", chance / 10.0f);
|
||||
return true;
|
||||
}
|
||||
@@ -1071,8 +1071,8 @@ namespace Game.Entities
|
||||
if (newVal > currVal)
|
||||
UpdateSkillEnchantments(id, currVal, (ushort)newVal);
|
||||
|
||||
UpdateCriteria(CriteriaTypes.ReachSkillLevel, id);
|
||||
UpdateCriteria(CriteriaTypes.LearnSkillLevel, id);
|
||||
UpdateCriteria(CriteriaType.SkillRaised, id);
|
||||
UpdateCriteria(CriteriaType.AchieveSkillStep, id);
|
||||
|
||||
// update skill state
|
||||
if (skillStatusData.State == SkillState.Unchanged)
|
||||
@@ -1202,8 +1202,8 @@ namespace Game.Entities
|
||||
|
||||
if (newVal != 0)
|
||||
{
|
||||
UpdateCriteria(CriteriaTypes.ReachSkillLevel, id);
|
||||
UpdateCriteria(CriteriaTypes.LearnSkillLevel, id);
|
||||
UpdateCriteria(CriteriaType.SkillRaised, id);
|
||||
UpdateCriteria(CriteriaType.AchieveSkillStep, id);
|
||||
|
||||
// temporary bonuses
|
||||
foreach (var auraEffect in GetAuraEffectsByType(AuraType.ModSkill))
|
||||
@@ -2636,11 +2636,11 @@ namespace Game.Entities
|
||||
// not ranked skills
|
||||
foreach (var _spell_idx in skill_bounds)
|
||||
{
|
||||
UpdateCriteria(CriteriaTypes.LearnSkillLine, _spell_idx.SkillLine);
|
||||
UpdateCriteria(CriteriaTypes.LearnSkilllineSpells, _spell_idx.SkillLine);
|
||||
UpdateCriteria(CriteriaType.LearnTradeskillSkillLine, _spell_idx.SkillLine);
|
||||
UpdateCriteria(CriteriaType.LearnSpellFromSkillLine, _spell_idx.SkillLine);
|
||||
}
|
||||
|
||||
UpdateCriteria(CriteriaTypes.LearnSpell, spellId);
|
||||
UpdateCriteria(CriteriaType.LearnOrKnowSpell, spellId);
|
||||
}
|
||||
|
||||
// needs to be when spell is already learned, to prevent infinite recursion crashes
|
||||
@@ -2653,7 +2653,7 @@ namespace Game.Entities
|
||||
if (entry.SummonSpellID == spellId && GetSession().GetBattlePetMgr().GetPetCount(entry.Id) == 0)
|
||||
{
|
||||
GetSession().GetBattlePetMgr().AddPet(entry.Id, entry.CreatureID, BattlePetMgr.RollPetBreed(entry.Id), BattlePetMgr.GetDefaultPetQuality(entry.Id));
|
||||
UpdateCriteria(CriteriaTypes.OwnBattlePetCount);
|
||||
UpdateCriteria(CriteriaType.UniquePetsOwned);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -535,8 +535,8 @@ namespace Game.Entities
|
||||
if (!noCost)
|
||||
{
|
||||
ModifyMoney(-cost);
|
||||
UpdateCriteria(CriteriaTypes.GoldSpentForTalents, cost);
|
||||
UpdateCriteria(CriteriaTypes.NumberOfTalentResets, 1);
|
||||
UpdateCriteria(CriteriaType.MoneySpentOnRespecs, cost);
|
||||
UpdateCriteria(CriteriaType.TotalRespecs, 1);
|
||||
|
||||
SetTalentResetCost(cost);
|
||||
SetTalentResetTime(GameTime.GetGameTime());
|
||||
|
||||
@@ -653,9 +653,9 @@ namespace Game.Entities
|
||||
|
||||
InitializeSelfResurrectionSpells();
|
||||
|
||||
UpdateCriteria(CriteriaTypes.DeathAtMap, 1);
|
||||
UpdateCriteria(CriteriaTypes.Death, 1);
|
||||
UpdateCriteria(CriteriaTypes.DeathInDungeon, 1);
|
||||
UpdateCriteria(CriteriaType.DieOnMap, 1);
|
||||
UpdateCriteria(CriteriaType.DieAnywhere, 1);
|
||||
UpdateCriteria(CriteriaType.DieInInstance, 1);
|
||||
|
||||
// reset all death criterias
|
||||
ResetCriteria(CriteriaFailEvent.Death, 0);
|
||||
@@ -1213,7 +1213,7 @@ namespace Game.Entities
|
||||
playerCurrency.TrackedQuantity = (uint)newTrackedCount;
|
||||
|
||||
if (count > 0)
|
||||
UpdateCriteria(CriteriaTypes.Currency, (uint)id, (uint)count);
|
||||
UpdateCriteria(CriteriaType.CurrencyGained, (uint)id, (uint)count);
|
||||
|
||||
_currencyStorage[(uint)id] = playerCurrency;
|
||||
|
||||
@@ -2036,7 +2036,7 @@ namespace Game.Entities
|
||||
|
||||
// recheck alive, might have died of EnvironmentalDamage, avoid cases when player die in fact like Spirit of Redemption case
|
||||
if (IsAlive() && final_damage < original_health)
|
||||
UpdateCriteria(CriteriaTypes.FallWithoutDying, (uint)z_diff * 100);
|
||||
UpdateCriteria(CriteriaType.MaxDistFallenWithoutDying, (uint)z_diff * 100);
|
||||
}
|
||||
|
||||
//Z given by moveinfo, LastZ, FallTime, WaterZ, MapZ, Damage, Safefall reduction
|
||||
@@ -2134,7 +2134,7 @@ namespace Game.Entities
|
||||
|
||||
m_summon_expire = 0;
|
||||
|
||||
UpdateCriteria(CriteriaTypes.AcceptedSummonings, 1);
|
||||
UpdateCriteria(CriteriaType.AcceptSummon, 1);
|
||||
RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Summon);
|
||||
|
||||
m_summon_location.SetOrientation(GetOrientation());
|
||||
@@ -3980,7 +3980,7 @@ namespace Game.Entities
|
||||
SendDurabilityLoss(this, 10);
|
||||
}
|
||||
|
||||
UpdateCriteria(CriteriaTypes.DeathsFrom, 1, (ulong)type);
|
||||
UpdateCriteria(CriteriaType.DieFromEnviromentalDamage, 1, (ulong)type);
|
||||
}
|
||||
|
||||
return final_damage;
|
||||
@@ -5106,7 +5106,7 @@ namespace Game.Entities
|
||||
{
|
||||
MoneyChanged((uint)value);
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.Coinage), value);
|
||||
UpdateCriteria(CriteriaTypes.HighestGoldValueOwned);
|
||||
UpdateCriteria(CriteriaType.MostMoneyOwned);
|
||||
}
|
||||
|
||||
//Target
|
||||
@@ -5258,8 +5258,8 @@ namespace Game.Entities
|
||||
DB.Characters.CommitTransaction(trans);
|
||||
}
|
||||
|
||||
UpdateCriteria(CriteriaTypes.ReachLevel);
|
||||
UpdateCriteria(CriteriaTypes.ActivelyReachLevel, level);
|
||||
UpdateCriteria(CriteriaType.ReachLevel);
|
||||
UpdateCriteria(CriteriaType.ActivelyReachLevel, level);
|
||||
|
||||
PushQuests();
|
||||
|
||||
@@ -6173,7 +6173,7 @@ namespace Game.Entities
|
||||
{
|
||||
SetUpdateFieldFlagValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ExploredZones, (int)offset), val);
|
||||
|
||||
UpdateCriteria(CriteriaTypes.ExploreArea, GetAreaId());
|
||||
UpdateCriteria(CriteriaType.RevealWorldMapOverlay, GetAreaId());
|
||||
|
||||
var areaLevels = Global.DB2Mgr.GetContentTuningData(areaEntry.ContentTuningID, m_playerData.CtrOptions.GetValue().ContentTuningConditionMask);
|
||||
if (areaLevels.HasValue)
|
||||
@@ -6845,21 +6845,21 @@ namespace Game.Entities
|
||||
}
|
||||
|
||||
//Checks and preparations done, DO FLIGHT
|
||||
UpdateCriteria(CriteriaTypes.FlightPathsTaken, 1);
|
||||
UpdateCriteria(CriteriaType.BuyTaxi, 1);
|
||||
|
||||
if (WorldConfig.GetBoolValue(WorldCfg.InstantTaxi))
|
||||
{
|
||||
var lastPathNode = CliDB.TaxiNodesStorage.LookupByKey(nodes[^1]);
|
||||
m_taxi.ClearTaxiDestinations();
|
||||
ModifyMoney(-totalcost);
|
||||
UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, totalcost);
|
||||
UpdateCriteria(CriteriaType.MoneySpentOnTaxis, totalcost);
|
||||
TeleportTo(lastPathNode.ContinentID, lastPathNode.Pos.X, lastPathNode.Pos.Y, lastPathNode.Pos.Z, GetOrientation());
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
ModifyMoney(-firstcost);
|
||||
UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, firstcost);
|
||||
UpdateCriteria(CriteriaType.MoneySpentOnTaxis, firstcost);
|
||||
GetSession().SendActivateTaxiReply();
|
||||
GetSession().SendDoFlight(mount_display_id, sourcepath);
|
||||
}
|
||||
|
||||
@@ -843,7 +843,7 @@ namespace Game.Entities
|
||||
{
|
||||
Player killerPlayer = attacker.GetCharmerOrOwnerPlayerOrPlayerItself();
|
||||
if (killerPlayer != null)
|
||||
killerPlayer.UpdateCriteria(CriteriaTypes.GetKillingBlows, 1, 0, 0, victim);
|
||||
killerPlayer.UpdateCriteria(CriteriaType.DeliveredKillingBlow, 1, 0, 0, victim);
|
||||
}
|
||||
|
||||
if (!skipSettingDeathState)
|
||||
@@ -983,9 +983,9 @@ namespace Game.Entities
|
||||
if (attacker != null && victim.IsPlayer())
|
||||
{
|
||||
if (attacker.IsCreature())
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaTypes.KilledByCreature, attacker.GetEntry());
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry());
|
||||
else if (attacker.IsPlayer() && victim != attacker)
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaTypes.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam());
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam());
|
||||
}
|
||||
|
||||
// Hook for OnPVPKill Event
|
||||
|
||||
@@ -1813,17 +1813,17 @@ namespace Game.Entities
|
||||
|
||||
// use the actual gain, as the overheal shall not be counted, skip gain 0 (it ignored anyway in to criteria)
|
||||
if (gain != 0)
|
||||
bgPlayer.UpdateCriteria(CriteriaTypes.HealingDone, (uint)gain, 0, 0, victim);
|
||||
bgPlayer.UpdateCriteria(CriteriaType.HealingDone, (uint)gain, 0, 0, victim);
|
||||
|
||||
bgPlayer.UpdateCriteria(CriteriaTypes.HighestHealCasted, addhealth);
|
||||
bgPlayer.UpdateCriteria(CriteriaType.HighestHealCast, addhealth);
|
||||
}
|
||||
}
|
||||
|
||||
Player player = victim.ToPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.UpdateCriteria(CriteriaTypes.TotalHealingReceived, (uint)gain);
|
||||
player.UpdateCriteria(CriteriaTypes.HighestHealingReceived, addhealth);
|
||||
player.UpdateCriteria(CriteriaType.TotalHealReceived, (uint)gain);
|
||||
player.UpdateCriteria(CriteriaType.HighestHealReceived, addhealth);
|
||||
}
|
||||
|
||||
if (gain != 0)
|
||||
|
||||
@@ -2402,13 +2402,13 @@ namespace Game.Entities
|
||||
bg.UpdatePlayerScore(killer, ScoreType.DamageDone, damage);
|
||||
}
|
||||
|
||||
killer.UpdateCriteria(CriteriaTypes.DamageDone, health > damage ? damage : health, 0, 0, victim);
|
||||
killer.UpdateCriteria(CriteriaTypes.HighestHitDealt, damage);
|
||||
killer.UpdateCriteria(CriteriaType.DamageDealt, health > damage ? damage : health, 0, 0, victim);
|
||||
killer.UpdateCriteria(CriteriaType.HighestDamageDone, damage);
|
||||
}
|
||||
}
|
||||
|
||||
if (victim.IsPlayer())
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaTypes.HighestHitReceived, damage);
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.HighestDamageTaken, damage);
|
||||
|
||||
if (attacker != null)
|
||||
damage = (uint)(damage / victim.GetHealthMultiplierForTarget(attacker));
|
||||
@@ -2430,7 +2430,7 @@ namespace Game.Entities
|
||||
killed = true;
|
||||
|
||||
if (victim.IsPlayer() && victim != attacker)
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaTypes.TotalDamageReceived, health);
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.TotalDamageTaken, health);
|
||||
|
||||
if (damagetype != DamageEffectType.NoDamage && damagetype != DamageEffectType.Self && victim.HasAuraType(AuraType.SchoolAbsorbOverkill))
|
||||
{
|
||||
@@ -2499,7 +2499,7 @@ namespace Game.Entities
|
||||
else
|
||||
{
|
||||
if (victim.IsTypeId(TypeId.Player))
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaTypes.TotalDamageReceived, damage);
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.TotalDamageTaken, damage);
|
||||
|
||||
victim.ModifyHealth(-(int)damage);
|
||||
|
||||
|
||||
@@ -397,7 +397,7 @@ namespace Game.Garrisons
|
||||
_owner.SendPacket(buildingRemoved);
|
||||
}
|
||||
|
||||
_owner.UpdateCriteria(CriteriaTypes.PlaceGarrisonBuilding, garrBuildingId);
|
||||
_owner.UpdateCriteria(CriteriaType.PlaceGarrisonBuilding, garrBuildingId);
|
||||
}
|
||||
|
||||
_owner.SendPacket(placeBuildingResult);
|
||||
@@ -477,7 +477,7 @@ namespace Game.Garrisons
|
||||
buildingActivated.GarrPlotInstanceID = garrPlotInstanceId;
|
||||
_owner.SendPacket(buildingActivated);
|
||||
|
||||
_owner.UpdateCriteria(CriteriaTypes.UpgradeGarrisonBuilding, plot.BuildingInfo.PacketInfo.Value.GarrBuildingID);
|
||||
_owner.UpdateCriteria(CriteriaType.ActivateAnyGarrisonBuilding, plot.BuildingInfo.PacketInfo.Value.GarrBuildingID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -514,7 +514,7 @@ namespace Game.Garrisons
|
||||
addFollowerResult.Follower = follower.PacketInfo;
|
||||
_owner.SendPacket(addFollowerResult);
|
||||
|
||||
_owner.UpdateCriteria(CriteriaTypes.RecruitGarrisonFollower, follower.PacketInfo.DbID);
|
||||
_owner.UpdateCriteria(CriteriaType.RecruitGarrisonFollower, follower.PacketInfo.DbID);
|
||||
}
|
||||
|
||||
public Follower GetFollower(ulong dbId)
|
||||
|
||||
@@ -1174,7 +1174,7 @@ namespace Game.Groups
|
||||
|
||||
if (player && player.GetSession())
|
||||
{
|
||||
player.UpdateCriteria(CriteriaTypes.RollNeedOnLoot, roll.itemid, maxresul);
|
||||
player.UpdateCriteria(CriteriaType.RollNeed, roll.itemid, maxresul);
|
||||
|
||||
List<ItemPosCount> dest = new();
|
||||
LootItem item = (roll.itemSlot >= roll.GetLoot().items.Count ? roll.GetLoot().quest_items[roll.itemSlot - roll.GetLoot().items.Count] : roll.GetLoot().items[roll.itemSlot]);
|
||||
@@ -1237,7 +1237,7 @@ namespace Game.Groups
|
||||
|
||||
if (player && player.GetSession() != null)
|
||||
{
|
||||
player.UpdateCriteria(CriteriaTypes.RollGreedOnLoot, roll.itemid, maxresul);
|
||||
player.UpdateCriteria(CriteriaType.RollGreed, roll.itemid, maxresul);
|
||||
|
||||
LootItem item = roll.itemSlot >= roll.GetLoot().items.Count ? roll.GetLoot().quest_items[roll.itemSlot - roll.GetLoot().items.Count] : roll.GetLoot().items[roll.itemSlot];
|
||||
|
||||
@@ -1264,7 +1264,7 @@ namespace Game.Groups
|
||||
item.is_looted = true;
|
||||
roll.GetLoot().NotifyItemRemoved(roll.itemSlot);
|
||||
roll.GetLoot().unlootedCount--;
|
||||
player.UpdateCriteria(CriteriaTypes.CastSpell, 13262); // Disenchant
|
||||
player.UpdateCriteria(CriteriaType.CastSpell, 13262); // Disenchant
|
||||
|
||||
ItemDisenchantLootRecord disenchant = roll.GetItemDisenchantLoot(player);
|
||||
|
||||
|
||||
@@ -2331,7 +2331,7 @@ namespace Game.Guilds
|
||||
return m_achievementSys.HasAchieved(achievementId);
|
||||
}
|
||||
|
||||
public void UpdateCriteria(CriteriaTypes type, ulong miscValue1, ulong miscValue2, ulong miscValue3, WorldObject refe, Player player)
|
||||
public void UpdateCriteria(CriteriaType type, ulong miscValue1, ulong miscValue2, ulong miscValue3, WorldObject refe, Player player)
|
||||
{
|
||||
m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, player);
|
||||
}
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace Game
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.WonAuctions, 1);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.AuctionsWon, 1);
|
||||
SendAuctionCommandResult(0, AuctionCommand.PlaceBid, AuctionResult.Ok, throttle.DelayUntilNext);
|
||||
}
|
||||
else
|
||||
@@ -435,7 +435,7 @@ namespace Game
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.HighestAuctionBid, placeBid.BidAmount);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.HighestAuctionBid, placeBid.BidAmount);
|
||||
SendAuctionCommandResult(placeBid.AuctionID, AuctionCommand.PlaceBid, AuctionResult.Ok, throttle.DelayUntilNext);
|
||||
}
|
||||
else
|
||||
@@ -740,7 +740,7 @@ namespace Game
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.CreateAuction, 1);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.ItemsPostedAtAuction, 1);
|
||||
SendAuctionCommandResult(auctionId, AuctionCommand.SellItem, AuctionResult.Ok, throttle.DelayUntilNext);
|
||||
}
|
||||
else
|
||||
@@ -886,7 +886,7 @@ namespace Game
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.CreateAuction, 1);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.ItemsPostedAtAuction, 1);
|
||||
SendAuctionCommandResult(auctionId, AuctionCommand.SellItem, AuctionResult.Ok, throttle.DelayUntilNext);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -140,7 +140,7 @@ namespace Game
|
||||
|
||||
GetPlayer().SetBankBagSlotCount((byte)slot);
|
||||
GetPlayer().ModifyMoney(-price);
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.BuyBankSlot);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.BankSlotsPurchased);
|
||||
}
|
||||
|
||||
public void SendShowBank(ObjectGuid guid)
|
||||
|
||||
@@ -1033,6 +1033,9 @@ namespace Game
|
||||
|
||||
m_playerLoading.Clear();
|
||||
|
||||
// Handle Login-Achievements (should be handled after loading)
|
||||
_player.UpdateCriteria(CriteriaType.Login, 1);
|
||||
|
||||
Global.ScriptMgr.OnPlayerLogin(pCurrChar);
|
||||
}
|
||||
|
||||
@@ -1357,7 +1360,7 @@ namespace Game
|
||||
SendPacket(new BarberShopResult(BarberShopResult.ResultEnum.Success));
|
||||
|
||||
_player.ModifyMoney(-cost);
|
||||
_player.UpdateCriteria(CriteriaTypes.GoldSpentAtBarber, (ulong)cost);
|
||||
_player.UpdateCriteria(CriteriaType.MoneySpentAtBarberShop, (ulong)cost);
|
||||
|
||||
if (_player.GetNativeSex() != (Gender)packet.NewSex)
|
||||
{
|
||||
@@ -1368,7 +1371,7 @@ namespace Game
|
||||
|
||||
_player.SetCustomizations(packet.Customizations);
|
||||
|
||||
_player.UpdateCriteria(CriteriaTypes.VisitBarberShop, 1);
|
||||
_player.UpdateCriteria(CriteriaType.GotHaircut, 1);
|
||||
|
||||
_player.SetStandState(UnitStandStateType.Stand);
|
||||
|
||||
|
||||
@@ -593,7 +593,7 @@ namespace Game
|
||||
|
||||
Unit unit = Global.ObjAccessor.GetUnit(GetPlayer(), packet.Target);
|
||||
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.DoEmote, (uint)packet.EmoteID, 0, 0, unit);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.DoEmote, (uint)packet.EmoteID, 0, 0, unit);
|
||||
|
||||
// Send scripted event call
|
||||
if (unit)
|
||||
|
||||
@@ -394,10 +394,10 @@ namespace Game
|
||||
switch (packet.RollType)
|
||||
{
|
||||
case RollType.Need:
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.RollNeed, 1);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.RollAnyNeed, 1);
|
||||
break;
|
||||
case RollType.Greed:
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.RollGreed, 1);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.RollAnyGreed, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -450,8 +450,8 @@ namespace Game
|
||||
return;
|
||||
}
|
||||
|
||||
_player.UpdateCriteria(CriteriaTypes.MoneyFromVendors, money);
|
||||
_player.UpdateCriteria(CriteriaTypes.SoldItemToVendor, 1);
|
||||
_player.UpdateCriteria(CriteriaType.MoneyEarnedFromSales, money);
|
||||
_player.UpdateCriteria(CriteriaType.SellItemsToVendors, 1);
|
||||
|
||||
if (packet.Amount < pItem.GetCount()) // need split items
|
||||
{
|
||||
@@ -1062,7 +1062,7 @@ namespace Game
|
||||
if (entry != null)
|
||||
{
|
||||
GetBattlePetMgr().AddPet(entry.Id, entry.CreatureID, BattlePetMgr.RollPetBreed(entry.Id), BattlePetMgr.GetDefaultPetQuality(entry.Id));
|
||||
_player.UpdateCriteria(CriteriaTypes.OwnBattlePetCount);
|
||||
_player.UpdateCriteria(CriteriaType.UniquePetsOwned);
|
||||
}
|
||||
|
||||
GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
|
||||
|
||||
@@ -104,9 +104,9 @@ namespace Game
|
||||
foreach (var resultValue in aeResult.GetByOrder())
|
||||
{
|
||||
player.SendNewItem(resultValue.item, resultValue.count, false, false, true);
|
||||
player.UpdateCriteria(CriteriaTypes.LootItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
player.UpdateCriteria(CriteriaTypes.LootType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType);
|
||||
player.UpdateCriteria(CriteriaTypes.LootAnyItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
player.UpdateCriteria(CriteriaType.LootItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
player.UpdateCriteria(CriteriaType.GetLootByType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType);
|
||||
player.UpdateCriteria(CriteriaType.LootAnyItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -202,7 +202,7 @@ namespace Game
|
||||
ulong goldMod = MathFunctions.CalculatePct(goldPerPlayer, pl.GetTotalAuraModifierByMiscValue(AuraType.ModMoneyGain, 1));
|
||||
|
||||
pl.ModifyMoney((long)(goldPerPlayer + goldMod));
|
||||
pl.UpdateCriteria(CriteriaTypes.LootMoney, goldPerPlayer);
|
||||
pl.UpdateCriteria(CriteriaType.MoneyLootedFromCreatures, goldPerPlayer);
|
||||
|
||||
LootMoneyNotify packet = new();
|
||||
packet.Money = goldPerPlayer;
|
||||
@@ -216,7 +216,7 @@ namespace Game
|
||||
ulong goldMod = MathFunctions.CalculatePct(loot.gold, player.GetTotalAuraModifierByMiscValue(AuraType.ModMoneyGain, 1));
|
||||
|
||||
player.ModifyMoney((long)(loot.gold + goldMod));
|
||||
player.UpdateCriteria(CriteriaTypes.LootMoney, loot.gold);
|
||||
player.UpdateCriteria(CriteriaType.MoneyLootedFromCreatures, loot.gold);
|
||||
|
||||
LootMoneyNotify packet = new();
|
||||
packet.Money = loot.gold;
|
||||
@@ -551,9 +551,9 @@ namespace Game
|
||||
foreach (var resultValue in aeResult.GetByOrder())
|
||||
{
|
||||
target.SendNewItem(resultValue.item, resultValue.count, false, false, true);
|
||||
target.UpdateCriteria(CriteriaTypes.LootItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
target.UpdateCriteria(CriteriaTypes.LootType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType);
|
||||
target.UpdateCriteria(CriteriaTypes.LootAnyItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
target.UpdateCriteria(CriteriaType.LootItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
target.UpdateCriteria(CriteriaType.GetLootByType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType);
|
||||
target.UpdateCriteria(CriteriaType.LootAnyItem, resultValue.item.GetEntry(), resultValue.count);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -266,7 +266,7 @@ namespace Game
|
||||
player.SendMailResult(0, MailResponseType.Send, MailResponseResult.Ok);
|
||||
|
||||
player.ModifyMoney(-reqmoney);
|
||||
player.UpdateCriteria(CriteriaTypes.GoldSpentForMail, cost);
|
||||
player.UpdateCriteria(CriteriaType.MoneySpentOnPostage, cost);
|
||||
|
||||
bool needItemDelay = false;
|
||||
|
||||
|
||||
@@ -472,7 +472,7 @@ namespace Game
|
||||
|
||||
GetPlayer().SetQuestSlot(packet.Entry, 0);
|
||||
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.QuestAbandoned, 1);
|
||||
GetPlayer().UpdateCriteria(CriteriaType.AbandonAnyQuest, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -264,7 +264,7 @@ namespace Game
|
||||
if (go.GetAI().GossipHello(GetPlayer()))
|
||||
return;
|
||||
|
||||
GetPlayer().UpdateCriteria(CriteriaTypes.UseGameobject, go.GetEntry());
|
||||
GetPlayer().UpdateCriteria(CriteriaType.UseGameobject, go.GetEntry());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -605,7 +605,7 @@ namespace Game.Maps
|
||||
}
|
||||
|
||||
// Update Achievement Criteria for all players in instance
|
||||
public void DoUpdateCriteria(CriteriaTypes type, uint miscValue1 = 0, uint miscValue2 = 0, Unit unit = null)
|
||||
public void DoUpdateCriteria(CriteriaType type, uint miscValue1 = 0, uint miscValue2 = 0, Unit unit = null)
|
||||
{
|
||||
var PlayerList = instance.GetPlayers();
|
||||
|
||||
|
||||
@@ -157,7 +157,7 @@ namespace Game.Movement
|
||||
player.m_taxi.NextTaxiDestination();
|
||||
if (!_pointsForPathSwitch.Empty())
|
||||
{
|
||||
player.UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, (uint)_pointsForPathSwitch[0].Cost);
|
||||
player.UpdateCriteria(CriteriaType.MoneySpentOnTaxis, (uint)_pointsForPathSwitch[0].Cost);
|
||||
player.ModifyMoney(-_pointsForPathSwitch[0].Cost);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace Game
|
||||
public void CheckAllQuestObjectiveCriteria(Player referencePlayer)
|
||||
{
|
||||
// suppress sending packets
|
||||
for (CriteriaTypes i = 0; i < CriteriaTypes.TotalTypes; ++i)
|
||||
for (CriteriaType i = 0; i < CriteriaType.Count; ++i)
|
||||
UpdateCriteria(i, 0, 0, 0, null, referencePlayer);
|
||||
}
|
||||
|
||||
@@ -329,7 +329,7 @@ namespace Game
|
||||
return $"{_owner.GetGUID()} {_owner.GetName()}";
|
||||
}
|
||||
|
||||
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset)
|
||||
public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
|
||||
{
|
||||
return Global.CriteriaMgr.GetQuestObjectiveCriteriaByType(type);
|
||||
}
|
||||
|
||||
@@ -473,11 +473,11 @@ namespace Game
|
||||
if (factionEntry.FriendshipRepID == 0 && paragonReputation == null)
|
||||
UpdateRankCounters(old_rank, new_rank);
|
||||
|
||||
_player.UpdateCriteria(CriteriaTypes.KnownFactions, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaTypes.GainReputation, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaTypes.GainExaltedReputation, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaTypes.GainReveredReputation, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaTypes.GainHonoredReputation, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaType.TotalFactionsEncountered, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaType.ReputationGained, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaType.TotalExaltedFactions, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaType.TotalReveredFactions, factionEntry.Id);
|
||||
_player.UpdateCriteria(CriteriaType.TotalHonoredFactions, factionEntry.Id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace Game.Scenarios
|
||||
switch (criteria.Entry.Type)
|
||||
{
|
||||
// Blizzard only appears to store creature kills
|
||||
case CriteriaTypes.KillCreature:
|
||||
case CriteriaType.KillCreature:
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
@@ -130,7 +130,7 @@ namespace Game.Scenarios
|
||||
switch (criteria.Entry.Type)
|
||||
{
|
||||
// Blizzard appears to only stores creatures killed progress for unknown reasons. Either technical shortcoming or intentional
|
||||
case CriteriaTypes.KillCreature:
|
||||
case CriteriaType.KillCreature:
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
|
||||
@@ -341,7 +341,7 @@ namespace Game.Scenarios
|
||||
return criteriasProgress;
|
||||
}
|
||||
|
||||
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset)
|
||||
public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
|
||||
{
|
||||
return Global.CriteriaMgr.GetScenarioCriteriaByType(type);
|
||||
}
|
||||
|
||||
@@ -1897,15 +1897,15 @@ namespace Game.Spells
|
||||
if (player != null)
|
||||
{
|
||||
player.StartCriteriaTimer(CriteriaStartEvent.BeSpellTarget, m_spellInfo.Id);
|
||||
player.UpdateCriteria(CriteriaTypes.BeSpellTarget, m_spellInfo.Id, 0, 0, m_caster);
|
||||
player.UpdateCriteria(CriteriaTypes.BeSpellTarget2, m_spellInfo.Id);
|
||||
player.UpdateCriteria(CriteriaType.BeSpellTarget, m_spellInfo.Id, 0, 0, m_caster);
|
||||
player.UpdateCriteria(CriteriaType.GainAura, m_spellInfo.Id);
|
||||
}
|
||||
|
||||
Player casterPlayer = m_caster.ToPlayer();
|
||||
if (casterPlayer)
|
||||
{
|
||||
casterPlayer.StartCriteriaTimer(CriteriaStartEvent.CastSpell, m_spellInfo.Id);
|
||||
casterPlayer.UpdateCriteria(CriteriaTypes.CastSpell2, m_spellInfo.Id, 0, 0, unit);
|
||||
casterPlayer.UpdateCriteria(CriteriaType.LandTargetedSpellOnTarget, m_spellInfo.Id, 0, 0, unit);
|
||||
}
|
||||
|
||||
if (m_caster != unit)
|
||||
@@ -2648,10 +2648,10 @@ namespace Game.Spells
|
||||
if (!Convert.ToBoolean(_triggeredCastFlags & TriggerCastFlags.IgnoreCastItem) && m_CastItem != null)
|
||||
{
|
||||
player.StartCriteriaTimer(CriteriaStartEvent.UseItem, m_CastItem.GetEntry());
|
||||
player.UpdateCriteria(CriteriaTypes.UseItem, m_CastItem.GetEntry());
|
||||
player.UpdateCriteria(CriteriaType.UseItem, m_CastItem.GetEntry());
|
||||
}
|
||||
|
||||
player.UpdateCriteria(CriteriaTypes.CastSpell, m_spellInfo.Id);
|
||||
player.UpdateCriteria(CriteriaType.CastSpell, m_spellInfo.Id);
|
||||
}
|
||||
|
||||
Item targetItem = m_targets.GetItemTarget();
|
||||
|
||||
Reference in New Issue
Block a user