Core/Achievements: Update CriteriaType enum

Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
This commit is contained in:
hondacrx
2021-09-09 14:49:19 -04:00
parent 7a5671ce22
commit c9b8f09fbc
51 changed files with 848 additions and 846 deletions
@@ -45,7 +45,7 @@ namespace Game.Achievements
public void CheckAllAchievementCriteria(Player referencePlayer)
{
// suppress sending packets
for (CriteriaTypes i = 0; i < CriteriaTypes.TotalTypes; ++i)
for (CriteriaType i = 0; i < CriteriaType.Count; ++i)
UpdateCriteria(i, 0, 0, 0, null, referencePlayer);
}
@@ -533,8 +533,8 @@ namespace Game.Achievements
if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag))
_achievementPoints += achievement.Points;
UpdateCriteria(CriteriaTypes.CompleteAchievement, achievement.Id, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaTypes.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaType.EarnAchievement, achievement.Id, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaType.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
// reward items and titles if any
AchievementReward reward = Global.AchievementMgr.GetAchievementReward(achievement);
@@ -705,7 +705,7 @@ namespace Game.Achievements
_owner.SendPacket(data);
}
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset)
public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
{
return Global.CriteriaMgr.GetPlayerCriteriaByType(type, asset);
}
@@ -1014,8 +1014,8 @@ namespace Game.Achievements
if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag))
_achievementPoints += achievement.Points;
UpdateCriteria(CriteriaTypes.CompleteAchievement, achievement.Id, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaTypes.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaType.EarnAchievement, achievement.Id, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaType.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
}
public override void SendCriteriaUpdate(Criteria entry, CriteriaProgress progress, TimeSpan timeElapsed, bool timedCompleted)
@@ -1069,7 +1069,7 @@ namespace Game.Achievements
_owner.BroadcastPacket(data);
}
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset)
public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
{
return Global.CriteriaMgr.GetGuildCriteriaByType(type);
}
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