Core/Achievements: Update CriteriaType enum

Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
This commit is contained in:
hondacrx
2021-09-09 14:49:19 -04:00
parent 7a5671ce22
commit c9b8f09fbc
51 changed files with 848 additions and 846 deletions
@@ -728,13 +728,13 @@ namespace Game.Entities
{
int transmogSlot = Item.ItemTransmogrificationSlots[(int)item.inventoryType];
if (transmogSlot >= 0)
_owner.GetPlayer().UpdateCriteria(CriteriaTypes.AppearanceUnlockedBySlot, (ulong)transmogSlot, itemModifiedAppearance.Id);
_owner.GetPlayer().UpdateCriteria(CriteriaType.LearnAnyTransmogInSlot, (ulong)transmogSlot, itemModifiedAppearance.Id);
}
var sets = Global.DB2Mgr.GetTransmogSetsForItemModifiedAppearance(itemModifiedAppearance.Id);
foreach (TransmogSetRecord set in sets)
if (IsSetCompleted(set.Id))
_owner.GetPlayer().UpdateCriteria(CriteriaTypes.TransmogSetUnlocked, set.TransmogSetGroupID);
_owner.GetPlayer().UpdateCriteria(CriteriaType.CollectTransmogSetFromGroup, set.TransmogSetGroupID);
}
void AddTemporaryAppearance(ObjectGuid itemGuid, ItemModifiedAppearanceRecord itemModifiedAppearance)
+4 -4
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@@ -99,11 +99,11 @@ namespace Game.Entities
uint guildId = victim.GetMap().GetOwnerGuildId();
var guild = Global.GuildMgr.GetGuildById(guildId);
if (guild != null)
guild.UpdateCriteria(CriteriaTypes.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
guild.UpdateCriteria(CriteriaType.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
Scenario scenario = victim.GetScenario();
if (scenario != null)
scenario.UpdateCriteria(CriteriaTypes.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
scenario.UpdateCriteria(CriteriaType.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
}
}
@@ -208,7 +208,7 @@ namespace Game.Entities
if (target != null)
{
player.KilledMonster(target.GetCreatureTemplate(), target.GetGUID());
player.UpdateCriteria(CriteriaTypes.KillCreatureType, (ulong)target.GetCreatureType(), 1, 0, target);
player.UpdateCriteria(CriteriaType.KillAnyCreature, (ulong)target.GetCreatureType(), 1, 0, target);
}
}
}
@@ -271,7 +271,7 @@ namespace Game.Entities
if (_killer == member || member.IsAtGroupRewardDistance(_victim))
{
_RewardPlayer(member, isDungeon);
member.UpdateCriteria(CriteriaTypes.SpecialPvpKill, 1, 0, 0, _victim);
member.UpdateCriteria(CriteriaType.KillPlayer, 1, 0, 0, _victim);
}
}
}
@@ -66,7 +66,7 @@ namespace Game.Entities
m_questObjectiveCriteriaMgr.ResetCriteria(failEvent, failAsset, evenIfCriteriaComplete);
}
public void UpdateCriteria(CriteriaTypes type, ulong miscValue1 = 0, ulong miscValue2 = 0, ulong miscValue3 = 0, WorldObject refe = null)
public void UpdateCriteria(CriteriaType type, ulong miscValue1 = 0, ulong miscValue2 = 0, ulong miscValue3 = 0, WorldObject refe = null)
{
m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this);
m_questObjectiveCriteriaMgr.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this);
+2 -2
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@@ -491,8 +491,8 @@ namespace Game.Entities
}
break;
case DuelCompleteType.Won:
UpdateCriteria(CriteriaTypes.LoseDuel, 1);
duel.opponent.UpdateCriteria(CriteriaTypes.WinDuel, 1);
UpdateCriteria(CriteriaType.LoseDuel, 1);
duel.opponent.UpdateCriteria(CriteriaType.WinDuel, 1);
// Credit for quest Death's Challenge
if (GetClass() == Class.Deathknight && duel.opponent.GetQuestStatus(12733) == QuestStatus.Incomplete)
+12 -12
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@@ -1268,8 +1268,8 @@ namespace Game.Entities
if (item != null)
{
ItemAddedQuestCheck(itemId, count);
UpdateCriteria(CriteriaTypes.ObtainAnyItem, itemId, count);
UpdateCriteria(CriteriaTypes.OwnItem, itemId, 1);
UpdateCriteria(CriteriaType.ObtainAnyItem, itemId, count);
UpdateCriteria(CriteriaType.AcquireItem, itemId, 1);
item.AddItemFlag(ItemFieldFlags.NewItem);
@@ -1539,7 +1539,7 @@ namespace Game.Entities
if (pItem != null)
{
ItemAddedQuestCheck(item, 1);
UpdateCriteria(CriteriaTypes.ObtainAnyItem, item, 1);
UpdateCriteria(CriteriaType.ObtainAnyItem, item, 1);
return EquipItem(pos, pItem, update);
}
@@ -1647,8 +1647,8 @@ namespace Game.Entities
CheckTitanGripPenalty();
// only for full equip instead adding to stack
UpdateCriteria(CriteriaTypes.EquipItem, pItem.GetEntry());
UpdateCriteria(CriteriaTypes.EquipItemInSlot, slot, pItem.GetEntry());
UpdateCriteria(CriteriaType.EquipItem, pItem.GetEntry());
UpdateCriteria(CriteriaType.EquipItemInSlot, slot, pItem.GetEntry());
UpdateAverageItemLevelEquipped();
@@ -1775,8 +1775,8 @@ namespace Game.Entities
if (slot == EquipmentSlot.MainHand || slot == EquipmentSlot.OffHand)
CheckTitanGripPenalty();
UpdateCriteria(CriteriaTypes.EquipItem, pItem.GetEntry());
UpdateCriteria(CriteriaTypes.EquipItemInSlot, slot, pItem.GetEntry());
UpdateCriteria(CriteriaType.EquipItem, pItem.GetEntry());
UpdateCriteria(CriteriaType.EquipItemInSlot, slot, pItem.GetEntry());
}
}
public void SendEquipError(InventoryResult msg, Item item1 = null, Item item2 = null, uint itemId = 0)
@@ -3423,7 +3423,7 @@ namespace Game.Entities
guild.AddGuildNews(GuildNews.ItemPurchased, GetGUID(), 0, item);
}
UpdateCriteria(CriteriaTypes.BoughtItemFromVendor, 1);
UpdateCriteria(CriteriaType.BuyItemsFromVendors, 1);
return true;
}
@@ -4238,7 +4238,7 @@ namespace Game.Entities
{
// update quest counters
ItemAddedQuestCheck(pItem.GetEntry(), pItem.GetCount());
UpdateCriteria(CriteriaTypes.ObtainAnyItem, pItem.GetEntry(), pItem.GetCount());
UpdateCriteria(CriteriaType.ObtainAnyItem, pItem.GetEntry(), pItem.GetCount());
// store item
Item pLastItem = StoreItem(dest, pItem, update);
@@ -5941,9 +5941,9 @@ namespace Game.Entities
if (aeResult == null)
{
SendNewItem(newitem, item.count, false, false, true);
UpdateCriteria(CriteriaTypes.LootItem, item.itemid, item.count);
UpdateCriteria(CriteriaTypes.LootType, item.itemid, item.count, (ulong)loot.loot_type);
UpdateCriteria(CriteriaTypes.LootAnyItem, item.itemid, item.count);
UpdateCriteria(CriteriaType.LootItem, item.itemid, item.count);
UpdateCriteria(CriteriaType.GetLootByType, item.itemid, item.count, (ulong)loot.loot_type);
UpdateCriteria(CriteriaType.LootAnyItem, item.itemid, item.count);
}
else
aeResult.Add(newitem, item.count, loot.loot_type);
+1 -1
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@@ -147,7 +147,7 @@ namespace Game.Entities
PushQuests();
UpdateCriteria(CriteriaTypes.TravelledToArea, newArea);
UpdateCriteria(CriteriaType.EnterTopLevelArea, newArea);
}
public void UpdateZone(uint newZone, uint newArea)
+6 -6
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@@ -139,11 +139,11 @@ namespace Game.Entities
ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.TodayHonorableKills), (ushort)1, true);
// and those in a lifetime
ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LifetimeHonorableKills), 1u, true);
UpdateCriteria(CriteriaTypes.EarnHonorableKill);
UpdateCriteria(CriteriaTypes.HkClass, (uint)victim.GetClass());
UpdateCriteria(CriteriaTypes.HkRace, (uint)victim.GetRace());
UpdateCriteria(CriteriaTypes.HonorableKillAtArea, GetAreaId());
UpdateCriteria(CriteriaTypes.HonorableKill, 1, 0, 0, victim);
UpdateCriteria(CriteriaType.HonorableKills);
UpdateCriteria(CriteriaType.DeliverKillingBlowToClass, (uint)victim.GetClass());
UpdateCriteria(CriteriaType.DeliverKillingBlowToRace, (uint)victim.GetRace());
UpdateCriteria(CriteriaType.PVPKillInArea, GetAreaId());
UpdateCriteria(CriteriaType.EarnHonorableKill, 1, 0, 0, victim);
}
else
{
@@ -290,7 +290,7 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.HonorLevel), level);
UpdateHonorNextLevel();
UpdateCriteria(CriteriaTypes.HonorLevelReached);
UpdateCriteria(CriteriaType.HonorLevelIncrease);
}
void UpdateHonorNextLevel()
+8 -8
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@@ -1056,7 +1056,7 @@ namespace Game.Entities
ModifyMoney(moneyRew);
if (moneyRew > 0)
UpdateCriteria(CriteriaTypes.MoneyFromQuestReward, (uint)(moneyRew));
UpdateCriteria(CriteriaType.MoneyEarnedFromQuesting, (uint)moneyRew);
}
// honor reward
@@ -1091,8 +1091,8 @@ namespace Game.Entities
SetDailyQuestStatus(questId);
if (quest.IsDaily())
{
UpdateCriteria(CriteriaTypes.CompleteDailyQuest, questId);
UpdateCriteria(CriteriaTypes.CompleteDailyQuestDaily, questId);
UpdateCriteria(CriteriaType.CompleteDailyQuest, questId);
UpdateCriteria(CriteriaType.CompleteAnyDailyQuestPerDay, questId);
}
}
else if (quest.IsWeekly())
@@ -1147,11 +1147,11 @@ namespace Game.Entities
}
if (quest.QuestSortID > 0)
UpdateCriteria(CriteriaTypes.CompleteQuestsInZone, quest.Id);
UpdateCriteria(CriteriaType.CompleteQuestsInZone, quest.Id);
UpdateCriteria(CriteriaTypes.CompleteQuestCount);
UpdateCriteria(CriteriaTypes.CompleteQuest, quest.Id);
UpdateCriteria(CriteriaTypes.CompleteQuestAccumulate, 1);
UpdateCriteria(CriteriaType.CompleteQuestsCount);
UpdateCriteria(CriteriaType.CompleteQuest, quest.Id);
UpdateCriteria(CriteriaType.CompleteAnyReplayQuest, 1);
// make full db save
SaveToDB(false);
@@ -2232,7 +2232,7 @@ namespace Game.Entities
}
StartCriteriaTimer(CriteriaStartEvent.KillNPC, real_entry); // MUST BE CALLED FIRST
UpdateCriteria(CriteriaTypes.KillCreature, real_entry, addKillCount, 0, killed);
UpdateCriteria(CriteriaType.KillCreature, real_entry, addKillCount, 0, killed);
UpdateQuestObjectiveProgress(QuestObjectiveType.Monster, (int)entry, 1, guid);
}
+9 -9
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@@ -436,7 +436,7 @@ namespace Game.Entities
}
UpdateSkillEnchantments(skillId, value, new_value);
UpdateCriteria(CriteriaTypes.ReachSkillLevel, skillId);
UpdateCriteria(CriteriaType.SkillRaised, skillId);
Log.outDebug(LogFilter.Player, "Player:UpdateSkillPro Chance={0:F3}% taken", chance / 10.0f);
return true;
}
@@ -1071,8 +1071,8 @@ namespace Game.Entities
if (newVal > currVal)
UpdateSkillEnchantments(id, currVal, (ushort)newVal);
UpdateCriteria(CriteriaTypes.ReachSkillLevel, id);
UpdateCriteria(CriteriaTypes.LearnSkillLevel, id);
UpdateCriteria(CriteriaType.SkillRaised, id);
UpdateCriteria(CriteriaType.AchieveSkillStep, id);
// update skill state
if (skillStatusData.State == SkillState.Unchanged)
@@ -1202,8 +1202,8 @@ namespace Game.Entities
if (newVal != 0)
{
UpdateCriteria(CriteriaTypes.ReachSkillLevel, id);
UpdateCriteria(CriteriaTypes.LearnSkillLevel, id);
UpdateCriteria(CriteriaType.SkillRaised, id);
UpdateCriteria(CriteriaType.AchieveSkillStep, id);
// temporary bonuses
foreach (var auraEffect in GetAuraEffectsByType(AuraType.ModSkill))
@@ -2636,11 +2636,11 @@ namespace Game.Entities
// not ranked skills
foreach (var _spell_idx in skill_bounds)
{
UpdateCriteria(CriteriaTypes.LearnSkillLine, _spell_idx.SkillLine);
UpdateCriteria(CriteriaTypes.LearnSkilllineSpells, _spell_idx.SkillLine);
UpdateCriteria(CriteriaType.LearnTradeskillSkillLine, _spell_idx.SkillLine);
UpdateCriteria(CriteriaType.LearnSpellFromSkillLine, _spell_idx.SkillLine);
}
UpdateCriteria(CriteriaTypes.LearnSpell, spellId);
UpdateCriteria(CriteriaType.LearnOrKnowSpell, spellId);
}
// needs to be when spell is already learned, to prevent infinite recursion crashes
@@ -2653,7 +2653,7 @@ namespace Game.Entities
if (entry.SummonSpellID == spellId && GetSession().GetBattlePetMgr().GetPetCount(entry.Id) == 0)
{
GetSession().GetBattlePetMgr().AddPet(entry.Id, entry.CreatureID, BattlePetMgr.RollPetBreed(entry.Id), BattlePetMgr.GetDefaultPetQuality(entry.Id));
UpdateCriteria(CriteriaTypes.OwnBattlePetCount);
UpdateCriteria(CriteriaType.UniquePetsOwned);
break;
}
}
@@ -535,8 +535,8 @@ namespace Game.Entities
if (!noCost)
{
ModifyMoney(-cost);
UpdateCriteria(CriteriaTypes.GoldSpentForTalents, cost);
UpdateCriteria(CriteriaTypes.NumberOfTalentResets, 1);
UpdateCriteria(CriteriaType.MoneySpentOnRespecs, cost);
UpdateCriteria(CriteriaType.TotalRespecs, 1);
SetTalentResetCost(cost);
SetTalentResetTime(GameTime.GetGameTime());
+14 -14
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@@ -653,9 +653,9 @@ namespace Game.Entities
InitializeSelfResurrectionSpells();
UpdateCriteria(CriteriaTypes.DeathAtMap, 1);
UpdateCriteria(CriteriaTypes.Death, 1);
UpdateCriteria(CriteriaTypes.DeathInDungeon, 1);
UpdateCriteria(CriteriaType.DieOnMap, 1);
UpdateCriteria(CriteriaType.DieAnywhere, 1);
UpdateCriteria(CriteriaType.DieInInstance, 1);
// reset all death criterias
ResetCriteria(CriteriaFailEvent.Death, 0);
@@ -1213,7 +1213,7 @@ namespace Game.Entities
playerCurrency.TrackedQuantity = (uint)newTrackedCount;
if (count > 0)
UpdateCriteria(CriteriaTypes.Currency, (uint)id, (uint)count);
UpdateCriteria(CriteriaType.CurrencyGained, (uint)id, (uint)count);
_currencyStorage[(uint)id] = playerCurrency;
@@ -2036,7 +2036,7 @@ namespace Game.Entities
// recheck alive, might have died of EnvironmentalDamage, avoid cases when player die in fact like Spirit of Redemption case
if (IsAlive() && final_damage < original_health)
UpdateCriteria(CriteriaTypes.FallWithoutDying, (uint)z_diff * 100);
UpdateCriteria(CriteriaType.MaxDistFallenWithoutDying, (uint)z_diff * 100);
}
//Z given by moveinfo, LastZ, FallTime, WaterZ, MapZ, Damage, Safefall reduction
@@ -2134,7 +2134,7 @@ namespace Game.Entities
m_summon_expire = 0;
UpdateCriteria(CriteriaTypes.AcceptedSummonings, 1);
UpdateCriteria(CriteriaType.AcceptSummon, 1);
RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Summon);
m_summon_location.SetOrientation(GetOrientation());
@@ -3980,7 +3980,7 @@ namespace Game.Entities
SendDurabilityLoss(this, 10);
}
UpdateCriteria(CriteriaTypes.DeathsFrom, 1, (ulong)type);
UpdateCriteria(CriteriaType.DieFromEnviromentalDamage, 1, (ulong)type);
}
return final_damage;
@@ -5106,7 +5106,7 @@ namespace Game.Entities
{
MoneyChanged((uint)value);
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.Coinage), value);
UpdateCriteria(CriteriaTypes.HighestGoldValueOwned);
UpdateCriteria(CriteriaType.MostMoneyOwned);
}
//Target
@@ -5258,8 +5258,8 @@ namespace Game.Entities
DB.Characters.CommitTransaction(trans);
}
UpdateCriteria(CriteriaTypes.ReachLevel);
UpdateCriteria(CriteriaTypes.ActivelyReachLevel, level);
UpdateCriteria(CriteriaType.ReachLevel);
UpdateCriteria(CriteriaType.ActivelyReachLevel, level);
PushQuests();
@@ -6173,7 +6173,7 @@ namespace Game.Entities
{
SetUpdateFieldFlagValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ExploredZones, (int)offset), val);
UpdateCriteria(CriteriaTypes.ExploreArea, GetAreaId());
UpdateCriteria(CriteriaType.RevealWorldMapOverlay, GetAreaId());
var areaLevels = Global.DB2Mgr.GetContentTuningData(areaEntry.ContentTuningID, m_playerData.CtrOptions.GetValue().ContentTuningConditionMask);
if (areaLevels.HasValue)
@@ -6845,21 +6845,21 @@ namespace Game.Entities
}
//Checks and preparations done, DO FLIGHT
UpdateCriteria(CriteriaTypes.FlightPathsTaken, 1);
UpdateCriteria(CriteriaType.BuyTaxi, 1);
if (WorldConfig.GetBoolValue(WorldCfg.InstantTaxi))
{
var lastPathNode = CliDB.TaxiNodesStorage.LookupByKey(nodes[^1]);
m_taxi.ClearTaxiDestinations();
ModifyMoney(-totalcost);
UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, totalcost);
UpdateCriteria(CriteriaType.MoneySpentOnTaxis, totalcost);
TeleportTo(lastPathNode.ContinentID, lastPathNode.Pos.X, lastPathNode.Pos.Y, lastPathNode.Pos.Z, GetOrientation());
return false;
}
else
{
ModifyMoney(-firstcost);
UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, firstcost);
UpdateCriteria(CriteriaType.MoneySpentOnTaxis, firstcost);
GetSession().SendActivateTaxiReply();
GetSession().SendDoFlight(mount_display_id, sourcepath);
}