Core/Achievements: Update CriteriaType enum

Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
This commit is contained in:
hondacrx
2021-09-09 14:49:19 -04:00
parent 7a5671ce22
commit c9b8f09fbc
51 changed files with 848 additions and 846 deletions
+235 -228
View File
@@ -475,235 +475,242 @@ namespace Framework.Constants
IsForQuest = 0x20 // Is For Quest IsForQuest = 0x20 // Is For Quest
} }
public enum CriteriaTypes : byte public enum CriteriaType : byte
{ {
KillCreature = 0, KillCreature = 0, // Kill NPC "{Creature}"
WinBg = 1, WinBattleground = 1, // Win battleground "{Map}"
// 2 - unused (Legion - 23420) CompleteResearchProject = 2, /*NYI*/ // Complete research project "{ResearchProject}"
CompleteArchaeologyProjects = 3, // Struct { Uint32 Itemcount; } CompleteAnyResearchProject = 3, /*NYI*/ // Complete any research project
SurveyGameobject = 4, FindResearchObject = 4, /*NYI*/ // Find research object "{GameObjects}"
ReachLevel = 5, ReachLevel = 5, // Reach level
ClearDigsite = 6, ExhaustAnyResearchSite = 6, /*NYI*/ // Exhaust any research site
ReachSkillLevel = 7, SkillRaised = 7, // Skill "{SkillLine}" raised
CompleteAchievement = 8, EarnAchievement = 8, // Earn achievement "{Achievement}"
CompleteQuestCount = 9, CompleteQuestsCount = 9, // Count of complete quests (quest count)
CompleteDailyQuestDaily = 10, // You Have To Complete A Daily Quest X Times In A Row CompleteAnyDailyQuestPerDay = 10, // Complete any daily quest (per day)
CompleteQuestsInZone = 11, CompleteQuestsInZone = 11, // Complete quests in "{AreaTable}"
Currency = 12, CurrencyGained = 12, // Currency "{CurrencyTypes}" gained
DamageDone = 13, DamageDealt = 13, // Damage dealt
CompleteDailyQuest = 14, CompleteDailyQuest = 14, // Complete daily quest
CompleteBattleground = 15, ParticipateInBattleground = 15, // Participate in battleground "{Map}"
DeathAtMap = 16, DieOnMap = 16, // Die on map "{Map}"
Death = 17, DieAnywhere = 17, // Die anywhere
DeathInDungeon = 18, DieInInstance = 18, // Die in an instance which handles at most {#Max Players} players
CompleteRaid = 19, RunInstance = 19, /*NYI*/ // Run an instance which handles at most {#Max Players} players
KilledByCreature = 20, KilledByCreature = 20, // Get killed by "{Creature}"
ManualCompleteCriteria = 21, CompleteInternalCriteria = 21, /*NYI*/ // Designer Value{`Uses Record ID}
CompleteChallengeModeGuild = 22, CompleteAnyChallengeMode = 22, /*NYI*/ // Complete any challenge mode
KilledByPlayer = 23, KilledByPlayer = 23, // Die to a player
FallWithoutDying = 24, MaxDistFallenWithoutDying = 24, // Maximum distance fallen without dying
// 25 - unused (Legion - 23420) EarnChallengeModeMedal = 25, /*NYI*/ // Earn a challenge mode medal of "{#Challenge Mode Medal (OBSOLETE)}" (OBSOLETE)
DeathsFrom = 26, DieFromEnviromentalDamage = 26, // Die to "{$Env Damage}" environmental damage
CompleteQuest = 27, CompleteQuest = 27, // Complete quest "{QuestV2}"
BeSpellTarget = 28, BeSpellTarget = 28, // Have the spell "{Spell}" cast on you
CastSpell = 29, CastSpell = 29, // Cast the spell "{Spell}"
BgObjectiveCapture = 30, TrackedWorldStateUIModified = 30, // Tracked WorldStateUI value "{WorldStateUI}" is modified
HonorableKillAtArea = 31, PVPKillInArea = 31, // Kill someone in PVP in "{AreaTable}"
WinArena = 32, WinArena = 32, // Win arena "{Map}"
PlayArena = 33, ParticipateInArena = 33, /*NYI*/ // Participate in arena "{Map}"
LearnSpell = 34, LearnOrKnowSpell = 34, // Learn or Know spell "{Spell}"
HonorableKill = 35, EarnHonorableKill = 35, // Earn an honorable kill
OwnItem = 36, AcquireItem = 36, // Acquire item "{Item}"
WinRatedArena = 37, WinAnyRankedArena = 37, // Win a ranked arena match (any arena)
HighestTeamRating = 38, EarnTeamArenaRating = 38, /*NYI*/ // Earn a team arena rating of {#Arena Rating}
HighestPersonalRating = 39, EarnPersonalArenaRating = 39, // Earn a personal arena rating of {#Arena Rating}
LearnSkillLevel = 40, AchieveSkillStep = 40, // Achieve a skill step in "{SkillLine}"
UseItem = 41, UseItem = 41, // Use item "{Item}"
LootItem = 42, LootItem = 42, // Loot "{Item}" via corpse, pickpocket, fishing, disenchanting, etc.
ExploreArea = 43, RevealWorldMapOverlay = 43, // Reveal world map overlay "{WorldMapOverlay}"
OwnRank = 44, EarnTitle = 44, /*NYI*/ // Deprecated PVP Titles
BuyBankSlot = 45, BankSlotsPurchased = 45, // Bank slots purchased
GainReputation = 46, ReputationGained = 46, // Reputation gained with faction "{Faction}"
GainExaltedReputation = 47, TotalExaltedFactions = 47, // Total exalted factions
VisitBarberShop = 48, GotHaircut = 48, // Got a haircut
EquipItemInSlot = 49, EquipItemInSlot = 49, // Equip item in slot "{$Equip Slot}"
RollNeedOnLoot = 50, /// Todo Itemlevel Is Mentioned In Text But Not Present In Dbc RollNeed = 50, // Roll need and get {#Need Roll}
RollGreedOnLoot = 51, RollGreed = 51, // Roll greed and get {#Greed Roll}
HkClass = 52, DeliverKillingBlowToClass = 52, // Deliver a killing blow to a {ChrClasses}
HkRace = 53, DeliverKillingBlowToRace = 53, // Deliver a killing blow to a {ChrRaces}
DoEmote = 54, DoEmote = 54, // Do a "{EmotesText}" emote
HealingDone = 55, HealingDone = 55, // Healing done
GetKillingBlows = 56, /// Todo In Some Cases Map Not Present, And In Some Cases Need Do Without Die DeliveredKillingBlow = 56, // Delivered a killing blow
EquipItem = 57, EquipItem = 57, // Equip item "{Item}"
// 58 - unused (Legion - 23420) CompleteQuestsInSort = 58, /*NYI*/ // Complete quests in "{QuestSort}"
MoneyFromVendors = 59, MoneyEarnedFromSales = 59, // Sell items to vendors
GoldSpentForTalents = 60, MoneySpentOnRespecs = 60, // Money spent on respecs
NumberOfTalentResets = 61, TotalRespecs = 61, // Total respecs
MoneyFromQuestReward = 62, MoneyEarnedFromQuesting = 62, // Money earned from questing
GoldSpentForTravelling = 63, MoneySpentOnTaxis = 63, // Money spent on taxis
DefeatCreatureGroup = 64, KilledAllUnitsInSpawnRegion = 64, /*NYI*/ // Killed all units in spawn region "{SpawnRegion}"
GoldSpentAtBarber = 65, MoneySpentAtBarberShop = 65, // Money spent at the barber shop
GoldSpentForMail = 66, MoneySpentOnPostage = 66, // Money spent on postage
LootMoney = 67, MoneyLootedFromCreatures = 67, // Money looted from creatures
UseGameobject = 68, UseGameobject = 68, // Use Game Object "{GameObjects}"
BeSpellTarget2 = 69, GainAura = 69, // Gain aura "{Spell}"
SpecialPvpKill = 70, KillPlayer = 70, // Kill a player (no honor check)
CompleteChallengeMode = 71, CompleteChallengeMode = 71, /*NYI*/ // Complete a challenge mode on map "{Map}"
FishInGameobject = 72, CatchFishInFishingHole = 72, // Catch fish in the "{GameObjects}" fishing hole
SendEvent = 73, PlayerTriggerGameEvent = 73, /*NYI*/ // Player will Trigger game event "{GameEvents}"
OnLogin = 74, Login = 74, // Login (USE SPARINGLY!)
LearnSkilllineSpells = 75, LearnSpellFromSkillLine = 75, // Learn spell from the "{SkillLine}" skill line
WinDuel = 76, WinDuel = 76, // Win a duel
LoseDuel = 77, LoseDuel = 77, // Lose a duel
KillCreatureType = 78, KillAnyCreature = 78, // Kill any NPC
CookRecipesGuild = 79, CreatedItemsByCastingSpellWithLimit = 79, /*NYI*/ // Created items by casting a spell (limit 1 per create...)
GoldEarnedByAuctions = 80, MoneyEarnedFromAuctions = 80, // Money earned from auctions
EarnPetBattleAchievementPoints = 81, BattlePetAchievementPointsEarned = 81, /*NYI*/ // Battle pet achievement points earned
CreateAuction = 82, ItemsPostedAtAuction = 82, // Number of items posted at auction
HighestAuctionBid = 83, HighestAuctionBid = 83, // Highest auction bid
WonAuctions = 84, AuctionsWon = 84, // Auctions won
HighestAuctionSold = 85, HighestAuctionSale = 85, // Highest coin value of item sold
HighestGoldValueOwned = 86, MostMoneyOwned = 86, // Most money owned
GainReveredReputation = 87, TotalReveredFactions = 87, // Total revered factions
GainHonoredReputation = 88, TotalHonoredFactions = 88, // Total honored factions
KnownFactions = 89, TotalFactionsEncountered = 89, // Total factions encountered
LootAnyItem = 90, LootAnyItem = 90, // Loot any item
ObtainAnyItem = 91, ObtainAnyItem = 91, // Obtain any item
SendEventScenario = 92, AnyoneTriggerGameEventScenario = 92, /*NYI*/ // Anyone will Trigger game event "{GameEvents}" (Scenario Only)
RollNeed = 93, RollAnyNeed = 93, // Roll any number on need
RollGreed = 94, RollAnyGreed = 94, // Roll any number on greed
ReleaseSpirit = 95, ReleasedSpirit = 95, /*NYI*/ // Released Spirit
OwnPet = 96, AccountKnownPet = 96, /*NYI*/ // Account knows pet "{Creature}" (Backtracked)
GarrisonCompleteDungeonEncounter = 97, DefeatDungeonEncounterWhileElegibleForLoot = 97, /*NYI*/ // Defeat Encounter "{DungeonEncounter}" While Eligible For Loot
// 98 - unused (Legion - 23420) // UNUSED 18{} = 98, // Unused
// 99 - unused (Legion - 23420) // UNUSED 19{} = 99, // Unused
// 100 - unused (Legion - 23420) // UNUSED 20{} = 100, // Unused
HighestHitDealt = 101, HighestDamageDone = 101, // Highest damage done in 1 single ability
HighestHitReceived = 102, HighestDamageTaken = 102, // Most damage taken in 1 single hit
TotalDamageReceived = 103, TotalDamageTaken = 103, // Total damage taken
HighestHealCasted = 104, HighestHealCast = 104, // Largest heal cast
TotalHealingReceived = 105, TotalHealReceived = 105, // Total healing received
HighestHealingReceived = 106, HighestHealReceived = 106, // Largest heal received
QuestAbandoned = 107, AbandonAnyQuest = 107, // Abandon any quest
FlightPathsTaken = 108, BuyTaxi = 108, // Buy a taxi
LootType = 109, GetLootByType = 109, // Get loot via "{$Loot Acquisition}"
CastSpell2 = 110, /// Todo Target Entry Is Missing LandTargetedSpellOnTarget = 110, // Land targeted spell "{Spell}" on a target
// 111 - unused (Legion - 23420) // UNUSED 21{} = 111, // Unused
LearnSkillLine = 112, LearnTradeskillSkillLine = 112, // Learn tradeskill skill line "{SkillLine}"
EarnHonorableKill = 113, HonorableKills = 113, // Honorable kills (number in interface, won't update except for login)
AcceptedSummonings = 114, AcceptSummon = 114, // Accept a summon
EarnAchievementPoints = 115, EarnAchievementPoints = 115, // Earn achievement points
// 116 - unused (Legion - 23420) RollDisenchant = 116, /*NYI*/ // Roll disenchant and get {#Disenchant Roll}
// 117 - unused (Legion - 23420) RollAnyDisenchant = 117, /*NYI*/ // Roll any number on disenchant
CompleteLfgDungeon = 118, CompletedLFGDungeon = 118, /*NYI*/ // Completed an LFG dungeon
UseLfdToGroupWithPlayers = 119, CompletedLFGDungeonWithStrangers = 119, // Completed an LFG dungeon with strangers
LfgVoteKicksInitiatedByPlayer = 120, KickInitiatorInLFGDungeon = 120, /*NYI*/ // Kicked in an LFG dungeon (initiator)
LfgVoteKicksNotInitByPlayer = 121, KickVoterInLFGDungeon = 121, /*NYI*/ // Kicked in an LFG dungeon (voter)
BeKickedFromLfg = 122, KickTargetInLFGDungeon = 122, /*NYI*/ // Kicked in an LFG dungeon (target)
LfgLeaves = 123, AbandonedLFGDungeon = 123, /*NYI*/ // Abandoned an LFG dungeon
SpentGoldGuildRepairs = 124, MoneySpentOnGuildRepair = 124, /*NYI*/ // Guild repair amount spent
ReachGuildLevel = 125, GuildAttainedLevel = 125, /*NYI*/ // Guild attained level
CraftItemsGuild = 126, CreatedItemsByCastingSpell = 126, /*NYI*/ // Created items by casting a spell
CatchFromPool = 127, FishInAnyPool = 127, /*NYI*/ // Fish in any pool
BuyGuildBankSlots = 128, GuildBankTabsPurchased = 128, /*NYI*/ // Guild bank tabs purchased
EarnGuildAchievementPoints = 129, EarnGuildAchievementPoints = 129, /*NYI*/ // Earn guild achievement points
WinRatedBattleground = 130, WinAnyBattleground = 130, /*NYI*/ // Win any battleground
// 131 - unused (Legion - 23420) ParticipateInAnyBattleground = 131, /*NYI*/ // Participate in any battleground
ReachBgRating = 132, EarnBattlegroundRating = 132, /*NYI*/ // Earn a battleground rating
BuyGuildTabard = 133, GuildTabardCreated = 133, /*NYI*/ // Guild tabard created
CompleteQuestsGuild = 134, CompleteQuestsCountForGuild = 134, /*NYI*/ // Count of complete quests for guild (Quest count)
HonorableKillsGuild = 135, HonorableKillsForGuild = 135, /*NYI*/ // Honorable kills for Guild
KillCreatureTypeGuild = 136, KillAnyCreatureForGuild = 136, /*NYI*/ // Kill any NPC for Guild
CountOfLfgQueueBoostsByTank = 137, GroupedTankLeftEarlyInLFGDungeon = 137, /*NYI*/ // Grouped tank left early in an LFG dungeon
CompleteGuildChallengeType = 138, //Struct { Flag Flag; Uint32 Count; } 1: Guild Dungeon, 2:Guild Challenge, 3:Guild Battlefield CompleteGuildChallenge = 138, /*NYI*/ // Complete a "{$Guild Challenge}" guild challenge
CompleteGuildChallenge = 139, //Struct { Uint32 Count; } Guild Challenge CompleteAnyGuildChallenge = 139, /*NYI*/ // Complete any guild challenge
// 140 - 1 criteria (16883), unused (Legion - 23420) MarkedAFKInBattleground = 140, /*NYI*/ // Marked AFK in a battleground
// 141 - 1 criteria (16884), unused (Legion - 23420) RemovedAFKInBattleground = 141, /*NYI*/ // Removed for being AFK in a battleground
// 142 - 1 criteria (16881), unused (Legion - 23420) StartAnyBattleground = 142, /*NYI*/ // Start any battleground (AFK tracking)
// 143 - 1 criteria (16882), unused (Legion - 23420) CompleteAnyBattleground = 143, /*NYI*/ // Complete any battleground (AFK tracking)
// 144 - 1 criteria (17386), unused (Legion - 23420) MarkedSomeoneAFKInBattleground = 144, /*NYI*/ // Marked someone for being AFK in a battleground
LfrDungeonsCompleted = 145, CompletedLFRDungeon = 145, /*NYI*/ // Completed an LFR dungeon
LfrLeaves = 146, AbandonedLFRDungeon = 146, /*NYI*/ // Abandoned an LFR dungeon
LfrVoteKicksInitiatedByPlayer = 147, KickInitiatorInLFRDungeon = 147, /*NYI*/ // Kicked in an LFR dungeon (initiator)
LfrVoteKicksNotInitByPlayer = 148, KickVoterInLFRDungeon = 148, /*NYI*/ // Kicked in an LFR dungeon (voter)
BeKickedFromLfr = 149, KickTargetInLFRDungeon = 149, /*NYI*/ // Kicked in an LFR dungeon (target)
CountOfLfrQueueBoostsByTank = 150, GroupedTankLeftEarlyInLFRDungeon = 150, /*NYI*/ // Grouped tank left early in an LFR dungeon
CompleteScenarioCount = 151, CompleteAnyScenario = 151, /*NYI*/ // Complete a Scenario
CompleteScenario = 152, CompleteScenario = 152, /*NYI*/ // Complete scenario "{Scenario}"
ReachAreatriggerWithActionset = 153, EnterAreaTriggerWithActionSet = 153, /*NYI*/ // Enter area trigger "{AreaTriggerActionSet}"
// 154 - unused (Legion - 23420) LeaveAreaTriggerWithActionSet = 154, /*NYI*/ // Leave area trigger "{AreaTriggerActionSet}"
OwnBattlePet = 155, LearnedNewPet = 155, // (Account Only) Learned a new pet
OwnBattlePetCount = 156, UniquePetsOwned = 156, // (Account Only) Unique pets owned
CaptureBattlePet = 157, AccountObtainPetThroughBattle = 157, /*NYI*/ // (Account Only) Obtain a pet through battle
WinPetBattle = 158, WinPetBattle = 158, /*NYI*/ // Win a pet battle
// 159 - 2 criterias (22312,22314), unused (Legion - 23420) LosePetBattle = 159, /*NYI*/ // Lose a pet battle
LevelBattlePet = 160, BattlePetReachLevel = 160, /*NYI*/ // (Account Only) Battle pet has reached level {#Level}
CaptureBattlePetCredit = 161, // Triggers A Quest Credit PlayerObtainPetThroughBattle = 161, /*NYI*/ // (Player) Obtain a pet through battle
LevelBattlePetCredit = 162, // Triggers A Quest Credit ActivelyEarnPetLevel = 162, /*NYI*/ // (Player) Actively earn level {#Level} with a pet by a player
EnterArea = 163, // Triggers A Quest Credit EnterArea = 163, /*NYI*/ // Enter Map Area "{AreaTable}"
LeaveArea = 164, // Triggers A Quest Credit LeaveArea = 164, /*NYI*/ // Leave Map Area "{AreaTable}"
CompleteDungeonEncounter = 165, DefeatDungeonEncounter = 165, /*NYI*/ // Defeat Encounter "{DungeonEncounter}"
// 166 - unused (Legion - 23420) PlaceAnyGarrisonBuilding = 166, /*NYI*/ // Garrison Building: Place any
PlaceGarrisonBuilding = 167, PlaceGarrisonBuilding = 167, // Garrison Building: Place "{GarrBuilding}"
UpgradeGarrisonBuilding = 168, ActivateAnyGarrisonBuilding = 168, // Garrison Building: Activate any
ConstructGarrisonBuilding = 169, ActivateGarrisonBuilding = 169, /*NYI*/ // Garrison Building: Activate "{GarrBuilding}"
UpgradeGarrison = 170, UpgradeGarrison = 170, /*NYI*/ // Garrison: Upgrade Garrison to Tier "{#Tier:2,3}"
StartGarrisonMission = 171, StartAnyGarrisonMissionWithFollowerType = 171, /*NYI*/ // Garrison Mission: Start any with FollowerType "{GarrFollowerType}"
StartOrderHallMission = 172, StartGarrisonMission = 172, /*NYI*/ // Garrison Mission: Start "{GarrMission}"
CompleteGarrisonMissionCount = 173, SucceedAnyGarrisonMissionWithFollowerType = 173, /*NYI*/ // Garrison Mission: Succeed any with FollowerType "{GarrFollowerType}"
CompleteGarrisonMission = 174, SucceedGarrisonMission = 174, /*NYI*/ // Garrison Mission: Succeed "{GarrMission}"
RecruitGarrisonFollowerCount = 175, RecruitAnyGarrisonFollower = 175, /*NYI*/ // Garrison Follower: Recruit any
RecruitGarrisonFollower = 176, RecruitGarrisonFollower = 176, // Garrison Follower: Recruit "{GarrFollower}"
// 177 - 0 criterias (Legion - 23420) AcquireGarrison = 177, /*NYI*/ // Garrison: Acquire a Garrison
LearnGarrisonBlueprintCount = 178, LearnAnyGarrisonBlueprint = 178, /*NYI*/ // Garrison Blueprint: Learn any
// 179 - 0 criterias (Legion - 23420) LearnGarrisonBlueprint = 179, /*NYI*/ // Garrison Blueprint: Learn "{GarrBuilding}"
// 180 - 0 criterias (Legion - 23420) LearnAnyGarrisonSpecialization = 180, /*NYI*/ // Garrison Specialization: Learn any
// 181 - 0 criterias (Legion - 23420) LearnGarrisonSpecialization = 181, /*NYI*/ // Garrison Specialization: Learn "{GarrSpecialization}"
CompleteGarrisonShipment = 182, CollectGarrisonShipment = 182, /*NYI*/ // Garrison Shipment of type "{CharShipmentContainer}" collected
RaiseGarrisonFollowerItemLevel = 183, ItemLevelChangedForGarrisonFollower = 183, /*NYI*/ // Garrison Follower: Item Level Changed
RaiseGarrisonFollowerLevel = 184, LevelChangedForGarrisonFollower = 184, /*NYI*/ // Garrison Follower: Level Changed
OwnToy = 185, LearnToy = 185, /*NYI*/ // Learn Toy "{Item}"
OwnToyCount = 186, LearnAnyToy = 186, /*NYI*/ // Learn Any Toy
RecruitGarrisonFollowerWithQuality = 187, QualityUpgradedForGarrisonFollower = 187, /*NYI*/ // Garrison Follower: Quality Upgraded
// 188 - 0 criterias (Legion - 23420) LearnHeirloom = 188, /*NYI*/ // Learn Heirloom "{Item}"
OwnHeirlooms = 189, LearnAnyHeirloom = 189, /*NYI*/ // Learn Any Heirloom
ArtifactPowerEarned = 190, EarnArtifactXP = 190, /*NYI*/ // Earn Artifact XP
ArtifactTraitsUnlocked = 191, AnyArtifactPowerRankPurchased = 191, /*NYI*/ // Artifact Power Ranks Purchased
OwnItemModifiedAppearance = 192, LearnTransmog = 192, /*NYI*/ // Learn Transmog "{ItemModifiedAppearance}"
HonorLevelReached = 194, LearnAnyTransmog = 193, /*NYI*/ // Learn Any Transmog
PrestigeReached = 195, HonorLevelIncrease = 194, // (Player) honor level increase
ActivelyReachLevel = 196, PrestigeLevelIncrease = 195, /*NYI*/ // (Player) prestige level increase
// 197 - Order Hall Advancement related ActivelyReachLevel = 196, // Actively level to level {#Level}
OrderHallTalentLearned = 198, CompleteResearchAnyGarrisonTalent = 197, /*NYI*/ // Garrison Talent: Complete Research Any
AppearanceUnlockedBySlot = 199, CompleteResearchGarrisonTalent = 198, /*NYI*/ // Garrison Talent: Complete Research "{GarrTalent}"
OrderHallRecruitTroop = 200, LearnAnyTransmogInSlot = 199, // Learn Any Transmog in Slot "{$Equip Slot}"
// 201 - 0 criterias (Legion - 23420) RecruitAnyGarrisonTroop = 200, /*NYI*/ // Recruit any Garrison Troop
// 202 - 0 criterias (Legion - 23420) StartResearchAnyGarrisonTalent = 201, /*NYI*/ // Garrison Talent: Start Research Any
CompleteWorldQuest = 203, StartResearchGarrisonTalent = 202, /*NYI*/ // Garrison Talent: Start Research "{GarrTalent}"
// 204 - Special criteria type to award players for some external events? Comes with what looks like an identifier, so guessing it's not unique. CompleteAnyWorldQuest = 203, /*NYI*/ // Complete Any Quest
TransmogSetUnlocked = 205, EarnLicense = 204, /*NYI*/ // Earn License "{BattlePayDeliverable}" (does NOT work for box level)
GainParagonReputation = 206, CollectTransmogSetFromGroup = 205, // (Account Only) Collect a Transmog Set from Group "{TransmogSetGroup}"
EarnHonorXp = 207, ParagonLevelIncreaseWithFaction = 206, /*NYI*/ // (Player) paragon level increase with faction "{Faction}"
RelicTalentUnlocked = 211, PlayerHasEarnedHonor = 207, /*NYI*/ // Player has earned honor
ExpansionLevel = 212, KillCreatureScenario = 208, /*NYI*/ // Kill NPC "{Creature}" (scenario criteria only, do not use for player)
ReachAccountHonorLevel = 213, ArtifactPowerRankPurchased = 209, /*NYI*/ // Artifact Power Rank of "{ArtifactPower}" Purchased
HeartOfAzerothArtifactPowerEarned = 214, ChooseAnyRelicTalent = 210, /*NYI*/ // Choose any Relic Talent
HeartOfAzerothLevelReached = 215, ChooseRelicTalent = 211, /*NYI*/ // Choose Relic Talent "{ArtifactPower}"
MythicKeystoneCompleted = 216, // NYI EarnExpansionLevel = 212, /*NYI*/ // Earn Expansion Level "{$Expansion Level}"
// 217 - 0 Criterias AccountHonorLevelReached = 213, /*NYI*/ // (Account Only) honor level {#Level} reached
CompleteQuestAccumulate = 218, EarnArtifactXPForAzeriteItem = 214, // Earn Artifact experience for Azerite Item
BoughtItemFromVendor = 219, AzeriteLevelReached = 215, // Azerite Level {#Azerite Level} reached
SoldItemToVendor = 220, MythicPlusCompleted = 216, /*NYI*/ // Mythic Plus Completed
// 221 - 0 Criterias ScenarioGroupCompleted = 217, /*NYI*/ // Scenario Group Completed
// 222 - 0 Criterias CompleteAnyReplayQuest = 218, // Complete Any Replay Quest
// 223 - 0 Criterias BuyItemsFromVendors = 219, // Buy items from vendors
// 224 - 0 Criterias SellItemsToVendors = 220, // Sell items to vendors
TravelledToArea = 225, ReachMaxLevel = 221, /*NYI*/ // Reach Max Level
// 226 - 0 Criterias MemorizeSpell = 222, /*NYI*/ // Memorize Spell "{Spell}"
// 227 - 0 Criterias LearnTransmogIllusion = 223, /*NYI*/ // Learn Transmog Illusion
ApplyConduit = 228, LearnAnyTransmogIllusion = 224, /*NYI*/ // Learn Any Transmog Illusion
ConvertItemsToCurrency = 229, EnterTopLevelArea = 225, // Enter Top Level Map Area "{AreaTable}"
TotalTypes = 232 LeaveTopLevelArea = 226, /*NYI*/ // Leave Top Level Map Area "{AreaTable}"
SocketGarrisonTalent = 227, /*NYI*/ // Socket Garrison Talent {GarrTalent}
SocketAnySoulbindConduit = 228, /*NYI*/ // Socket Any Soulbind Conduit
ObtainAnyItemWithCurrencyValue = 229, /*NYI*/ // Obtain Any Item With Currency Value "{CurrencyTypes}"
MythicPlusRatingAttained = 230, /*NYI*/ // (Player) Mythic+ Rating "{#DungeonScore}" attained
SpentTalentPoint = 231, /*NYI*/ // (Player) spent talent point
Count
} }
public enum CriteriaDataType public enum CriteriaDataType
@@ -45,7 +45,7 @@ namespace Game.Achievements
public void CheckAllAchievementCriteria(Player referencePlayer) public void CheckAllAchievementCriteria(Player referencePlayer)
{ {
// suppress sending packets // suppress sending packets
for (CriteriaTypes i = 0; i < CriteriaTypes.TotalTypes; ++i) for (CriteriaType i = 0; i < CriteriaType.Count; ++i)
UpdateCriteria(i, 0, 0, 0, null, referencePlayer); UpdateCriteria(i, 0, 0, 0, null, referencePlayer);
} }
@@ -533,8 +533,8 @@ namespace Game.Achievements
if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag)) if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag))
_achievementPoints += achievement.Points; _achievementPoints += achievement.Points;
UpdateCriteria(CriteriaTypes.CompleteAchievement, achievement.Id, 0, 0, null, referencePlayer); UpdateCriteria(CriteriaType.EarnAchievement, achievement.Id, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaTypes.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer); UpdateCriteria(CriteriaType.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
// reward items and titles if any // reward items and titles if any
AchievementReward reward = Global.AchievementMgr.GetAchievementReward(achievement); AchievementReward reward = Global.AchievementMgr.GetAchievementReward(achievement);
@@ -705,7 +705,7 @@ namespace Game.Achievements
_owner.SendPacket(data); _owner.SendPacket(data);
} }
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset) public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
{ {
return Global.CriteriaMgr.GetPlayerCriteriaByType(type, asset); return Global.CriteriaMgr.GetPlayerCriteriaByType(type, asset);
} }
@@ -1014,8 +1014,8 @@ namespace Game.Achievements
if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag)) if (!achievement.Flags.HasAnyFlag(AchievementFlags.TrackingFlag))
_achievementPoints += achievement.Points; _achievementPoints += achievement.Points;
UpdateCriteria(CriteriaTypes.CompleteAchievement, achievement.Id, 0, 0, null, referencePlayer); UpdateCriteria(CriteriaType.EarnAchievement, achievement.Id, 0, 0, null, referencePlayer);
UpdateCriteria(CriteriaTypes.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer); UpdateCriteria(CriteriaType.EarnAchievementPoints, achievement.Points, 0, 0, null, referencePlayer);
} }
public override void SendCriteriaUpdate(Criteria entry, CriteriaProgress progress, TimeSpan timeElapsed, bool timedCompleted) public override void SendCriteriaUpdate(Criteria entry, CriteriaProgress progress, TimeSpan timeElapsed, bool timedCompleted)
@@ -1069,7 +1069,7 @@ namespace Game.Achievements
_owner.BroadcastPacket(data); _owner.BroadcastPacket(data);
} }
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset) public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
{ {
return Global.CriteriaMgr.GetGuildCriteriaByType(type); return Global.CriteriaMgr.GetGuildCriteriaByType(type);
} }
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@@ -253,8 +253,8 @@ namespace Game.Arenas
{ {
// update achievement BEFORE personal rating update // update achievement BEFORE personal rating update
uint rating = player.GetArenaPersonalRating(winnerArenaTeam.GetSlot()); uint rating = player.GetArenaPersonalRating(winnerArenaTeam.GetSlot());
player.UpdateCriteria(CriteriaTypes.WinRatedArena, rating != 0 ? rating : 1); player.UpdateCriteria(CriteriaType.WinAnyRankedArena, rating != 0 ? rating : 1);
player.UpdateCriteria(CriteriaTypes.WinRatedArena, GetMapId()); player.UpdateCriteria(CriteriaType.WinArena, GetMapId());
// Last standing - Rated 5v5 arena & be solely alive player // Last standing - Rated 5v5 arena & be solely alive player
if (GetArenaType() == ArenaTypes.Team5v5 && aliveWinners == 1 && player.IsAlive()) if (GetArenaType() == ArenaTypes.Team5v5 && aliveWinners == 1 && player.IsAlive())
@@ -268,7 +268,7 @@ namespace Game.Arenas
{ {
Guild guild = Global.GuildMgr.GetGuildById(guildId); Guild guild = Global.GuildMgr.GetGuildById(guildId);
if (guild) if (guild)
guild.UpdateCriteria(CriteriaTypes.WinRatedArena, Math.Max(winnerArenaTeam.GetRating(), 1), 0, 0, null, player); guild.UpdateCriteria(CriteriaType.WinAnyRankedArena, Math.Max(winnerArenaTeam.GetRating(), 1), 0, 0, null, player);
} }
} }
+2 -2
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@@ -559,7 +559,7 @@ namespace Game.Arenas
{ {
Player player = Global.ObjAccessor.FindPlayer(member.Guid); Player player = Global.ObjAccessor.FindPlayer(member.Guid);
if (player) if (player)
player.UpdateCriteria(CriteriaTypes.HighestTeamRating, stats.Rating, type); player.UpdateCriteria(CriteriaType.EarnTeamArenaRating, stats.Rating, type);
} }
} }
@@ -834,7 +834,7 @@ namespace Game.Arenas
if (player) if (player)
{ {
player.SetArenaTeamInfoField(ArenaTeam.GetSlotByType(type), ArenaTeamInfoType.PersonalRating, PersonalRating); player.SetArenaTeamInfoField(ArenaTeam.GetSlotByType(type), ArenaTeamInfoType.PersonalRating, PersonalRating);
player.UpdateCriteria(CriteriaTypes.HighestPersonalRating, PersonalRating, type); player.UpdateCriteria(CriteriaType.EarnPersonalArenaRating, PersonalRating, type);
} }
} }
+5 -5
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@@ -1318,8 +1318,8 @@ namespace Game
Player owner = Global.ObjAccessor.FindConnectedPlayer(auction.Owner); Player owner = Global.ObjAccessor.FindConnectedPlayer(auction.Owner);
if (owner != null) if (owner != null)
{ {
owner.UpdateCriteria(CriteriaTypes.GoldEarnedByAuctions, profit); owner.UpdateCriteria(CriteriaType.MoneyEarnedFromAuctions, profit);
owner.UpdateCriteria(CriteriaTypes.HighestAuctionSold, profit); owner.UpdateCriteria(CriteriaType.HighestAuctionSale, profit);
owner.GetSession().SendAuctionClosedNotification(auction, (float)WorldConfig.GetIntValue(WorldCfg.MailDeliveryDelay), true); owner.GetSession().SendAuctionClosedNotification(auction, (float)WorldConfig.GetIntValue(WorldCfg.MailDeliveryDelay), true);
} }
@@ -1460,7 +1460,7 @@ namespace Game
bidder.SendPacket(packet); bidder.SendPacket(packet);
// FIXME: for offline player need also // FIXME: for offline player need also
bidder.UpdateCriteria(CriteriaTypes.WonAuctions, 1); bidder.UpdateCriteria(CriteriaType.AuctionsWon, 1);
} }
mail.SendMailTo(trans, new MailReceiver(bidder, auction.Bidder), new MailSender(this), MailCheckMask.Copied); mail.SendMailTo(trans, new MailReceiver(bidder, auction.Bidder), new MailSender(this), MailCheckMask.Copied);
@@ -1488,8 +1488,8 @@ namespace Game
//FIXME: what do if owner offline //FIXME: what do if owner offline
if (owner) if (owner)
{ {
owner.UpdateCriteria(CriteriaTypes.GoldEarnedByAuctions, profit); owner.UpdateCriteria(CriteriaType.MoneyEarnedFromAuctions, profit);
owner.UpdateCriteria(CriteriaTypes.HighestAuctionSold, auction.BidAmount); owner.UpdateCriteria(CriteriaType.HighestAuctionSale, auction.BidAmount);
//send auction owner notification, bidder must be current! //send auction owner notification, bidder must be current!
owner.GetSession().SendAuctionClosedNotification(auction, (float)WorldConfig.GetIntValue(WorldCfg.MailDeliveryDelay), true); owner.GetSession().SendAuctionClosedNotification(auction, (float)WorldConfig.GetIntValue(WorldCfg.MailDeliveryDelay), true);
} }
+3 -3
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@@ -776,7 +776,7 @@ namespace Game.BattleGrounds
// TODO: lose honor xp // TODO: lose honor xp
} }
player.UpdateCriteria(CriteriaTypes.WinBg, player.GetMapId()); player.UpdateCriteria(CriteriaType.WinBattleground, player.GetMapId());
if (!guildAwarded) if (!guildAwarded)
{ {
guildAwarded = true; guildAwarded = true;
@@ -785,7 +785,7 @@ namespace Game.BattleGrounds
{ {
Guild guild = Global.GuildMgr.GetGuildById(guildId); Guild guild = Global.GuildMgr.GetGuildById(guildId);
if (guild) if (guild)
guild.UpdateCriteria(CriteriaTypes.WinBg, player.GetMapId(), 0, 0, null, player); guild.UpdateCriteria(CriteriaType.WinBattleground, player.GetMapId(), 0, 0, null, player);
} }
} }
} }
@@ -802,7 +802,7 @@ namespace Game.BattleGrounds
player.SendPacket(pvpMatchComplete); player.SendPacket(pvpMatchComplete);
player.UpdateCriteria(CriteriaTypes.CompleteBattleground, player.GetMapId()); player.UpdateCriteria(CriteriaType.ParticipateInBattleground, player.GetMapId());
} }
} }
@@ -683,10 +683,10 @@ namespace Game.BattleGrounds.Zones
switch (type) switch (type)
{ {
case ScoreType.BasesAssaulted: case ScoreType.BasesAssaulted:
player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)ABObjectives.AssaultBase); player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)ABObjectives.AssaultBase);
break; break;
case ScoreType.BasesDefended: case ScoreType.BasesDefended:
player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)ABObjectives.DefendBase); player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)ABObjectives.DefendBase);
break; break;
default: default:
break; break;
@@ -839,7 +839,7 @@ namespace Game.BattleGrounds.Zones
switch (type) switch (type)
{ {
case ScoreType.FlagCaptures: case ScoreType.FlagCaptures:
player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, EotSMisc.ObjectiveCaptureFlag); player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, EotSMisc.ObjectiveCaptureFlag);
break; break;
default: default:
break; break;
@@ -927,7 +927,7 @@ namespace Game.BattleGrounds.Zones
Player player = Global.ObjAccessor.FindPlayer(pair.Key); Player player = Global.ObjAccessor.FindPlayer(pair.Key);
if (player) if (player)
if (player.GetTeamId() == Attackers) if (player.GetTeamId() == Attackers)
player.UpdateCriteria(CriteriaTypes.BeSpellTarget, 65246); player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
} }
Attackers = (Attackers == TeamId.Alliance) ? TeamId.Horde : TeamId.Alliance; Attackers = (Attackers == TeamId.Alliance) ? TeamId.Horde : TeamId.Alliance;
@@ -959,7 +959,7 @@ namespace Game.BattleGrounds.Zones
Player player = Global.ObjAccessor.FindPlayer(pair.Key); Player player = Global.ObjAccessor.FindPlayer(pair.Key);
if (player) if (player)
if (player.GetTeamId() == Attackers && RoundScores[1].winner == Attackers) if (player.GetTeamId() == Attackers && RoundScores[1].winner == Attackers)
player.UpdateCriteria(CriteriaTypes.BeSpellTarget, 65246); player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
} }
if (RoundScores[0].time == RoundScores[1].time) if (RoundScores[0].time == RoundScores[1].time)
@@ -1096,10 +1096,10 @@ namespace Game.BattleGrounds.Zones
switch (type) switch (type)
{ {
case ScoreType.DestroyedDemolisher: case ScoreType.DestroyedDemolisher:
player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)SAObjectives.DemolishersDestroyed); player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)SAObjectives.DemolishersDestroyed);
break; break;
case ScoreType.DestroyedWall: case ScoreType.DestroyedWall:
player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, (uint)SAObjectives.GatesDestroyed); player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, (uint)SAObjectives.GatesDestroyed);
break; break;
default: default:
break; break;
@@ -762,10 +762,10 @@ namespace Game.BattleGrounds.Zones
switch (type) switch (type)
{ {
case ScoreType.FlagCaptures: // flags captured case ScoreType.FlagCaptures: // flags captured
player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, WSObjectives.CaptureFlag); player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, WSObjectives.CaptureFlag);
break; break;
case ScoreType.FlagReturns: // flags returned case ScoreType.FlagReturns: // flags returned
player.UpdateCriteria(CriteriaTypes.BgObjectiveCapture, WSObjectives.ReturnFlag); player.UpdateCriteria(CriteriaType.TrackedWorldStateUIModified, WSObjectives.ReturnFlag);
break; break;
default: default:
break; break;
+1 -1
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@@ -297,7 +297,7 @@ namespace Game.BattlePets
updates.Add(pet); updates.Add(pet);
SendUpdates(updates, true); SendUpdates(updates, true);
_owner.GetPlayer().UpdateCriteria(CriteriaTypes.OwnBattlePet, species); _owner.GetPlayer().UpdateCriteria(CriteriaType.LearnedNewPet, species);
} }
public void RemovePet(ObjectGuid guid) public void RemovePet(ObjectGuid guid)
+1 -1
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@@ -52,7 +52,7 @@ namespace Game.Chat
return false; return false;
target.ResetHonorStats(); target.ResetHonorStats();
target.UpdateCriteria(CriteriaTypes.EarnHonorableKill); target.UpdateCriteria(CriteriaType.HonorableKills);
return true; return true;
} }
+1 -1
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@@ -480,7 +480,7 @@ namespace Game.DataStorage
public sealed class CriteriaRecord public sealed class CriteriaRecord
{ {
public uint Id; public uint Id;
public CriteriaTypes Type; public CriteriaType Type;
public uint Asset; public uint Asset;
public uint ModifierTreeId; public uint ModifierTreeId;
public byte StartEvent; public byte StartEvent;
+1 -1
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@@ -1342,7 +1342,7 @@ namespace Game.DungeonFinding
// Update achievements // Update achievements
if (dungeon.difficulty == Difficulty.Heroic) if (dungeon.difficulty == Difficulty.Heroic)
player.UpdateCriteria(CriteriaTypes.UseLfdToGroupWithPlayers, 1); player.UpdateCriteria(CriteriaType.CompletedLFGDungeonWithStrangers, 1);
LfgReward reward = GetRandomDungeonReward(rDungeonId, player.GetLevel()); LfgReward reward = GetRandomDungeonReward(rDungeonId, player.GetLevel());
if (reward == null) if (reward == null)
@@ -1921,7 +1921,7 @@ namespace Game.Entities
Player player = user.ToPlayer(); Player player = user.ToPlayer();
player.SendLoot(GetGUID(), LootType.Fishinghole); player.SendLoot(GetGUID(), LootType.Fishinghole);
player.UpdateCriteria(CriteriaTypes.FishInGameobject, GetGoInfo().entry); player.UpdateCriteria(CriteriaType.CatchFishInFishingHole, GetGoInfo().entry);
return; return;
} }
+2 -2
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@@ -274,7 +274,7 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), currentXP); SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), currentXP);
owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothArtifactPowerEarned, xp); owner.UpdateCriteria(CriteriaType.EarnArtifactXPForAzeriteItem, xp);
// changing azerite level changes item level, need to update stats // changing azerite level changes item level, need to update stats
if (m_azeriteItemData.Level != level) if (m_azeriteItemData.Level != level)
@@ -284,7 +284,7 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), level); SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), level);
UnlockDefaultMilestones(); UnlockDefaultMilestones();
owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothLevelReached, level); owner.UpdateCriteria(CriteriaType.AzeriteLevelReached, level);
if (IsEquipped()) if (IsEquipped())
owner._ApplyItemBonuses(this, GetSlot(), true); owner._ApplyItemBonuses(this, GetSlot(), true);
@@ -728,13 +728,13 @@ namespace Game.Entities
{ {
int transmogSlot = Item.ItemTransmogrificationSlots[(int)item.inventoryType]; int transmogSlot = Item.ItemTransmogrificationSlots[(int)item.inventoryType];
if (transmogSlot >= 0) if (transmogSlot >= 0)
_owner.GetPlayer().UpdateCriteria(CriteriaTypes.AppearanceUnlockedBySlot, (ulong)transmogSlot, itemModifiedAppearance.Id); _owner.GetPlayer().UpdateCriteria(CriteriaType.LearnAnyTransmogInSlot, (ulong)transmogSlot, itemModifiedAppearance.Id);
} }
var sets = Global.DB2Mgr.GetTransmogSetsForItemModifiedAppearance(itemModifiedAppearance.Id); var sets = Global.DB2Mgr.GetTransmogSetsForItemModifiedAppearance(itemModifiedAppearance.Id);
foreach (TransmogSetRecord set in sets) foreach (TransmogSetRecord set in sets)
if (IsSetCompleted(set.Id)) if (IsSetCompleted(set.Id))
_owner.GetPlayer().UpdateCriteria(CriteriaTypes.TransmogSetUnlocked, set.TransmogSetGroupID); _owner.GetPlayer().UpdateCriteria(CriteriaType.CollectTransmogSetFromGroup, set.TransmogSetGroupID);
} }
void AddTemporaryAppearance(ObjectGuid itemGuid, ItemModifiedAppearanceRecord itemModifiedAppearance) void AddTemporaryAppearance(ObjectGuid itemGuid, ItemModifiedAppearanceRecord itemModifiedAppearance)
+4 -4
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@@ -99,11 +99,11 @@ namespace Game.Entities
uint guildId = victim.GetMap().GetOwnerGuildId(); uint guildId = victim.GetMap().GetOwnerGuildId();
var guild = Global.GuildMgr.GetGuildById(guildId); var guild = Global.GuildMgr.GetGuildById(guildId);
if (guild != null) if (guild != null)
guild.UpdateCriteria(CriteriaTypes.KillCreature, victim.GetEntry(), 1, 0, victim, _killer); guild.UpdateCriteria(CriteriaType.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
Scenario scenario = victim.GetScenario(); Scenario scenario = victim.GetScenario();
if (scenario != null) if (scenario != null)
scenario.UpdateCriteria(CriteriaTypes.KillCreature, victim.GetEntry(), 1, 0, victim, _killer); scenario.UpdateCriteria(CriteriaType.KillCreature, victim.GetEntry(), 1, 0, victim, _killer);
} }
} }
@@ -208,7 +208,7 @@ namespace Game.Entities
if (target != null) if (target != null)
{ {
player.KilledMonster(target.GetCreatureTemplate(), target.GetGUID()); player.KilledMonster(target.GetCreatureTemplate(), target.GetGUID());
player.UpdateCriteria(CriteriaTypes.KillCreatureType, (ulong)target.GetCreatureType(), 1, 0, target); player.UpdateCriteria(CriteriaType.KillAnyCreature, (ulong)target.GetCreatureType(), 1, 0, target);
} }
} }
} }
@@ -271,7 +271,7 @@ namespace Game.Entities
if (_killer == member || member.IsAtGroupRewardDistance(_victim)) if (_killer == member || member.IsAtGroupRewardDistance(_victim))
{ {
_RewardPlayer(member, isDungeon); _RewardPlayer(member, isDungeon);
member.UpdateCriteria(CriteriaTypes.SpecialPvpKill, 1, 0, 0, _victim); member.UpdateCriteria(CriteriaType.KillPlayer, 1, 0, 0, _victim);
} }
} }
} }
@@ -66,7 +66,7 @@ namespace Game.Entities
m_questObjectiveCriteriaMgr.ResetCriteria(failEvent, failAsset, evenIfCriteriaComplete); m_questObjectiveCriteriaMgr.ResetCriteria(failEvent, failAsset, evenIfCriteriaComplete);
} }
public void UpdateCriteria(CriteriaTypes type, ulong miscValue1 = 0, ulong miscValue2 = 0, ulong miscValue3 = 0, WorldObject refe = null) public void UpdateCriteria(CriteriaType type, ulong miscValue1 = 0, ulong miscValue2 = 0, ulong miscValue3 = 0, WorldObject refe = null)
{ {
m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this); m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this);
m_questObjectiveCriteriaMgr.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this); m_questObjectiveCriteriaMgr.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, this);
+2 -2
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@@ -491,8 +491,8 @@ namespace Game.Entities
} }
break; break;
case DuelCompleteType.Won: case DuelCompleteType.Won:
UpdateCriteria(CriteriaTypes.LoseDuel, 1); UpdateCriteria(CriteriaType.LoseDuel, 1);
duel.opponent.UpdateCriteria(CriteriaTypes.WinDuel, 1); duel.opponent.UpdateCriteria(CriteriaType.WinDuel, 1);
// Credit for quest Death's Challenge // Credit for quest Death's Challenge
if (GetClass() == Class.Deathknight && duel.opponent.GetQuestStatus(12733) == QuestStatus.Incomplete) if (GetClass() == Class.Deathknight && duel.opponent.GetQuestStatus(12733) == QuestStatus.Incomplete)
+12 -12
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@@ -1268,8 +1268,8 @@ namespace Game.Entities
if (item != null) if (item != null)
{ {
ItemAddedQuestCheck(itemId, count); ItemAddedQuestCheck(itemId, count);
UpdateCriteria(CriteriaTypes.ObtainAnyItem, itemId, count); UpdateCriteria(CriteriaType.ObtainAnyItem, itemId, count);
UpdateCriteria(CriteriaTypes.OwnItem, itemId, 1); UpdateCriteria(CriteriaType.AcquireItem, itemId, 1);
item.AddItemFlag(ItemFieldFlags.NewItem); item.AddItemFlag(ItemFieldFlags.NewItem);
@@ -1539,7 +1539,7 @@ namespace Game.Entities
if (pItem != null) if (pItem != null)
{ {
ItemAddedQuestCheck(item, 1); ItemAddedQuestCheck(item, 1);
UpdateCriteria(CriteriaTypes.ObtainAnyItem, item, 1); UpdateCriteria(CriteriaType.ObtainAnyItem, item, 1);
return EquipItem(pos, pItem, update); return EquipItem(pos, pItem, update);
} }
@@ -1647,8 +1647,8 @@ namespace Game.Entities
CheckTitanGripPenalty(); CheckTitanGripPenalty();
// only for full equip instead adding to stack // only for full equip instead adding to stack
UpdateCriteria(CriteriaTypes.EquipItem, pItem.GetEntry()); UpdateCriteria(CriteriaType.EquipItem, pItem.GetEntry());
UpdateCriteria(CriteriaTypes.EquipItemInSlot, slot, pItem.GetEntry()); UpdateCriteria(CriteriaType.EquipItemInSlot, slot, pItem.GetEntry());
UpdateAverageItemLevelEquipped(); UpdateAverageItemLevelEquipped();
@@ -1775,8 +1775,8 @@ namespace Game.Entities
if (slot == EquipmentSlot.MainHand || slot == EquipmentSlot.OffHand) if (slot == EquipmentSlot.MainHand || slot == EquipmentSlot.OffHand)
CheckTitanGripPenalty(); CheckTitanGripPenalty();
UpdateCriteria(CriteriaTypes.EquipItem, pItem.GetEntry()); UpdateCriteria(CriteriaType.EquipItem, pItem.GetEntry());
UpdateCriteria(CriteriaTypes.EquipItemInSlot, slot, pItem.GetEntry()); UpdateCriteria(CriteriaType.EquipItemInSlot, slot, pItem.GetEntry());
} }
} }
public void SendEquipError(InventoryResult msg, Item item1 = null, Item item2 = null, uint itemId = 0) public void SendEquipError(InventoryResult msg, Item item1 = null, Item item2 = null, uint itemId = 0)
@@ -3423,7 +3423,7 @@ namespace Game.Entities
guild.AddGuildNews(GuildNews.ItemPurchased, GetGUID(), 0, item); guild.AddGuildNews(GuildNews.ItemPurchased, GetGUID(), 0, item);
} }
UpdateCriteria(CriteriaTypes.BoughtItemFromVendor, 1); UpdateCriteria(CriteriaType.BuyItemsFromVendors, 1);
return true; return true;
} }
@@ -4238,7 +4238,7 @@ namespace Game.Entities
{ {
// update quest counters // update quest counters
ItemAddedQuestCheck(pItem.GetEntry(), pItem.GetCount()); ItemAddedQuestCheck(pItem.GetEntry(), pItem.GetCount());
UpdateCriteria(CriteriaTypes.ObtainAnyItem, pItem.GetEntry(), pItem.GetCount()); UpdateCriteria(CriteriaType.ObtainAnyItem, pItem.GetEntry(), pItem.GetCount());
// store item // store item
Item pLastItem = StoreItem(dest, pItem, update); Item pLastItem = StoreItem(dest, pItem, update);
@@ -5941,9 +5941,9 @@ namespace Game.Entities
if (aeResult == null) if (aeResult == null)
{ {
SendNewItem(newitem, item.count, false, false, true); SendNewItem(newitem, item.count, false, false, true);
UpdateCriteria(CriteriaTypes.LootItem, item.itemid, item.count); UpdateCriteria(CriteriaType.LootItem, item.itemid, item.count);
UpdateCriteria(CriteriaTypes.LootType, item.itemid, item.count, (ulong)loot.loot_type); UpdateCriteria(CriteriaType.GetLootByType, item.itemid, item.count, (ulong)loot.loot_type);
UpdateCriteria(CriteriaTypes.LootAnyItem, item.itemid, item.count); UpdateCriteria(CriteriaType.LootAnyItem, item.itemid, item.count);
} }
else else
aeResult.Add(newitem, item.count, loot.loot_type); aeResult.Add(newitem, item.count, loot.loot_type);
+1 -1
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@@ -147,7 +147,7 @@ namespace Game.Entities
PushQuests(); PushQuests();
UpdateCriteria(CriteriaTypes.TravelledToArea, newArea); UpdateCriteria(CriteriaType.EnterTopLevelArea, newArea);
} }
public void UpdateZone(uint newZone, uint newArea) public void UpdateZone(uint newZone, uint newArea)
+6 -6
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@@ -139,11 +139,11 @@ namespace Game.Entities
ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.TodayHonorableKills), (ushort)1, true); ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.TodayHonorableKills), (ushort)1, true);
// and those in a lifetime // and those in a lifetime
ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LifetimeHonorableKills), 1u, true); ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LifetimeHonorableKills), 1u, true);
UpdateCriteria(CriteriaTypes.EarnHonorableKill); UpdateCriteria(CriteriaType.HonorableKills);
UpdateCriteria(CriteriaTypes.HkClass, (uint)victim.GetClass()); UpdateCriteria(CriteriaType.DeliverKillingBlowToClass, (uint)victim.GetClass());
UpdateCriteria(CriteriaTypes.HkRace, (uint)victim.GetRace()); UpdateCriteria(CriteriaType.DeliverKillingBlowToRace, (uint)victim.GetRace());
UpdateCriteria(CriteriaTypes.HonorableKillAtArea, GetAreaId()); UpdateCriteria(CriteriaType.PVPKillInArea, GetAreaId());
UpdateCriteria(CriteriaTypes.HonorableKill, 1, 0, 0, victim); UpdateCriteria(CriteriaType.EarnHonorableKill, 1, 0, 0, victim);
} }
else else
{ {
@@ -290,7 +290,7 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.HonorLevel), level); SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.HonorLevel), level);
UpdateHonorNextLevel(); UpdateHonorNextLevel();
UpdateCriteria(CriteriaTypes.HonorLevelReached); UpdateCriteria(CriteriaType.HonorLevelIncrease);
} }
void UpdateHonorNextLevel() void UpdateHonorNextLevel()
+8 -8
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@@ -1056,7 +1056,7 @@ namespace Game.Entities
ModifyMoney(moneyRew); ModifyMoney(moneyRew);
if (moneyRew > 0) if (moneyRew > 0)
UpdateCriteria(CriteriaTypes.MoneyFromQuestReward, (uint)(moneyRew)); UpdateCriteria(CriteriaType.MoneyEarnedFromQuesting, (uint)moneyRew);
} }
// honor reward // honor reward
@@ -1091,8 +1091,8 @@ namespace Game.Entities
SetDailyQuestStatus(questId); SetDailyQuestStatus(questId);
if (quest.IsDaily()) if (quest.IsDaily())
{ {
UpdateCriteria(CriteriaTypes.CompleteDailyQuest, questId); UpdateCriteria(CriteriaType.CompleteDailyQuest, questId);
UpdateCriteria(CriteriaTypes.CompleteDailyQuestDaily, questId); UpdateCriteria(CriteriaType.CompleteAnyDailyQuestPerDay, questId);
} }
} }
else if (quest.IsWeekly()) else if (quest.IsWeekly())
@@ -1147,11 +1147,11 @@ namespace Game.Entities
} }
if (quest.QuestSortID > 0) if (quest.QuestSortID > 0)
UpdateCriteria(CriteriaTypes.CompleteQuestsInZone, quest.Id); UpdateCriteria(CriteriaType.CompleteQuestsInZone, quest.Id);
UpdateCriteria(CriteriaTypes.CompleteQuestCount); UpdateCriteria(CriteriaType.CompleteQuestsCount);
UpdateCriteria(CriteriaTypes.CompleteQuest, quest.Id); UpdateCriteria(CriteriaType.CompleteQuest, quest.Id);
UpdateCriteria(CriteriaTypes.CompleteQuestAccumulate, 1); UpdateCriteria(CriteriaType.CompleteAnyReplayQuest, 1);
// make full db save // make full db save
SaveToDB(false); SaveToDB(false);
@@ -2232,7 +2232,7 @@ namespace Game.Entities
} }
StartCriteriaTimer(CriteriaStartEvent.KillNPC, real_entry); // MUST BE CALLED FIRST StartCriteriaTimer(CriteriaStartEvent.KillNPC, real_entry); // MUST BE CALLED FIRST
UpdateCriteria(CriteriaTypes.KillCreature, real_entry, addKillCount, 0, killed); UpdateCriteria(CriteriaType.KillCreature, real_entry, addKillCount, 0, killed);
UpdateQuestObjectiveProgress(QuestObjectiveType.Monster, (int)entry, 1, guid); UpdateQuestObjectiveProgress(QuestObjectiveType.Monster, (int)entry, 1, guid);
} }
+9 -9
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@@ -436,7 +436,7 @@ namespace Game.Entities
} }
UpdateSkillEnchantments(skillId, value, new_value); UpdateSkillEnchantments(skillId, value, new_value);
UpdateCriteria(CriteriaTypes.ReachSkillLevel, skillId); UpdateCriteria(CriteriaType.SkillRaised, skillId);
Log.outDebug(LogFilter.Player, "Player:UpdateSkillPro Chance={0:F3}% taken", chance / 10.0f); Log.outDebug(LogFilter.Player, "Player:UpdateSkillPro Chance={0:F3}% taken", chance / 10.0f);
return true; return true;
} }
@@ -1071,8 +1071,8 @@ namespace Game.Entities
if (newVal > currVal) if (newVal > currVal)
UpdateSkillEnchantments(id, currVal, (ushort)newVal); UpdateSkillEnchantments(id, currVal, (ushort)newVal);
UpdateCriteria(CriteriaTypes.ReachSkillLevel, id); UpdateCriteria(CriteriaType.SkillRaised, id);
UpdateCriteria(CriteriaTypes.LearnSkillLevel, id); UpdateCriteria(CriteriaType.AchieveSkillStep, id);
// update skill state // update skill state
if (skillStatusData.State == SkillState.Unchanged) if (skillStatusData.State == SkillState.Unchanged)
@@ -1202,8 +1202,8 @@ namespace Game.Entities
if (newVal != 0) if (newVal != 0)
{ {
UpdateCriteria(CriteriaTypes.ReachSkillLevel, id); UpdateCriteria(CriteriaType.SkillRaised, id);
UpdateCriteria(CriteriaTypes.LearnSkillLevel, id); UpdateCriteria(CriteriaType.AchieveSkillStep, id);
// temporary bonuses // temporary bonuses
foreach (var auraEffect in GetAuraEffectsByType(AuraType.ModSkill)) foreach (var auraEffect in GetAuraEffectsByType(AuraType.ModSkill))
@@ -2636,11 +2636,11 @@ namespace Game.Entities
// not ranked skills // not ranked skills
foreach (var _spell_idx in skill_bounds) foreach (var _spell_idx in skill_bounds)
{ {
UpdateCriteria(CriteriaTypes.LearnSkillLine, _spell_idx.SkillLine); UpdateCriteria(CriteriaType.LearnTradeskillSkillLine, _spell_idx.SkillLine);
UpdateCriteria(CriteriaTypes.LearnSkilllineSpells, _spell_idx.SkillLine); UpdateCriteria(CriteriaType.LearnSpellFromSkillLine, _spell_idx.SkillLine);
} }
UpdateCriteria(CriteriaTypes.LearnSpell, spellId); UpdateCriteria(CriteriaType.LearnOrKnowSpell, spellId);
} }
// needs to be when spell is already learned, to prevent infinite recursion crashes // needs to be when spell is already learned, to prevent infinite recursion crashes
@@ -2653,7 +2653,7 @@ namespace Game.Entities
if (entry.SummonSpellID == spellId && GetSession().GetBattlePetMgr().GetPetCount(entry.Id) == 0) if (entry.SummonSpellID == spellId && GetSession().GetBattlePetMgr().GetPetCount(entry.Id) == 0)
{ {
GetSession().GetBattlePetMgr().AddPet(entry.Id, entry.CreatureID, BattlePetMgr.RollPetBreed(entry.Id), BattlePetMgr.GetDefaultPetQuality(entry.Id)); GetSession().GetBattlePetMgr().AddPet(entry.Id, entry.CreatureID, BattlePetMgr.RollPetBreed(entry.Id), BattlePetMgr.GetDefaultPetQuality(entry.Id));
UpdateCriteria(CriteriaTypes.OwnBattlePetCount); UpdateCriteria(CriteriaType.UniquePetsOwned);
break; break;
} }
} }
@@ -535,8 +535,8 @@ namespace Game.Entities
if (!noCost) if (!noCost)
{ {
ModifyMoney(-cost); ModifyMoney(-cost);
UpdateCriteria(CriteriaTypes.GoldSpentForTalents, cost); UpdateCriteria(CriteriaType.MoneySpentOnRespecs, cost);
UpdateCriteria(CriteriaTypes.NumberOfTalentResets, 1); UpdateCriteria(CriteriaType.TotalRespecs, 1);
SetTalentResetCost(cost); SetTalentResetCost(cost);
SetTalentResetTime(GameTime.GetGameTime()); SetTalentResetTime(GameTime.GetGameTime());
+14 -14
View File
@@ -653,9 +653,9 @@ namespace Game.Entities
InitializeSelfResurrectionSpells(); InitializeSelfResurrectionSpells();
UpdateCriteria(CriteriaTypes.DeathAtMap, 1); UpdateCriteria(CriteriaType.DieOnMap, 1);
UpdateCriteria(CriteriaTypes.Death, 1); UpdateCriteria(CriteriaType.DieAnywhere, 1);
UpdateCriteria(CriteriaTypes.DeathInDungeon, 1); UpdateCriteria(CriteriaType.DieInInstance, 1);
// reset all death criterias // reset all death criterias
ResetCriteria(CriteriaFailEvent.Death, 0); ResetCriteria(CriteriaFailEvent.Death, 0);
@@ -1213,7 +1213,7 @@ namespace Game.Entities
playerCurrency.TrackedQuantity = (uint)newTrackedCount; playerCurrency.TrackedQuantity = (uint)newTrackedCount;
if (count > 0) if (count > 0)
UpdateCriteria(CriteriaTypes.Currency, (uint)id, (uint)count); UpdateCriteria(CriteriaType.CurrencyGained, (uint)id, (uint)count);
_currencyStorage[(uint)id] = playerCurrency; _currencyStorage[(uint)id] = playerCurrency;
@@ -2036,7 +2036,7 @@ namespace Game.Entities
// recheck alive, might have died of EnvironmentalDamage, avoid cases when player die in fact like Spirit of Redemption case // recheck alive, might have died of EnvironmentalDamage, avoid cases when player die in fact like Spirit of Redemption case
if (IsAlive() && final_damage < original_health) if (IsAlive() && final_damage < original_health)
UpdateCriteria(CriteriaTypes.FallWithoutDying, (uint)z_diff * 100); UpdateCriteria(CriteriaType.MaxDistFallenWithoutDying, (uint)z_diff * 100);
} }
//Z given by moveinfo, LastZ, FallTime, WaterZ, MapZ, Damage, Safefall reduction //Z given by moveinfo, LastZ, FallTime, WaterZ, MapZ, Damage, Safefall reduction
@@ -2134,7 +2134,7 @@ namespace Game.Entities
m_summon_expire = 0; m_summon_expire = 0;
UpdateCriteria(CriteriaTypes.AcceptedSummonings, 1); UpdateCriteria(CriteriaType.AcceptSummon, 1);
RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Summon); RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Summon);
m_summon_location.SetOrientation(GetOrientation()); m_summon_location.SetOrientation(GetOrientation());
@@ -3980,7 +3980,7 @@ namespace Game.Entities
SendDurabilityLoss(this, 10); SendDurabilityLoss(this, 10);
} }
UpdateCriteria(CriteriaTypes.DeathsFrom, 1, (ulong)type); UpdateCriteria(CriteriaType.DieFromEnviromentalDamage, 1, (ulong)type);
} }
return final_damage; return final_damage;
@@ -5106,7 +5106,7 @@ namespace Game.Entities
{ {
MoneyChanged((uint)value); MoneyChanged((uint)value);
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.Coinage), value); SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.Coinage), value);
UpdateCriteria(CriteriaTypes.HighestGoldValueOwned); UpdateCriteria(CriteriaType.MostMoneyOwned);
} }
//Target //Target
@@ -5258,8 +5258,8 @@ namespace Game.Entities
DB.Characters.CommitTransaction(trans); DB.Characters.CommitTransaction(trans);
} }
UpdateCriteria(CriteriaTypes.ReachLevel); UpdateCriteria(CriteriaType.ReachLevel);
UpdateCriteria(CriteriaTypes.ActivelyReachLevel, level); UpdateCriteria(CriteriaType.ActivelyReachLevel, level);
PushQuests(); PushQuests();
@@ -6173,7 +6173,7 @@ namespace Game.Entities
{ {
SetUpdateFieldFlagValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ExploredZones, (int)offset), val); SetUpdateFieldFlagValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ExploredZones, (int)offset), val);
UpdateCriteria(CriteriaTypes.ExploreArea, GetAreaId()); UpdateCriteria(CriteriaType.RevealWorldMapOverlay, GetAreaId());
var areaLevels = Global.DB2Mgr.GetContentTuningData(areaEntry.ContentTuningID, m_playerData.CtrOptions.GetValue().ContentTuningConditionMask); var areaLevels = Global.DB2Mgr.GetContentTuningData(areaEntry.ContentTuningID, m_playerData.CtrOptions.GetValue().ContentTuningConditionMask);
if (areaLevels.HasValue) if (areaLevels.HasValue)
@@ -6845,21 +6845,21 @@ namespace Game.Entities
} }
//Checks and preparations done, DO FLIGHT //Checks and preparations done, DO FLIGHT
UpdateCriteria(CriteriaTypes.FlightPathsTaken, 1); UpdateCriteria(CriteriaType.BuyTaxi, 1);
if (WorldConfig.GetBoolValue(WorldCfg.InstantTaxi)) if (WorldConfig.GetBoolValue(WorldCfg.InstantTaxi))
{ {
var lastPathNode = CliDB.TaxiNodesStorage.LookupByKey(nodes[^1]); var lastPathNode = CliDB.TaxiNodesStorage.LookupByKey(nodes[^1]);
m_taxi.ClearTaxiDestinations(); m_taxi.ClearTaxiDestinations();
ModifyMoney(-totalcost); ModifyMoney(-totalcost);
UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, totalcost); UpdateCriteria(CriteriaType.MoneySpentOnTaxis, totalcost);
TeleportTo(lastPathNode.ContinentID, lastPathNode.Pos.X, lastPathNode.Pos.Y, lastPathNode.Pos.Z, GetOrientation()); TeleportTo(lastPathNode.ContinentID, lastPathNode.Pos.X, lastPathNode.Pos.Y, lastPathNode.Pos.Z, GetOrientation());
return false; return false;
} }
else else
{ {
ModifyMoney(-firstcost); ModifyMoney(-firstcost);
UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, firstcost); UpdateCriteria(CriteriaType.MoneySpentOnTaxis, firstcost);
GetSession().SendActivateTaxiReply(); GetSession().SendActivateTaxiReply();
GetSession().SendDoFlight(mount_display_id, sourcepath); GetSession().SendDoFlight(mount_display_id, sourcepath);
} }
+3 -3
View File
@@ -843,7 +843,7 @@ namespace Game.Entities
{ {
Player killerPlayer = attacker.GetCharmerOrOwnerPlayerOrPlayerItself(); Player killerPlayer = attacker.GetCharmerOrOwnerPlayerOrPlayerItself();
if (killerPlayer != null) if (killerPlayer != null)
killerPlayer.UpdateCriteria(CriteriaTypes.GetKillingBlows, 1, 0, 0, victim); killerPlayer.UpdateCriteria(CriteriaType.DeliveredKillingBlow, 1, 0, 0, victim);
} }
if (!skipSettingDeathState) if (!skipSettingDeathState)
@@ -983,9 +983,9 @@ namespace Game.Entities
if (attacker != null && victim.IsPlayer()) if (attacker != null && victim.IsPlayer())
{ {
if (attacker.IsCreature()) if (attacker.IsCreature())
victim.ToPlayer().UpdateCriteria(CriteriaTypes.KilledByCreature, attacker.GetEntry()); victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry());
else if (attacker.IsPlayer() && victim != attacker) else if (attacker.IsPlayer() && victim != attacker)
victim.ToPlayer().UpdateCriteria(CriteriaTypes.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam()); victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam());
} }
// Hook for OnPVPKill Event // Hook for OnPVPKill Event
+4 -4
View File
@@ -1813,17 +1813,17 @@ namespace Game.Entities
// use the actual gain, as the overheal shall not be counted, skip gain 0 (it ignored anyway in to criteria) // use the actual gain, as the overheal shall not be counted, skip gain 0 (it ignored anyway in to criteria)
if (gain != 0) if (gain != 0)
bgPlayer.UpdateCriteria(CriteriaTypes.HealingDone, (uint)gain, 0, 0, victim); bgPlayer.UpdateCriteria(CriteriaType.HealingDone, (uint)gain, 0, 0, victim);
bgPlayer.UpdateCriteria(CriteriaTypes.HighestHealCasted, addhealth); bgPlayer.UpdateCriteria(CriteriaType.HighestHealCast, addhealth);
} }
} }
Player player = victim.ToPlayer(); Player player = victim.ToPlayer();
if (player != null) if (player != null)
{ {
player.UpdateCriteria(CriteriaTypes.TotalHealingReceived, (uint)gain); player.UpdateCriteria(CriteriaType.TotalHealReceived, (uint)gain);
player.UpdateCriteria(CriteriaTypes.HighestHealingReceived, addhealth); player.UpdateCriteria(CriteriaType.HighestHealReceived, addhealth);
} }
if (gain != 0) if (gain != 0)
+5 -5
View File
@@ -2402,13 +2402,13 @@ namespace Game.Entities
bg.UpdatePlayerScore(killer, ScoreType.DamageDone, damage); bg.UpdatePlayerScore(killer, ScoreType.DamageDone, damage);
} }
killer.UpdateCriteria(CriteriaTypes.DamageDone, health > damage ? damage : health, 0, 0, victim); killer.UpdateCriteria(CriteriaType.DamageDealt, health > damage ? damage : health, 0, 0, victim);
killer.UpdateCriteria(CriteriaTypes.HighestHitDealt, damage); killer.UpdateCriteria(CriteriaType.HighestDamageDone, damage);
} }
} }
if (victim.IsPlayer()) if (victim.IsPlayer())
victim.ToPlayer().UpdateCriteria(CriteriaTypes.HighestHitReceived, damage); victim.ToPlayer().UpdateCriteria(CriteriaType.HighestDamageTaken, damage);
if (attacker != null) if (attacker != null)
damage = (uint)(damage / victim.GetHealthMultiplierForTarget(attacker)); damage = (uint)(damage / victim.GetHealthMultiplierForTarget(attacker));
@@ -2430,7 +2430,7 @@ namespace Game.Entities
killed = true; killed = true;
if (victim.IsPlayer() && victim != attacker) if (victim.IsPlayer() && victim != attacker)
victim.ToPlayer().UpdateCriteria(CriteriaTypes.TotalDamageReceived, health); victim.ToPlayer().UpdateCriteria(CriteriaType.TotalDamageTaken, health);
if (damagetype != DamageEffectType.NoDamage && damagetype != DamageEffectType.Self && victim.HasAuraType(AuraType.SchoolAbsorbOverkill)) if (damagetype != DamageEffectType.NoDamage && damagetype != DamageEffectType.Self && victim.HasAuraType(AuraType.SchoolAbsorbOverkill))
{ {
@@ -2499,7 +2499,7 @@ namespace Game.Entities
else else
{ {
if (victim.IsTypeId(TypeId.Player)) if (victim.IsTypeId(TypeId.Player))
victim.ToPlayer().UpdateCriteria(CriteriaTypes.TotalDamageReceived, damage); victim.ToPlayer().UpdateCriteria(CriteriaType.TotalDamageTaken, damage);
victim.ModifyHealth(-(int)damage); victim.ModifyHealth(-(int)damage);
+3 -3
View File
@@ -397,7 +397,7 @@ namespace Game.Garrisons
_owner.SendPacket(buildingRemoved); _owner.SendPacket(buildingRemoved);
} }
_owner.UpdateCriteria(CriteriaTypes.PlaceGarrisonBuilding, garrBuildingId); _owner.UpdateCriteria(CriteriaType.PlaceGarrisonBuilding, garrBuildingId);
} }
_owner.SendPacket(placeBuildingResult); _owner.SendPacket(placeBuildingResult);
@@ -477,7 +477,7 @@ namespace Game.Garrisons
buildingActivated.GarrPlotInstanceID = garrPlotInstanceId; buildingActivated.GarrPlotInstanceID = garrPlotInstanceId;
_owner.SendPacket(buildingActivated); _owner.SendPacket(buildingActivated);
_owner.UpdateCriteria(CriteriaTypes.UpgradeGarrisonBuilding, plot.BuildingInfo.PacketInfo.Value.GarrBuildingID); _owner.UpdateCriteria(CriteriaType.ActivateAnyGarrisonBuilding, plot.BuildingInfo.PacketInfo.Value.GarrBuildingID);
} }
} }
} }
@@ -514,7 +514,7 @@ namespace Game.Garrisons
addFollowerResult.Follower = follower.PacketInfo; addFollowerResult.Follower = follower.PacketInfo;
_owner.SendPacket(addFollowerResult); _owner.SendPacket(addFollowerResult);
_owner.UpdateCriteria(CriteriaTypes.RecruitGarrisonFollower, follower.PacketInfo.DbID); _owner.UpdateCriteria(CriteriaType.RecruitGarrisonFollower, follower.PacketInfo.DbID);
} }
public Follower GetFollower(ulong dbId) public Follower GetFollower(ulong dbId)
+3 -3
View File
@@ -1174,7 +1174,7 @@ namespace Game.Groups
if (player && player.GetSession()) if (player && player.GetSession())
{ {
player.UpdateCriteria(CriteriaTypes.RollNeedOnLoot, roll.itemid, maxresul); player.UpdateCriteria(CriteriaType.RollNeed, roll.itemid, maxresul);
List<ItemPosCount> dest = new(); List<ItemPosCount> dest = new();
LootItem item = (roll.itemSlot >= roll.GetLoot().items.Count ? roll.GetLoot().quest_items[roll.itemSlot - roll.GetLoot().items.Count] : roll.GetLoot().items[roll.itemSlot]); LootItem item = (roll.itemSlot >= roll.GetLoot().items.Count ? roll.GetLoot().quest_items[roll.itemSlot - roll.GetLoot().items.Count] : roll.GetLoot().items[roll.itemSlot]);
@@ -1237,7 +1237,7 @@ namespace Game.Groups
if (player && player.GetSession() != null) if (player && player.GetSession() != null)
{ {
player.UpdateCriteria(CriteriaTypes.RollGreedOnLoot, roll.itemid, maxresul); player.UpdateCriteria(CriteriaType.RollGreed, roll.itemid, maxresul);
LootItem item = roll.itemSlot >= roll.GetLoot().items.Count ? roll.GetLoot().quest_items[roll.itemSlot - roll.GetLoot().items.Count] : roll.GetLoot().items[roll.itemSlot]; LootItem item = roll.itemSlot >= roll.GetLoot().items.Count ? roll.GetLoot().quest_items[roll.itemSlot - roll.GetLoot().items.Count] : roll.GetLoot().items[roll.itemSlot];
@@ -1264,7 +1264,7 @@ namespace Game.Groups
item.is_looted = true; item.is_looted = true;
roll.GetLoot().NotifyItemRemoved(roll.itemSlot); roll.GetLoot().NotifyItemRemoved(roll.itemSlot);
roll.GetLoot().unlootedCount--; roll.GetLoot().unlootedCount--;
player.UpdateCriteria(CriteriaTypes.CastSpell, 13262); // Disenchant player.UpdateCriteria(CriteriaType.CastSpell, 13262); // Disenchant
ItemDisenchantLootRecord disenchant = roll.GetItemDisenchantLoot(player); ItemDisenchantLootRecord disenchant = roll.GetItemDisenchantLoot(player);
+1 -1
View File
@@ -2331,7 +2331,7 @@ namespace Game.Guilds
return m_achievementSys.HasAchieved(achievementId); return m_achievementSys.HasAchieved(achievementId);
} }
public void UpdateCriteria(CriteriaTypes type, ulong miscValue1, ulong miscValue2, ulong miscValue3, WorldObject refe, Player player) public void UpdateCriteria(CriteriaType type, ulong miscValue1, ulong miscValue2, ulong miscValue3, WorldObject refe, Player player)
{ {
m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, player); m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, player);
} }
+4 -4
View File
@@ -137,7 +137,7 @@ namespace Game
{ {
if (success) if (success)
{ {
GetPlayer().UpdateCriteria(CriteriaTypes.WonAuctions, 1); GetPlayer().UpdateCriteria(CriteriaType.AuctionsWon, 1);
SendAuctionCommandResult(0, AuctionCommand.PlaceBid, AuctionResult.Ok, throttle.DelayUntilNext); SendAuctionCommandResult(0, AuctionCommand.PlaceBid, AuctionResult.Ok, throttle.DelayUntilNext);
} }
else else
@@ -435,7 +435,7 @@ namespace Game
{ {
if (success) if (success)
{ {
GetPlayer().UpdateCriteria(CriteriaTypes.HighestAuctionBid, placeBid.BidAmount); GetPlayer().UpdateCriteria(CriteriaType.HighestAuctionBid, placeBid.BidAmount);
SendAuctionCommandResult(placeBid.AuctionID, AuctionCommand.PlaceBid, AuctionResult.Ok, throttle.DelayUntilNext); SendAuctionCommandResult(placeBid.AuctionID, AuctionCommand.PlaceBid, AuctionResult.Ok, throttle.DelayUntilNext);
} }
else else
@@ -740,7 +740,7 @@ namespace Game
{ {
if (success) if (success)
{ {
GetPlayer().UpdateCriteria(CriteriaTypes.CreateAuction, 1); GetPlayer().UpdateCriteria(CriteriaType.ItemsPostedAtAuction, 1);
SendAuctionCommandResult(auctionId, AuctionCommand.SellItem, AuctionResult.Ok, throttle.DelayUntilNext); SendAuctionCommandResult(auctionId, AuctionCommand.SellItem, AuctionResult.Ok, throttle.DelayUntilNext);
} }
else else
@@ -886,7 +886,7 @@ namespace Game
{ {
if (success) if (success)
{ {
GetPlayer().UpdateCriteria(CriteriaTypes.CreateAuction, 1); GetPlayer().UpdateCriteria(CriteriaType.ItemsPostedAtAuction, 1);
SendAuctionCommandResult(auctionId, AuctionCommand.SellItem, AuctionResult.Ok, throttle.DelayUntilNext); SendAuctionCommandResult(auctionId, AuctionCommand.SellItem, AuctionResult.Ok, throttle.DelayUntilNext);
} }
else else
+1 -1
View File
@@ -140,7 +140,7 @@ namespace Game
GetPlayer().SetBankBagSlotCount((byte)slot); GetPlayer().SetBankBagSlotCount((byte)slot);
GetPlayer().ModifyMoney(-price); GetPlayer().ModifyMoney(-price);
GetPlayer().UpdateCriteria(CriteriaTypes.BuyBankSlot); GetPlayer().UpdateCriteria(CriteriaType.BankSlotsPurchased);
} }
public void SendShowBank(ObjectGuid guid) public void SendShowBank(ObjectGuid guid)
+5 -2
View File
@@ -1033,6 +1033,9 @@ namespace Game
m_playerLoading.Clear(); m_playerLoading.Clear();
// Handle Login-Achievements (should be handled after loading)
_player.UpdateCriteria(CriteriaType.Login, 1);
Global.ScriptMgr.OnPlayerLogin(pCurrChar); Global.ScriptMgr.OnPlayerLogin(pCurrChar);
} }
@@ -1357,7 +1360,7 @@ namespace Game
SendPacket(new BarberShopResult(BarberShopResult.ResultEnum.Success)); SendPacket(new BarberShopResult(BarberShopResult.ResultEnum.Success));
_player.ModifyMoney(-cost); _player.ModifyMoney(-cost);
_player.UpdateCriteria(CriteriaTypes.GoldSpentAtBarber, (ulong)cost); _player.UpdateCriteria(CriteriaType.MoneySpentAtBarberShop, (ulong)cost);
if (_player.GetNativeSex() != (Gender)packet.NewSex) if (_player.GetNativeSex() != (Gender)packet.NewSex)
{ {
@@ -1368,7 +1371,7 @@ namespace Game
_player.SetCustomizations(packet.Customizations); _player.SetCustomizations(packet.Customizations);
_player.UpdateCriteria(CriteriaTypes.VisitBarberShop, 1); _player.UpdateCriteria(CriteriaType.GotHaircut, 1);
_player.SetStandState(UnitStandStateType.Stand); _player.SetStandState(UnitStandStateType.Stand);
+1 -1
View File
@@ -593,7 +593,7 @@ namespace Game
Unit unit = Global.ObjAccessor.GetUnit(GetPlayer(), packet.Target); Unit unit = Global.ObjAccessor.GetUnit(GetPlayer(), packet.Target);
GetPlayer().UpdateCriteria(CriteriaTypes.DoEmote, (uint)packet.EmoteID, 0, 0, unit); GetPlayer().UpdateCriteria(CriteriaType.DoEmote, (uint)packet.EmoteID, 0, 0, unit);
// Send scripted event call // Send scripted event call
if (unit) if (unit)
+2 -2
View File
@@ -394,10 +394,10 @@ namespace Game
switch (packet.RollType) switch (packet.RollType)
{ {
case RollType.Need: case RollType.Need:
GetPlayer().UpdateCriteria(CriteriaTypes.RollNeed, 1); GetPlayer().UpdateCriteria(CriteriaType.RollAnyNeed, 1);
break; break;
case RollType.Greed: case RollType.Greed:
GetPlayer().UpdateCriteria(CriteriaTypes.RollGreed, 1); GetPlayer().UpdateCriteria(CriteriaType.RollAnyGreed, 1);
break; break;
} }
} }
+3 -3
View File
@@ -450,8 +450,8 @@ namespace Game
return; return;
} }
_player.UpdateCriteria(CriteriaTypes.MoneyFromVendors, money); _player.UpdateCriteria(CriteriaType.MoneyEarnedFromSales, money);
_player.UpdateCriteria(CriteriaTypes.SoldItemToVendor, 1); _player.UpdateCriteria(CriteriaType.SellItemsToVendors, 1);
if (packet.Amount < pItem.GetCount()) // need split items if (packet.Amount < pItem.GetCount()) // need split items
{ {
@@ -1062,7 +1062,7 @@ namespace Game
if (entry != null) if (entry != null)
{ {
GetBattlePetMgr().AddPet(entry.Id, entry.CreatureID, BattlePetMgr.RollPetBreed(entry.Id), BattlePetMgr.GetDefaultPetQuality(entry.Id)); GetBattlePetMgr().AddPet(entry.Id, entry.CreatureID, BattlePetMgr.RollPetBreed(entry.Id), BattlePetMgr.GetDefaultPetQuality(entry.Id));
_player.UpdateCriteria(CriteriaTypes.OwnBattlePetCount); _player.UpdateCriteria(CriteriaType.UniquePetsOwned);
} }
GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true); GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
+8 -8
View File
@@ -104,9 +104,9 @@ namespace Game
foreach (var resultValue in aeResult.GetByOrder()) foreach (var resultValue in aeResult.GetByOrder())
{ {
player.SendNewItem(resultValue.item, resultValue.count, false, false, true); player.SendNewItem(resultValue.item, resultValue.count, false, false, true);
player.UpdateCriteria(CriteriaTypes.LootItem, resultValue.item.GetEntry(), resultValue.count); player.UpdateCriteria(CriteriaType.LootItem, resultValue.item.GetEntry(), resultValue.count);
player.UpdateCriteria(CriteriaTypes.LootType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType); player.UpdateCriteria(CriteriaType.GetLootByType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType);
player.UpdateCriteria(CriteriaTypes.LootAnyItem, resultValue.item.GetEntry(), resultValue.count); player.UpdateCriteria(CriteriaType.LootAnyItem, resultValue.item.GetEntry(), resultValue.count);
} }
} }
} }
@@ -202,7 +202,7 @@ namespace Game
ulong goldMod = MathFunctions.CalculatePct(goldPerPlayer, pl.GetTotalAuraModifierByMiscValue(AuraType.ModMoneyGain, 1)); ulong goldMod = MathFunctions.CalculatePct(goldPerPlayer, pl.GetTotalAuraModifierByMiscValue(AuraType.ModMoneyGain, 1));
pl.ModifyMoney((long)(goldPerPlayer + goldMod)); pl.ModifyMoney((long)(goldPerPlayer + goldMod));
pl.UpdateCriteria(CriteriaTypes.LootMoney, goldPerPlayer); pl.UpdateCriteria(CriteriaType.MoneyLootedFromCreatures, goldPerPlayer);
LootMoneyNotify packet = new(); LootMoneyNotify packet = new();
packet.Money = goldPerPlayer; packet.Money = goldPerPlayer;
@@ -216,7 +216,7 @@ namespace Game
ulong goldMod = MathFunctions.CalculatePct(loot.gold, player.GetTotalAuraModifierByMiscValue(AuraType.ModMoneyGain, 1)); ulong goldMod = MathFunctions.CalculatePct(loot.gold, player.GetTotalAuraModifierByMiscValue(AuraType.ModMoneyGain, 1));
player.ModifyMoney((long)(loot.gold + goldMod)); player.ModifyMoney((long)(loot.gold + goldMod));
player.UpdateCriteria(CriteriaTypes.LootMoney, loot.gold); player.UpdateCriteria(CriteriaType.MoneyLootedFromCreatures, loot.gold);
LootMoneyNotify packet = new(); LootMoneyNotify packet = new();
packet.Money = loot.gold; packet.Money = loot.gold;
@@ -551,9 +551,9 @@ namespace Game
foreach (var resultValue in aeResult.GetByOrder()) foreach (var resultValue in aeResult.GetByOrder())
{ {
target.SendNewItem(resultValue.item, resultValue.count, false, false, true); target.SendNewItem(resultValue.item, resultValue.count, false, false, true);
target.UpdateCriteria(CriteriaTypes.LootItem, resultValue.item.GetEntry(), resultValue.count); target.UpdateCriteria(CriteriaType.LootItem, resultValue.item.GetEntry(), resultValue.count);
target.UpdateCriteria(CriteriaTypes.LootType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType); target.UpdateCriteria(CriteriaType.GetLootByType, resultValue.item.GetEntry(), resultValue.count, (ulong)resultValue.lootType);
target.UpdateCriteria(CriteriaTypes.LootAnyItem, resultValue.item.GetEntry(), resultValue.count); target.UpdateCriteria(CriteriaType.LootAnyItem, resultValue.item.GetEntry(), resultValue.count);
} }
} }
+1 -1
View File
@@ -266,7 +266,7 @@ namespace Game
player.SendMailResult(0, MailResponseType.Send, MailResponseResult.Ok); player.SendMailResult(0, MailResponseType.Send, MailResponseResult.Ok);
player.ModifyMoney(-reqmoney); player.ModifyMoney(-reqmoney);
player.UpdateCriteria(CriteriaTypes.GoldSpentForMail, cost); player.UpdateCriteria(CriteriaType.MoneySpentOnPostage, cost);
bool needItemDelay = false; bool needItemDelay = false;
+1 -1
View File
@@ -472,7 +472,7 @@ namespace Game
GetPlayer().SetQuestSlot(packet.Entry, 0); GetPlayer().SetQuestSlot(packet.Entry, 0);
GetPlayer().UpdateCriteria(CriteriaTypes.QuestAbandoned, 1); GetPlayer().UpdateCriteria(CriteriaType.AbandonAnyQuest, 1);
} }
} }
+1 -1
View File
@@ -264,7 +264,7 @@ namespace Game
if (go.GetAI().GossipHello(GetPlayer())) if (go.GetAI().GossipHello(GetPlayer()))
return; return;
GetPlayer().UpdateCriteria(CriteriaTypes.UseGameobject, go.GetEntry()); GetPlayer().UpdateCriteria(CriteriaType.UseGameobject, go.GetEntry());
} }
} }
+1 -1
View File
@@ -605,7 +605,7 @@ namespace Game.Maps
} }
// Update Achievement Criteria for all players in instance // Update Achievement Criteria for all players in instance
public void DoUpdateCriteria(CriteriaTypes type, uint miscValue1 = 0, uint miscValue2 = 0, Unit unit = null) public void DoUpdateCriteria(CriteriaType type, uint miscValue1 = 0, uint miscValue2 = 0, Unit unit = null)
{ {
var PlayerList = instance.GetPlayers(); var PlayerList = instance.GetPlayers();
@@ -157,7 +157,7 @@ namespace Game.Movement
player.m_taxi.NextTaxiDestination(); player.m_taxi.NextTaxiDestination();
if (!_pointsForPathSwitch.Empty()) if (!_pointsForPathSwitch.Empty())
{ {
player.UpdateCriteria(CriteriaTypes.GoldSpentForTravelling, (uint)_pointsForPathSwitch[0].Cost); player.UpdateCriteria(CriteriaType.MoneySpentOnTaxis, (uint)_pointsForPathSwitch[0].Cost);
player.ModifyMoney(-_pointsForPathSwitch[0].Cost); player.ModifyMoney(-_pointsForPathSwitch[0].Cost);
} }
} }
@@ -36,7 +36,7 @@ namespace Game
public void CheckAllQuestObjectiveCriteria(Player referencePlayer) public void CheckAllQuestObjectiveCriteria(Player referencePlayer)
{ {
// suppress sending packets // suppress sending packets
for (CriteriaTypes i = 0; i < CriteriaTypes.TotalTypes; ++i) for (CriteriaType i = 0; i < CriteriaType.Count; ++i)
UpdateCriteria(i, 0, 0, 0, null, referencePlayer); UpdateCriteria(i, 0, 0, 0, null, referencePlayer);
} }
@@ -329,7 +329,7 @@ namespace Game
return $"{_owner.GetGUID()} {_owner.GetName()}"; return $"{_owner.GetGUID()} {_owner.GetName()}";
} }
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset) public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
{ {
return Global.CriteriaMgr.GetQuestObjectiveCriteriaByType(type); return Global.CriteriaMgr.GetQuestObjectiveCriteriaByType(type);
} }
+5 -5
View File
@@ -473,11 +473,11 @@ namespace Game
if (factionEntry.FriendshipRepID == 0 && paragonReputation == null) if (factionEntry.FriendshipRepID == 0 && paragonReputation == null)
UpdateRankCounters(old_rank, new_rank); UpdateRankCounters(old_rank, new_rank);
_player.UpdateCriteria(CriteriaTypes.KnownFactions, factionEntry.Id); _player.UpdateCriteria(CriteriaType.TotalFactionsEncountered, factionEntry.Id);
_player.UpdateCriteria(CriteriaTypes.GainReputation, factionEntry.Id); _player.UpdateCriteria(CriteriaType.ReputationGained, factionEntry.Id);
_player.UpdateCriteria(CriteriaTypes.GainExaltedReputation, factionEntry.Id); _player.UpdateCriteria(CriteriaType.TotalExaltedFactions, factionEntry.Id);
_player.UpdateCriteria(CriteriaTypes.GainReveredReputation, factionEntry.Id); _player.UpdateCriteria(CriteriaType.TotalReveredFactions, factionEntry.Id);
_player.UpdateCriteria(CriteriaTypes.GainHonoredReputation, factionEntry.Id); _player.UpdateCriteria(CriteriaType.TotalHonoredFactions, factionEntry.Id);
return true; return true;
} }
+2 -2
View File
@@ -66,7 +66,7 @@ namespace Game.Scenarios
switch (criteria.Entry.Type) switch (criteria.Entry.Type)
{ {
// Blizzard only appears to store creature kills // Blizzard only appears to store creature kills
case CriteriaTypes.KillCreature: case CriteriaType.KillCreature:
break; break;
default: default:
continue; continue;
@@ -130,7 +130,7 @@ namespace Game.Scenarios
switch (criteria.Entry.Type) switch (criteria.Entry.Type)
{ {
// Blizzard appears to only stores creatures killed progress for unknown reasons. Either technical shortcoming or intentional // Blizzard appears to only stores creatures killed progress for unknown reasons. Either technical shortcoming or intentional
case CriteriaTypes.KillCreature: case CriteriaType.KillCreature:
break; break;
default: default:
continue; continue;
+1 -1
View File
@@ -341,7 +341,7 @@ namespace Game.Scenarios
return criteriasProgress; return criteriasProgress;
} }
public override List<Criteria> GetCriteriaByType(CriteriaTypes type, uint asset) public override List<Criteria> GetCriteriaByType(CriteriaType type, uint asset)
{ {
return Global.CriteriaMgr.GetScenarioCriteriaByType(type); return Global.CriteriaMgr.GetScenarioCriteriaByType(type);
} }
+5 -5
View File
@@ -1897,15 +1897,15 @@ namespace Game.Spells
if (player != null) if (player != null)
{ {
player.StartCriteriaTimer(CriteriaStartEvent.BeSpellTarget, m_spellInfo.Id); player.StartCriteriaTimer(CriteriaStartEvent.BeSpellTarget, m_spellInfo.Id);
player.UpdateCriteria(CriteriaTypes.BeSpellTarget, m_spellInfo.Id, 0, 0, m_caster); player.UpdateCriteria(CriteriaType.BeSpellTarget, m_spellInfo.Id, 0, 0, m_caster);
player.UpdateCriteria(CriteriaTypes.BeSpellTarget2, m_spellInfo.Id); player.UpdateCriteria(CriteriaType.GainAura, m_spellInfo.Id);
} }
Player casterPlayer = m_caster.ToPlayer(); Player casterPlayer = m_caster.ToPlayer();
if (casterPlayer) if (casterPlayer)
{ {
casterPlayer.StartCriteriaTimer(CriteriaStartEvent.CastSpell, m_spellInfo.Id); casterPlayer.StartCriteriaTimer(CriteriaStartEvent.CastSpell, m_spellInfo.Id);
casterPlayer.UpdateCriteria(CriteriaTypes.CastSpell2, m_spellInfo.Id, 0, 0, unit); casterPlayer.UpdateCriteria(CriteriaType.LandTargetedSpellOnTarget, m_spellInfo.Id, 0, 0, unit);
} }
if (m_caster != unit) if (m_caster != unit)
@@ -2648,10 +2648,10 @@ namespace Game.Spells
if (!Convert.ToBoolean(_triggeredCastFlags & TriggerCastFlags.IgnoreCastItem) && m_CastItem != null) if (!Convert.ToBoolean(_triggeredCastFlags & TriggerCastFlags.IgnoreCastItem) && m_CastItem != null)
{ {
player.StartCriteriaTimer(CriteriaStartEvent.UseItem, m_CastItem.GetEntry()); player.StartCriteriaTimer(CriteriaStartEvent.UseItem, m_CastItem.GetEntry());
player.UpdateCriteria(CriteriaTypes.UseItem, m_CastItem.GetEntry()); player.UpdateCriteria(CriteriaType.UseItem, m_CastItem.GetEntry());
} }
player.UpdateCriteria(CriteriaTypes.CastSpell, m_spellInfo.Id); player.UpdateCriteria(CriteriaType.CastSpell, m_spellInfo.Id);
} }
Item targetItem = m_targets.GetItemTarget(); Item targetItem = m_targets.GetItemTarget();