don't save auras casted by items
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@@ -2167,7 +2167,7 @@ namespace Game.Spells
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bool refresh = false;
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bool resetPeriodicTimer = !_triggeredCastFlags.HasAnyFlag(TriggerCastFlags.DontResetPeriodicTimer);
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m_spellAura = Aura.TryRefreshStackOrCreate(aurSpellInfo, m_castId, (byte)effectMask, unit,
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m_originalCaster, out refresh, (aurSpellInfo == m_spellInfo) ? m_spellValue.EffectBasePoints : basePoints, m_CastItem, ObjectGuid.Empty, resetPeriodicTimer, m_castItemLevel);
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m_originalCaster, out refresh, (aurSpellInfo == m_spellInfo) ? m_spellValue.EffectBasePoints : basePoints, m_CastItem, ObjectGuid.Empty, resetPeriodicTimer, ObjectGuid.Empty, m_castItemLevel);
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if (m_spellAura != null)
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{
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// Set aura stack amount to desired value
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