Core/PacketIO: Updated packet structures to 9.2.7
Port From (https://github.com/TrinityCore/TrinityCore/commit/20f38369f30309e2c0cd53eca9cfe9c49376ed8c)
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@@ -367,7 +367,7 @@ namespace Game.Networking.Packets
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public override void Write()
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{
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_worldPacket.WriteUInt32(DifficultyID);
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_worldPacket.WriteUInt8(IsTournamentRealm);
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_worldPacket.WriteBit(IsTournamentRealm);
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_worldPacket.WriteBit(XRealmPvpAlert);
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_worldPacket.WriteBit(BlockExitingLoadingScreen);
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_worldPacket.WriteBit(RestrictedAccountMaxLevel.HasValue);
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@@ -386,7 +386,7 @@ namespace Game.Networking.Packets
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}
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public uint DifficultyID;
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public byte IsTournamentRealm;
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public bool IsTournamentRealm;
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public bool XRealmPvpAlert;
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public bool BlockExitingLoadingScreen; // when set to true, sending SMSG_UPDATE_OBJECT with CreateObject Self bit = true will not hide loading screen
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// instead it will be done after this packet is sent again with false in this bit and SMSG_UPDATE_OBJECT Values for player
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