Core/Items: Addes support for calculating item level & cleanup iterating over items.
Based on https://github.com/TrinityCore/TrinityCore/pull/26276
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@@ -66,7 +66,7 @@ namespace Game.Entities
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public float ModMeleeHitChance { get; set; }
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public float ModRangedHitChance { get; set; }
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public float ModSpellHitChance { get; set; }
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bool m_canDualWield;
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public bool m_canDualWield;
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public int BaseSpellCritChance { get; set; }
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public uint RegenTimer { get; set; }
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uint combatTimer;
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