Core/Items: Addes support for calculating item level & cleanup iterating over items.

Based on https://github.com/TrinityCore/TrinityCore/pull/26276
This commit is contained in:
hondacrx
2021-03-24 15:44:49 -04:00
parent 62ec699ec6
commit cad2a7fa88
6 changed files with 362 additions and 603 deletions
+1 -1
View File
@@ -65,7 +65,7 @@ namespace Game
ActivateEssenceFailed activateEssenceResult = new();
activateEssenceResult.AzeriteEssenceID = azeriteEssenceActivateEssence.AzeriteEssenceID;
Item item = _player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.InEquipment);
Item item = _player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.Equipment);
if (item == null)
{
activateEssenceResult.Reason = AzeriteEssenceActivateResult.NotEquipped;