Core/Creatures: Changed the spawn health field in creature table to a percentage
Port From (https://github.com/TrinityCore/TrinityCore/commit/def601b4ff82ec8a90af60408a87cac92fdf070d)
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@@ -1979,7 +1979,7 @@ namespace Framework.Constants
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ContinueRegenWhileFatigued = 0x200,
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RegenAffectedByHaste = 0x400,
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SetToMaxOnLevelUp = 0x1000,
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SetToMaxLevelOnInitialLogIn = 0x2000,
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SetToMaxOnInitialLogIn = 0x2000,
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AllowCostModsForPlayers = 0x4000
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}
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