Core/Creatures: Changed the spawn health field in creature table to a percentage

Port From (https://github.com/TrinityCore/TrinityCore/commit/def601b4ff82ec8a90af60408a87cac92fdf070d)
This commit is contained in:
Hondacrx
2024-08-04 16:31:25 -04:00
parent 8969d59a41
commit cb16de1f15
10 changed files with 112 additions and 87 deletions
@@ -266,8 +266,7 @@ namespace Game.Entities
public sbyte equipmentId;
public float WanderDistance;
public uint currentwaypoint;
public uint curhealth;
public uint curmana;
public uint curHealthPct;
public byte movementType;
public ulong? npcflag;
public uint? unit_flags; // enum UnitFlags mask values