Some misc cleansup.
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@@ -468,7 +468,7 @@ namespace Game.Entities
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// check power requirement
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if (procEntry.AttributesMask.HasAnyFlag(ProcAttributes.ReqPowerCost))
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{
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if (!eventInfo.GetProcSpell())
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if (eventInfo.GetProcSpell() == null)
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return false;
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var costs = eventInfo.GetProcSpell().GetPowerCost();
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