From ccd92e8dd50b0412d05a35d2937f0b54a0d23016 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 18 May 2021 12:46:50 -0400 Subject: [PATCH] Core/Threat: Fix a potential exploit allowing players to damage a boss without them taking damage. Port From (https://github.com/TrinityCore/TrinityCore/commit/c31ae7ab33c42689c45baa1f1086405656a3fdff) --- Source/Game/Entities/Creature/Creature.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Game/Entities/Creature/Creature.cs b/Source/Game/Entities/Creature/Creature.cs index c415a1519..787af739b 100644 --- a/Source/Game/Entities/Creature/Creature.cs +++ b/Source/Game/Entities/Creature/Creature.cs @@ -553,6 +553,7 @@ namespace Game.Entities if (diff >= m_boundaryCheckTime) { GetAI().CheckInRoom(); + GetThreatManager().UpdateOnlineStates(false, true); m_boundaryCheckTime = 2500; } else