diff --git a/Game/Movement/Generators/FleeingGenerator.cs b/Game/Movement/Generators/FleeingGenerator.cs index b8a7463bf..23ca031fa 100644 --- a/Game/Movement/Generators/FleeingGenerator.cs +++ b/Game/Movement/Generators/FleeingGenerator.cs @@ -132,7 +132,7 @@ namespace Game.Movement if (owner.IsTypeId(TypeId.Player)) { owner.RemoveFlag(UnitFields.Flags, UnitFlags.Fleeing); - owner.ClearUnitState(UnitState.Fleeing | UnitState.Fleeing); + owner.ClearUnitState(UnitState.Fleeing | UnitState.FleeingMove); owner.StopMoving(); } else