Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4906ce60be52c9a678287672a6461c3068beea3)
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@@ -160,7 +160,7 @@ namespace Game.Entities
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if (!IsAlive())
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return false;
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if (HasUnitFlag(UnitFlags.NonAttackable | UnitFlags.NotSelectable))
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if (HasUnitFlag(UnitFlags.NonAttackable | UnitFlags.Uninteractible))
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return false;
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if (IsTypeId(TypeId.Player) && ToPlayer().IsGameMaster())
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