Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
Port From (https://github.com/TrinityCore/TrinityCore/commit/45ee989c70682c001d4467d97bf1ecedcf7dbcc3)
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@@ -104,7 +104,7 @@ namespace Game.Entities
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public void UpdatePositionData()
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{
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PositionFullTerrainStatus data = new();
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GetMap().GetFullTerrainStatusForPosition(_phaseShift, GetPositionX(), GetPositionY(), GetPositionZ(), data, LiquidHeaderTypeFlags.AllLiquids, GetCollisionHeight());
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GetMap().GetFullTerrainStatusForPosition(_phaseShift, GetPositionX(), GetPositionY(), GetPositionZ(), data, null, GetCollisionHeight());
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ProcessPositionDataChanged(data);
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}
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