Core/vmaps: Removed vmap lookup functions duplicating functionality of each other

Port From (https://github.com/TrinityCore/TrinityCore/commit/45ee989c70682c001d4467d97bf1ecedcf7dbcc3)
This commit is contained in:
hondacrx
2024-03-12 23:04:13 -04:00
parent 5b938c1a3e
commit ccf73e23e3
16 changed files with 131 additions and 349 deletions
+1 -1
View File
@@ -803,7 +803,7 @@ namespace Game.Entities
mountFlags = (AreaMountFlags)areaTable.MountFlags;
}
ZLiquidStatus liquidStatus = GetMap().GetLiquidStatus(GetPhaseShift(), GetPositionX(), GetPositionY(), GetPositionZ(), LiquidHeaderTypeFlags.AllLiquids);
ZLiquidStatus liquidStatus = GetMap().GetLiquidStatus(GetPhaseShift(), GetPositionX(), GetPositionY(), GetPositionZ());
isSubmerged = liquidStatus.HasAnyFlag(ZLiquidStatus.UnderWater) || HasUnitMovementFlag(MovementFlag.Swimming);
isInWater = liquidStatus.HasAnyFlag(ZLiquidStatus.InWater | ZLiquidStatus.UnderWater);