Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new meaning

Port From (https://github.com/TrinityCore/TrinityCore/commit/3400c5a52c8ea35e56d57326f904dc0127c33048)
This commit is contained in:
hondacrx
2023-03-13 02:36:50 -04:00
parent 1e8a62fb26
commit cd249ac67a
6 changed files with 19 additions and 10 deletions
+1 -1
View File
@@ -5569,7 +5569,7 @@ namespace Game.Entities
// cleanup unit flags (will be re-applied if need at aura load).
RemoveUnitFlag(UnitFlags.NonAttackable | UnitFlags.RemoveClientControl | UnitFlags.NotAttackable1 |
UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc | UnitFlags.Looting |
UnitFlags.PetInCombat | UnitFlags.Silenced | UnitFlags.Pacified |
UnitFlags.PetInCombat | UnitFlags.Pacified |
UnitFlags.Stunned | UnitFlags.InCombat | UnitFlags.Disarmed |
UnitFlags.Confused | UnitFlags.Fleeing | UnitFlags.Uninteractible |
UnitFlags.Skinnable | UnitFlags.Mount | UnitFlags.OnTaxi);