Misc cleanups
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@@ -452,10 +452,10 @@ namespace Game.Chat
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realmID = realmId.Value;
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realmID = realmId.Value;
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AccountTypes playerSecurity;
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AccountTypes playerSecurity;
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if (handler.GetSession() != null)
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if (handler.IsConsole())
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playerSecurity = Global.AccountMgr.GetSecurity(handler.GetSession().GetAccountId(), realmID);
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else
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playerSecurity = AccountTypes.Console;
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playerSecurity = AccountTypes.Console;
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else
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playerSecurity = Global.AccountMgr.GetSecurity(handler.GetSession().GetAccountId(), realmID);
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// can set security level only for target with less security and to less security that we have
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// can set security level only for target with less security and to less security that we have
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// This is also reject self apply in fact
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// This is also reject self apply in fact
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@@ -411,7 +411,5 @@ namespace Game.Chat.Commands
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return true;
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return true;
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}
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}
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}
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}
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}
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}
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}
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}
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@@ -1266,7 +1266,6 @@ namespace Game.Chat
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}
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}
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}
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}
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[CommandGroup("send")]
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[CommandGroup("send")]
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class SendCommands
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class SendCommands
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{
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{
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@@ -236,6 +236,7 @@ namespace Game.Chat
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return true;
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return true;
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}
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}
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[CommandGroup("name")]
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class TeleNameCommands
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class TeleNameCommands
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{
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{
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[Command("", RBACPermissions.CommandTeleName, true)]
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[Command("", RBACPermissions.CommandTeleName, true)]
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@@ -279,6 +280,7 @@ namespace Game.Chat
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return DoNameTeleport(handler, player, tele.mapId, new Position(tele.posX, tele.posY, tele.posZ, tele.orientation), tele.name);
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return DoNameTeleport(handler, player, tele.mapId, new Position(tele.posX, tele.posY, tele.posZ, tele.orientation), tele.name);
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}
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}
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[CommandGroup("npc")]
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class TeleNameNpcCommands
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class TeleNameNpcCommands
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{
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{
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[Command("guid", RBACPermissions.CommandTeleName, true)]
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[Command("guid", RBACPermissions.CommandTeleName, true)]
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