Some cleanups. (might break build for scripts as they are a WIP)
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@@ -16,7 +16,7 @@ namespace Game.Chat.Commands
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static bool HandleAchievementAddCommand(CommandHandler handler, AchievementRecord achievementEntry)
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{
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Player target = handler.GetSelectedPlayer();
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if (!target)
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if (target == null)
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{
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handler.SendSysMessage(CypherStrings.NoCharSelected);
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return false;
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