Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+19 -19
View File
@@ -207,7 +207,7 @@ namespace Game.Chat
foreach (var factionEntry in CliDB.FactionStorage.Values)
{
FactionState factionState = target ? target.GetReputationMgr().GetState(factionEntry) : null;
FactionState factionState = target != null ? target.GetReputationMgr().GetState(factionEntry) : null;
Locale locale = handler.GetSessionDbcLocale();
string name = factionEntry.Name[locale];
@@ -450,7 +450,7 @@ namespace Game.Chat
string valStr = "";
string knownStr = "";
if (target && target.HasSkill((SkillType)skillInfo.Id))
if (target != null && target.HasSkill((SkillType)skillInfo.Id))
{
knownStr = handler.GetCypherString(CypherStrings.Known);
uint curValue = target.GetPureSkillValue((SkillType)skillInfo.Id);
@@ -564,7 +564,7 @@ namespace Game.Chat
Player target = handler.GetSelectedPlayer();
// title name have single string arg for player name
string targetName = target ? target.GetName() : "NAME";
string targetName = target != null ? target.GetName() : "NAME";
uint counter = 0; // Counter for figure out that we found smth.
// Search in CharTitles.dbc
@@ -572,7 +572,7 @@ namespace Game.Chat
{
for (Gender gender = Gender.Male; gender <= Gender.Female; ++gender)
{
if (target && target.GetGender() != gender)
if (target != null && target.GetGender() != gender)
continue;
Locale locale = handler.GetSessionDbcLocale();
@@ -605,9 +605,9 @@ namespace Game.Chat
return true;
}
string knownStr = target && target.HasTitle(titleInfo) ? handler.GetCypherString(CypherStrings.Known) : "";
string knownStr = target != null && target.HasTitle(titleInfo) ? handler.GetCypherString(CypherStrings.Known) : "";
string activeStr = target && target.m_playerData.PlayerTitle == titleInfo.MaskID
string activeStr = target != null && target.m_playerData.PlayerTitle == titleInfo.MaskID
? handler.GetCypherString(CypherStrings.Active) : "";
string titleNameStr = string.Format(name.ConvertFormatSyntax(), targetName);
@@ -684,7 +684,7 @@ namespace Game.Chat
return true;
}
if (handler.GetSession())
if (handler.GetSession() != null)
handler.SendSysMessage(CypherStrings.ItemListChat, id, id, name);
else
handler.SendSysMessage(CypherStrings.ItemListConsole, id, name);
@@ -739,7 +739,7 @@ namespace Game.Chat
}
// send item set in "id - [namedlink locale]" format
if (handler.GetSession())
if (handler.GetSession() != null)
handler.SendSysMessage(CypherStrings.ItemsetListChat, id, id, name, "");
else
handler.SendSysMessage(CypherStrings.ItemsetListConsole, id, name, "");
@@ -774,7 +774,7 @@ namespace Game.Chat
if (string.IsNullOrEmpty(name))
continue;
if (!name.Like(namePart) && handler.GetSession())
if (!name.Like(namePart) && handler.GetSession() != null)
{
locale = 0;
for (; locale < Locale.Total; ++locale)
@@ -839,7 +839,7 @@ namespace Game.Chat
var mapInfo = CliDB.MapStorage.LookupByKey(id);
if (mapInfo != null)
{
Locale locale = handler.GetSession() ? handler.GetSession().GetSessionDbcLocale() : Global.WorldMgr.GetDefaultDbcLocale();
Locale locale = handler.GetSession() != null ? handler.GetSession().GetSessionDbcLocale() : Global.WorldMgr.GetDefaultDbcLocale();
string name = mapInfo.MapName[locale];
if (name.IsEmpty())
{
@@ -891,7 +891,7 @@ namespace Game.Chat
if (ip.IsEmpty())
{
// NULL only if used from console
if (!target || target == handler.GetSession().GetPlayer())
if (target == null || target == handler.GetSession().GetPlayer())
return false;
ip = target.GetSession().GetRemoteAddress();
@@ -1004,7 +1004,7 @@ namespace Game.Chat
string statusStr = "";
if (target)
if (target != null)
{
switch (target.GetQuestStatus(qInfo.Id))
{
@@ -1065,7 +1065,7 @@ namespace Game.Chat
string statusStr = "";
if (target)
if (target != null)
{
QuestStatus status = target.GetQuestStatus(qInfo.Id);
@@ -1135,7 +1135,7 @@ namespace Game.Chat
string statusStr = "";
if (target)
if (target != null)
{
switch (target.GetQuestStatus(id))
{
@@ -1153,7 +1153,7 @@ namespace Game.Chat
}
}
if (handler.GetSession())
if (handler.GetSession() != null)
{
int maxLevel = 0;
var questLevels = Global.DB2Mgr.GetContentTuningData(quest.ContentTuningId, handler.GetSession().GetPlayer().m_playerData.CtrOptions.GetValue().ContentTuningConditionMask);
@@ -1229,14 +1229,14 @@ namespace Game.Chat
return true;
}
bool known = target && target.HasSpell(spellInfo.Id);
bool known = target != null && target.HasSpell(spellInfo.Id);
var spellEffectInfo = spellInfo.GetEffects().Find(spelleffectInfo => spelleffectInfo.IsEffect(SpellEffectName.LearnSpell));
SpellInfo learnSpellInfo = spellEffectInfo != null ? Global.SpellMgr.GetSpellInfo(spellEffectInfo.TriggerSpell, spellInfo.Difficulty) : null;
bool talent = spellInfo.HasAttribute(SpellCustomAttributes.IsTalent);
bool passive = spellInfo.IsPassive();
bool active = target && target.HasAura(spellInfo.Id);
bool active = target != null && target.HasAura(spellInfo.Id);
// unit32 used to prevent interpreting public byte as char at output
// find rank of learned spell for learning spell, or talent rank
@@ -1297,14 +1297,14 @@ namespace Game.Chat
return true;
}
bool known = target && target.HasSpell(id);
bool known = target != null && target.HasSpell(id);
var spellEffectInfo = spellInfo.GetEffects().Find(spelleffectInfo => spelleffectInfo.IsEffect(SpellEffectName.LearnSpell));
SpellInfo learnSpellInfo = Global.SpellMgr.GetSpellInfo(spellEffectInfo.TriggerSpell, Difficulty.None);
bool talent = spellInfo.HasAttribute(SpellCustomAttributes.IsTalent);
bool passive = spellInfo.IsPassive();
bool active = target && target.HasAura(id);
bool active = target != null && target.HasAura(id);
// unit32 used to prevent interpreting public byte as char at output
// find rank of learned spell for learning spell, or talent rank