Some cleanups. (might break build for scripts as they are a WIP)
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@@ -134,10 +134,10 @@ namespace Game.Chat
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static bool IsOnlyUser(WorldSession mySession)
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{
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// check if there is any session connected from a different address
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string myAddr = mySession ? mySession.GetRemoteAddress() : "";
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string myAddr = mySession != null ? mySession.GetRemoteAddress() : "";
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var sessions = Global.WorldMgr.GetAllSessions();
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foreach (var session in sessions)
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if (session && myAddr != session.GetRemoteAddress())
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if (session != null && myAddr != session.GetRemoteAddress())
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return false;
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return true;
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}
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