Some cleanups. (might break build for scripts as they are a WIP)
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@@ -77,7 +77,7 @@ namespace Game.Entities
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if (item.HasItemFlag(ItemFieldFlags.Child))
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{
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Item parent = GetItemByGuid(item.GetCreator());
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if (parent)
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if (parent != null)
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{
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parent.SetChildItem(item.GetGUID());
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item.CopyArtifactDataFromParent(parent);
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@@ -1468,7 +1468,7 @@ namespace Game.Entities
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if (!result.IsEmpty())
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{
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Group group = Global.GroupMgr.GetGroupByDbStoreId(result.Read<uint>(0));
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if (group)
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if (group != null)
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{
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if (group.IsLeader(GetGUID()))
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SetPlayerFlag(PlayerFlags.GroupLeader);
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@@ -1485,7 +1485,7 @@ namespace Game.Entities
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}
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}
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if (!GetGroup() || !GetGroup().IsLeader(GetGUID()))
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if (GetGroup() == null || !GetGroup().IsLeader(GetGUID()))
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RemovePlayerFlag(PlayerFlags.GroupLeader);
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}
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void _LoadInstanceTimeRestrictions(SQLResult result)
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@@ -1777,7 +1777,7 @@ namespace Game.Entities
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case ItemUpdateState.Changed:
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stmt = CharacterDatabase.GetPreparedStatement(CharStatements.REP_INVENTORY_ITEM);
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stmt.AddValue(0, GetGUID().GetCounter());
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stmt.AddValue(1, container ? container.GetGUID().GetCounter() : 0);
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stmt.AddValue(1, container != null ? container.GetGUID().GetCounter() : 0);
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stmt.AddValue(2, item.GetSlot());
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stmt.AddValue(3, item.GetGUID().GetCounter());
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trans.Append(stmt);
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@@ -3090,7 +3090,7 @@ namespace Game.Entities
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mapId = transportOnMap.GetExpectedMapId();
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instanceId = 0;
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transportMap = Global.MapMgr.CreateMap(mapId, this);
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if (transportMap)
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if (transportMap != null)
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transport = transportMap.GetTransport(transGUID);
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}
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else
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@@ -3098,7 +3098,7 @@ namespace Game.Entities
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}
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}
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if (transport)
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if (transport != null)
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{
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float x = trans_x;
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float y = trans_y;
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@@ -3201,13 +3201,13 @@ namespace Game.Entities
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// NOW player must have valid map
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// load the player's map here if it's not already loaded
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if (!map)
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if (map == null)
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map = Global.MapMgr.CreateMap(mapId, this);
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AreaTriggerStruct areaTrigger = null;
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bool check = false;
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if (!map)
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if (map == null)
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{
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areaTrigger = Global.ObjectMgr.GetGoBackTrigger(mapId);
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check = true;
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@@ -3241,11 +3241,11 @@ namespace Game.Entities
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}
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}
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if (!map)
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if (map == null)
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{
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RelocateToHomebind();
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map = Global.MapMgr.CreateMap(mapId, this);
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if (!map)
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if (map == null)
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{
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Log.outError(LogFilter.Player, "Player {0} {1} Map: {2}, {3}. Invalid default map coordinates or instance couldn't be created.", GetName(), guid.ToString(), mapId, GetPosition());
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return false;
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@@ -3960,7 +3960,7 @@ namespace Game.Entities
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// save pet (hunter pet level and experience and all type pets health/mana).
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Pet pet = GetPet();
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if (pet)
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if (pet != null)
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pet.SavePetToDB(PetSaveMode.AsCurrent);
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}
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void DeleteSpellFromAllPlayers(uint spellId)
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@@ -4060,7 +4060,7 @@ namespace Game.Entities
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if (guildId != 0)
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{
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Guild guild = Global.GuildMgr.GetGuildById(guildId);
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if (guild)
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if (guild != null)
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guild.DeleteMember(trans, playerGuid, false, false, true);
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}
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@@ -4075,7 +4075,7 @@ namespace Game.Entities
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if (!resultGroup.IsEmpty())
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{
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Group group = Global.GroupMgr.GetGroupByDbStoreId(resultGroup.Read<uint>(0));
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if (group)
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if (group != null)
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RemoveFromGroup(group, playerGuid);
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}
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@@ -4215,7 +4215,7 @@ namespace Game.Entities
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do
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{
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Player playerFriend = Global.ObjAccessor.FindPlayer(ObjectGuid.Create(HighGuid.Player, resultFriends.Read<ulong>(0)));
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if (playerFriend)
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if (playerFriend != null)
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{
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playerFriend.GetSocial().RemoveFromSocialList(playerGuid, SocialFlag.All);
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Global.SocialMgr.SendFriendStatus(playerFriend, FriendsResult.Removed, playerGuid);
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