Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+8 -8
View File
@@ -142,7 +142,7 @@ namespace Game
{
uint guildId = result.Read<uint>(0);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadRankFromDB(result.GetFields());
++count;
@@ -179,7 +179,7 @@ namespace Game
{
uint guildId = result.Read<uint>(0);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadMemberFromDB(result.GetFields());
++count;
@@ -212,7 +212,7 @@ namespace Game
{
uint guildId = result.Read<uint>(0);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadBankRightFromDB(result.GetFields());
++count;
@@ -244,7 +244,7 @@ namespace Game
{
uint guildId = result.Read<uint>(0);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadEventLogFromDB(result.GetFields());
++count;
@@ -277,7 +277,7 @@ namespace Game
{
uint guildId = result.Read<uint>(0);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadBankEventLogFromDB(result.GetFields());
++count;
@@ -307,7 +307,7 @@ namespace Game
{
uint guildId = result.Read<uint>(0);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadGuildNewsLogFromDB(result.GetFields());
++count;
@@ -339,7 +339,7 @@ namespace Game
{
uint guildId = result.Read<uint>(0);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadBankTabFromDB(result.GetFields());
++count;
@@ -370,7 +370,7 @@ namespace Game
{
ulong guildId = result.Read<ulong>(51);
Guild guild = GetGuildById(guildId);
if (guild)
if (guild != null)
guild.LoadBankItemFromDB(result.GetFields());
++count;