Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+6 -6
View File
@@ -22,7 +22,7 @@ namespace Game
}
Item item = GetPlayer().GetItemByPos(packet.Bag, packet.Slot);
if (!item)
if (item == null)
return;
List<ItemPosCount> dest = new();
@@ -48,7 +48,7 @@ namespace Game
void HandleBankerActivate(Hello packet)
{
Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Banker, NPCFlags2.None);
if (!unit)
if (unit == null)
{
Log.outError(LogFilter.Network, "HandleBankerActivate: {0} not found or you can not interact with him.", packet.Unit.ToString());
return;
@@ -70,7 +70,7 @@ namespace Game
}
Item item = GetPlayer().GetItemByPos(packet.Bag, packet.Slot);
if (!item)
if (item == null)
return;
if (Player.IsBankPos(packet.Bag, packet.Slot)) // moving from bank to inventory
@@ -85,7 +85,7 @@ namespace Game
GetPlayer().RemoveItem(packet.Bag, packet.Slot, true);
Item storedItem = GetPlayer().StoreItem(dest, item, true);
if (storedItem)
if (storedItem != null)
GetPlayer().ItemAddedQuestCheck(storedItem.GetEntry(), storedItem.GetCount());
}
else // moving from inventory to bank
@@ -213,7 +213,7 @@ namespace Game
}
Item item = _player.GetItemByPos(autoBankReagent.PackSlot, autoBankReagent.Slot);
if (!item)
if (item == null)
return;
List<ItemPosCount> dest = new();
@@ -250,7 +250,7 @@ namespace Game
}
Item pItem = _player.GetItemByPos(autoStoreBankReagent.Slot, autoStoreBankReagent.PackSlot);
if (!pItem)
if (pItem == null)
return;
if (Player.IsReagentBankPos(autoStoreBankReagent.Slot, autoStoreBankReagent.PackSlot))