Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+2 -2
View File
@@ -21,7 +21,7 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.GarrisonPurchaseBuilding)]
void HandleGarrisonPurchaseBuilding(GarrisonPurchaseBuilding garrisonPurchaseBuilding)
{
if (!_player.GetNPCIfCanInteractWith(garrisonPurchaseBuilding.NpcGUID, NPCFlags.None, NPCFlags2.GarrisonArchitect))
if (_player.GetNPCIfCanInteractWith(garrisonPurchaseBuilding.NpcGUID, NPCFlags.None, NPCFlags2.GarrisonArchitect) == null)
return;
Garrison garrison = _player.GetGarrison();
@@ -32,7 +32,7 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.GarrisonCancelConstruction)]
void HandleGarrisonCancelConstruction(GarrisonCancelConstruction garrisonCancelConstruction)
{
if (!_player.GetNPCIfCanInteractWith(garrisonCancelConstruction.NpcGUID, NPCFlags.None, NPCFlags2.GarrisonArchitect))
if (_player.GetNPCIfCanInteractWith(garrisonCancelConstruction.NpcGUID, NPCFlags.None, NPCFlags2.GarrisonArchitect) == null)
return;
Garrison garrison = _player.GetGarrison();