Some cleanups. (might break build for scripts as they are a WIP)
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@@ -18,7 +18,7 @@ namespace Game
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{
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// prevent cheating
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Creature creature = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Petitioner, NPCFlags2.None);
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if (!creature)
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if (creature == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandlePetitionBuyOpcode - {0} not found or you can't interact with him.", packet.Unit.ToString());
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return;
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@@ -35,7 +35,7 @@ namespace Game
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if (GetPlayer().GetGuildId() != 0)
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return;
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if (Global.GuildMgr.GetGuildByName(packet.Title))
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if (Global.GuildMgr.GetGuildByName(packet.Title) != null)
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, packet.Title);
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return;
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@@ -70,7 +70,7 @@ namespace Game
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GetPlayer().ModifyMoney(-cost);
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Item charter = GetPlayer().StoreNewItem(dest, charterItemID, true);
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if (!charter)
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if (charter == null)
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return;
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charter.SetPetitionId((uint)charter.GetGUID().GetCounter());
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@@ -167,7 +167,7 @@ namespace Game
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void HandlePetitionRenameGuild(PetitionRenameGuild packet)
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{
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Item item = GetPlayer().GetItemByGuid(packet.PetitionGuid);
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if (!item)
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if (item == null)
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return;
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Petition petition = Global.PetitionMgr.GetPetition(packet.PetitionGuid);
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@@ -177,7 +177,7 @@ namespace Game
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return;
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}
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if (Global.GuildMgr.GetGuildByName(packet.NewGuildName))
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if (Global.GuildMgr.GetGuildByName(packet.NewGuildName) != null)
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, packet.NewGuildName);
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return;
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@@ -274,7 +274,7 @@ namespace Game
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// update for owner if online
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Player owner1 = Global.ObjAccessor.FindPlayer(ownerGuid);
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if (owner1)
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if (owner1 != null)
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owner1.SendPacket(signResult);
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}
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@@ -302,7 +302,7 @@ namespace Game
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void HandleOfferPetition(OfferPetition packet)
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{
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Player player = Global.ObjAccessor.FindConnectedPlayer(packet.TargetPlayer);
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if (!player)
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if (player == null)
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return;
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Petition petition = Global.PetitionMgr.GetPetition(packet.ItemGUID);
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@@ -335,7 +335,7 @@ namespace Game
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{
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// Check if player really has the required petition charter
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Item item = GetPlayer().GetItemByGuid(packet.Item);
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if (!item)
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if (item == null)
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return;
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Petition petition = Global.PetitionMgr.GetPetition(packet.Item);
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@@ -362,7 +362,7 @@ namespace Game
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}
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// Check if guild name is already taken
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if (Global.GuildMgr.GetGuildByName(name))
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if (Global.GuildMgr.GetGuildByName(name) != null)
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{
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Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, name);
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return;
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@@ -419,7 +419,7 @@ namespace Game
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public void SendPetitionShowList(ObjectGuid guid)
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{
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Creature creature = GetPlayer().GetNPCIfCanInteractWith(guid, NPCFlags.Petitioner, NPCFlags2.None);
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if (!creature)
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if (creature == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandlePetitionShowListOpcode - {0} not found or you can't interact with him.", guid.ToString());
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return;
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