Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+4 -4
View File
@@ -187,7 +187,7 @@ namespace Game
{
CorpseLocation packet = new();
Player player = Global.ObjAccessor.FindConnectedPlayer(queryCorpseLocation.Player);
if (!player || !player.HasCorpse() || !_player.IsInSameRaidWith(player))
if (player == null || !player.HasCorpse() || !_player.IsInSameRaidWith(player))
{
packet.Valid = false; // corpse not found
packet.Player = queryCorpseLocation.Player;
@@ -240,10 +240,10 @@ namespace Game
response.Player = queryCorpseTransport.Player;
Player player = Global.ObjAccessor.FindConnectedPlayer(queryCorpseTransport.Player);
if (player)
if (player != null)
{
Corpse corpse = player.GetCorpse();
if (_player.IsInSameRaidWith(player) && corpse && !corpse.GetTransGUID().IsEmpty() && corpse.GetTransGUID() == queryCorpseTransport.Transport)
if (_player.IsInSameRaidWith(player) && corpse != null && !corpse.GetTransGUID().IsEmpty() && corpse.GetTransGUID() == queryCorpseTransport.Transport)
{
response.Position = new Vector3(corpse.GetTransOffsetX(), corpse.GetTransOffsetY(), corpse.GetTransOffsetZ());
response.Facing = corpse.GetTransOffsetO();
@@ -315,7 +315,7 @@ namespace Game
queryItemTextResponse.Id = packet.Id;
Item item = GetPlayer().GetItemByGuid(packet.Id);
if (item)
if (item != null)
{
queryItemTextResponse.Valid = true;
queryItemTextResponse.Text = item.GetText();