Some cleanups. (might break build for scripts as they are a WIP)
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@@ -163,7 +163,7 @@ namespace Game
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}
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Player player = Global.ObjAccessor.FindPlayerByName(packet.CharName);
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if (!player)
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if (player == null)
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{
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SendNotification(CypherStrings.PlayerNotExistOrOffline, packet.CharName);
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return;
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