Some cleanups. (might break build for scripts as they are a WIP)
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@@ -18,7 +18,7 @@ namespace Game
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return;
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Item item = _player.GetItemByGuid(packet.Guid);
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if (!item)
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if (item == null)
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{
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_player.SendEquipError(InventoryResult.ItemNotFound);
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return;
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