Some cleanups. (might break build for scripts as they are a WIP)
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@@ -47,7 +47,7 @@ namespace Game.Movement
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{
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if (!exp)
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{
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if (unit)
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if (unit != null)
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Log.outError(LogFilter.Movement, $"MoveSplineInitArgs::Validate: expression '{exp}' failed for {(verbose ? unit.GetDebugInfo() : unit.GetGUID().ToString())}");
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else
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Log.outError(LogFilter.Movement, $"MoveSplineInitArgs::Validate: expression '{exp}' failed for cyclic spline continuation");
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