Some cleanups. (might break build for scripts as they are a WIP)
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@@ -392,7 +392,7 @@ namespace Game
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public static uint XPValue(Player player, uint contentTuningId, uint xpDifficulty, float xpMultiplier = 1.0f, int expansion = -1)
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{
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if (player)
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if (player != null)
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{
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uint questLevel = (uint)player.GetQuestLevel(contentTuningId);
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QuestXPRecord questXp = CliDB.QuestXPStorage.LookupByKey(questLevel);
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