Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+1 -1
View File
@@ -1052,7 +1052,7 @@ namespace Game.Scripting
var tempTargets = targets.Select<WorldObject, (WorldObject, int)>(target =>
{
int negativePoints = 0;
if (prioritizeGroupMembersOf && (!target.IsUnit() || target.ToUnit().IsInRaidWith(prioritizeGroupMembersOf)))
if (prioritizeGroupMembersOf != null && (!target.IsUnit() || target.ToUnit().IsInRaidWith(prioritizeGroupMembersOf)))
negativePoints |= 1 << NOT_GROUPED;
if (prioritizePlayers && !target.IsPlayer() && (!target.IsCreature() || !target.ToCreature().HasFlag(CreatureStaticFlags4.TreatAsRaidUnitForHelpfulSpells)))