Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+27 -27
View File
@@ -96,7 +96,7 @@ namespace Game.Spells
amount = (int)mountCapability.Id;
break;
case AuraType.ShowConfirmationPromptWithDifficulty:
if (caster)
if (caster != null)
amount = (int)caster.GetMap().GetDifficultyID();
m_canBeRecalculated = false;
break;
@@ -144,7 +144,7 @@ namespace Game.Spells
public float? CalculateEstimatedAmount(Unit caster, int amount)
{
if (!caster || GetBase().GetAuraType() != AuraObjectType.Unit)
if (caster == null || GetBase().GetAuraType() != AuraObjectType.Unit)
return null;
return CalculateEstimatedAmount(caster, GetBase().GetUnitOwner(), GetSpellInfo(), GetSpellEffectInfo(), amount, GetBase().GetStackAmount(), this);
@@ -2422,7 +2422,7 @@ namespace Game.Spells
Unit caster = GetCaster();
Unit target = aurApp.GetTarget();
if (!caster || !caster.IsAlive() || !target.IsAlive() || !caster.CanHaveThreatList())
if (caster == null || !caster.IsAlive() || !target.IsAlive() || !caster.CanHaveThreatList())
return;
caster.GetThreatManager().TauntUpdate();
@@ -2863,7 +2863,7 @@ namespace Game.Spells
if (player.InBattleground())
{
Battleground bg = player.GetBattleground();
if (bg)
if (bg != null)
bg.EventPlayerDroppedFlag(player);
}
else
@@ -3228,7 +3228,7 @@ namespace Game.Spells
return;
Player player = aurApp.GetTarget().ToPlayer();
if (player)
if (player != null)
player.UpdateHealingDonePercentMod();
}
@@ -3300,7 +3300,7 @@ namespace Game.Spells
// only players have primary stats
Player player = aurApp.GetTarget().ToPlayer();
if (!player)
if (player == null)
return;
player.UpdateArmor();
@@ -3359,7 +3359,7 @@ namespace Game.Spells
return;
Player target = aurApp.GetTarget().ToPlayer();
if (!target)
if (target == null)
return;
target.ApplyModOverrideSpellPowerByAPPercent(GetAmount(), apply);
@@ -3373,7 +3373,7 @@ namespace Game.Spells
return;
Player target = aurApp.GetTarget().ToPlayer();
if (!target)
if (target == null)
return;
target.ApplyModOverrideAPBySpellPowerPercent(GetAmount(), apply);
@@ -3388,7 +3388,7 @@ namespace Game.Spells
return;
Player target = aurApp.GetTarget().ToPlayer();
if (target)
if (target != null)
{
target.SetVersatilityBonus(target.GetTotalAuraModifier(AuraType.ModVersatility));
target.UpdateHealingDonePercentMod();
@@ -3790,7 +3790,7 @@ namespace Game.Spells
return;
Player target = aurApp.GetTarget().ToPlayer();
if (!target)
if (target == null)
return;
target.UpdateAllWeaponDependentCritAuras();
@@ -4116,7 +4116,7 @@ namespace Game.Spells
}
Guardian pet = playerTarget.GetGuardianPet();
if (pet)
if (pet != null)
pet.UpdateAttackPowerAndDamage();
}
}
@@ -4177,7 +4177,7 @@ namespace Game.Spells
return;
Player target = aurApp.GetTarget().ToPlayer();
if (!target)
if (target == null)
return;
if (apply)
@@ -4463,7 +4463,7 @@ namespace Game.Spells
case 57821: // Champion of the Kirin Tor
case 57822: // Wyrmrest Champion
{
if (!caster || !caster.IsTypeId(TypeId.Player))
if (caster == null || !caster.IsTypeId(TypeId.Player))
break;
uint FactionID = 0;
@@ -4724,7 +4724,7 @@ namespace Game.Spells
return;
Unit caster = triggeredSpellInfo.NeedsToBeTriggeredByCaster(m_spellInfo) ? GetCaster() : target;
if (!caster)
if (caster == null)
return;
if (mode.HasAnyFlag(AuraEffectHandleModes.Real))
@@ -4861,7 +4861,7 @@ namespace Game.Spells
target.m_invisibilityDetect.AddValue(InvisibilityType.Drunk, GetAmount());
Player playerTarget = target.ToPlayer();
if (playerTarget)
if (playerTarget != null)
playerTarget.ApplyModFakeInebriation(GetAmount(), true);
}
else
@@ -5189,7 +5189,7 @@ namespace Game.Spells
// ignore negative values (can be result apply spellmods to aura damage
uint damage = (uint)Math.Max(GetAmount(), 0);
if (caster)
if (caster != null)
damage = (uint)caster.SpellDamageBonusDone(target, GetSpellInfo(), (int)damage, DamageEffectType.DOT, GetSpellEffectInfo(), stackAmountForBonuses, null, this);
damage = (uint)target.SpellDamageBonusTaken(caster, GetSpellInfo(), (int)damage, DamageEffectType.DOT);
@@ -5249,7 +5249,7 @@ namespace Game.Spells
Unit.ProcSkillsAndAuras(caster, target, procAttacker, procVictim, ProcFlagsSpellType.Damage, ProcFlagsSpellPhase.Hit, hitMask, null, damageInfo, null);
// process caster heal from now on (must be in world)
if (!caster || !caster.IsAlive())
if (caster == null || !caster.IsAlive())
return;
float gainMultiplier = GetSpellEffectInfo().CalcValueMultiplier(caster);
@@ -5533,11 +5533,11 @@ namespace Game.Spells
float CalcPeriodicCritChance(Unit caster)
{
if (!caster || !CanPeriodicTickCrit())
if (caster == null || !CanPeriodicTickCrit())
return 0.0f;
Player modOwner = caster.GetSpellModOwner();
if (!modOwner)
if (modOwner == null)
return 0.0f;
float critChance = modOwner.SpellCritChanceDone(null, this, GetSpellInfo().GetSchoolMask(), GetSpellInfo().GetAttackType());
@@ -5678,7 +5678,7 @@ namespace Game.Spells
return;
Player player = aurApp.GetTarget().ToPlayer();
if (!player)
if (player == null)
return;
if (apply)
@@ -5694,14 +5694,14 @@ namespace Game.Spells
return;
Player player = aurApp.GetTarget().ToPlayer();
if (!player)
if (player == null)
return;
if (player.GetClass() != Class.Hunter)
return;
Pet pet = player.GetPet();
if (!pet)
if (pet == null)
return;
ChrSpecializationRecord currSpec = CliDB.ChrSpecializationStorage.LookupByKey(pet.GetSpecialization());
@@ -5734,7 +5734,7 @@ namespace Game.Spells
return;
Player player = aurApp.GetTarget().ToPlayer();
if (!player)
if (player == null)
return;
if (apply)
@@ -5758,7 +5758,7 @@ namespace Game.Spells
else
{
Unit caster = GetCaster();
if (caster)
if (caster != null)
caster.RemoveAreaTrigger(this);
}
}
@@ -5770,7 +5770,7 @@ namespace Game.Spells
return;
Player target = auraApp.GetTarget().ToPlayer();
if (target)
if (target != null)
{
if (apply)
target.TogglePvpTalents(true);
@@ -5827,7 +5827,7 @@ namespace Game.Spells
else
{
TempSummon tempSummon = creature.ToTempSummon();
if (tempSummon)
if (tempSummon != null)
{
if (tempSummon.GetSummonerGUID() == target.GetGUID())
{
@@ -5848,7 +5848,7 @@ namespace Game.Spells
return;
Player target = aurApp.GetTarget().ToPlayer();
if (!target)
if (target == null)
return;
target.UpdatePvPState(true);