Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+2 -4
View File
@@ -69,7 +69,7 @@ namespace Game.Spells
if (m_targetMask.HasAnyFlag(SpellCastTargetFlags.Unit | SpellCastTargetFlags.CorpseAlly | SpellCastTargetFlags.Gameobject | SpellCastTargetFlags.CorpseEnemy | SpellCastTargetFlags.UnitMinipet))
data.Unit = m_objectTargetGUID;
if (m_targetMask.HasAnyFlag(SpellCastTargetFlags.Item | SpellCastTargetFlags.TradeItem) && m_itemTarget)
if (m_targetMask.HasAnyFlag(SpellCastTargetFlags.Item | SpellCastTargetFlags.TradeItem) && m_itemTarget != null)
data.Item = m_itemTarget.GetGUID();
if (m_targetMask.HasAnyFlag(SpellCastTargetFlags.SourceLocation))
@@ -110,9 +110,7 @@ namespace Game.Spells
public Unit GetUnitTarget()
{
if (m_objectTarget)
return m_objectTarget.ToUnit();
return null;
return m_objectTarget?.ToUnit();
}
public void SetUnitTarget(Unit target)