Some cleanups. (might break build for scripts as they are a WIP)

This commit is contained in:
hondacrx
2023-10-08 10:35:31 -04:00
parent fa10b981bd
commit cda53c8e7f
208 changed files with 2266 additions and 2329 deletions
+2 -2
View File
@@ -167,7 +167,7 @@ namespace Game
public override void RequestChecks()
{
Log.outDebug(LogFilter.Warden, $"Request data from {_session.GetPlayerName()} (account {_session.GetAccountId()}) - loaded: {_session.GetPlayer() && !_session.PlayerLoading()}");
Log.outDebug(LogFilter.Warden, $"Request data from {_session.GetPlayerName()} (account {_session.GetAccountId()}) - loaded: {_session.GetPlayer() != null && !_session.PlayerLoading()}");
// If all checks for a category are done, fill its todo list again
foreach (WardenCheckCategory category in Enum.GetValues<WardenCheckCategory>())
@@ -189,7 +189,7 @@ namespace Game
foreach (var category in Enum.GetValues<WardenCheckCategory>())
{
if (WardenCheckManager.IsWardenCategoryInWorldOnly(category) && !_session.GetPlayer())
if (WardenCheckManager.IsWardenCategoryInWorldOnly(category) && _session.GetPlayer() == null)
continue;
var checks = _checks[(int)category];